41554 blogs · [ { "id": "01a0bbbd-39f8-7132-9255-4e4605af30c2", "title": "Programmer Design: Sinistar graphics put to use", "url": "https://lostgarden.com/2005/10/28/programmer-design-sinistar-graphics-put-to-use/", "published_at": "2005-10-28T22:33:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e460614bc8e", "title": "Article: “How to prototype a game in under 7 days” on Gamasutra", "url": "https://lostgarden.com/2005/10/28/article-how-to-prototype-a-game-in-under-7-days-on-gamasutra/", "published_at": "2005-10-28T16:01:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e460645baa4", "title": "Book Review: 21st Century Game Design", "url": "https://lostgarden.com/2005/10/23/book-review-21st-century-game-design/", "published_at": "2005-10-23T05:47:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e46067158ad", "title": "Big News: The Newest Gig", "url": "https://lostgarden.com/2005/10/21/big-news-the-newest-gig/", "published_at": "2005-10-21T00:00:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e46068c52d5", "title": "A Game Business Model: Learning from Touring Bands", "url": "https://lostgarden.com/2005/10/15/a-game-business-model-learning-from-touring-bands/", "published_at": "2005-10-15T21:24:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e46071a4e4a", "title": "Space Crack: Monkeying with 2D art", "url": "https://lostgarden.com/2005/10/10/space-crack-monkeying-with-2d-art/", "published_at": "2005-10-10T05:21:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e4607f70d22", "title": "Space Crack: A gift prototype", "url": "https://lostgarden.com/2005/10/03/space-crack-a-gift-prototype/", "published_at": "2005-10-03T05:00:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e4608a738ea", "title": "Game Design Review: DS Training for Adults", "url": "https://lostgarden.com/2005/10/02/game-design-review-ds-training-for-adults/", "published_at": "2005-10-02T19:29:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e4609769059", "title": "Nintendo Genre Innovation Strategy: Comments and Follow up", "url": "https://lostgarden.com/2005/09/22/nintendo-genre-innovation-strategy-comments-and-follow-up/", "published_at": "2005-09-22T13:54:00+00:00" }, { "id": "01a0bbbd-39f8-7132-9255-4e4609994a62", "title": "Religion as a game", "url": "https://lostgarden.com/2005/09/18/religion-as-a-game/", "published_at": "2005-09-18T23:19:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dbb0e6e6", "title": "Nintendo’s Genre Innovation Strategy: Thoughts on the Revolution’s new controller", "url": "https://lostgarden.com/2005/09/17/nintendos-genre-innovation-strategy-thoughts-on-the-revolutions-new-controller/", "published_at": "2005-09-17T05:25:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dbd2c696", "title": "Back in America", "url": "https://lostgarden.com/2005/09/15/back-in-america/", "published_at": "2005-09-15T14:07:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dc0aae21", "title": "Small Worlds", "url": "https://lostgarden.com/2005/09/14/small-worlds/", "published_at": "2005-09-14T19:22:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dcdfc426", "title": "Game Design Review: Advance Wars – Dual Strike", "url": "https://lostgarden.com/2005/09/14/game-design-review-advance-wars-dual-strike/", "published_at": "2005-09-14T18:34:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dcec6e61", "title": "Off to Japan!", "url": "https://lostgarden.com/2005/08/29/off-to-japan/", "published_at": "2005-08-29T04:50:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dd9744ad", "title": "News: Station Exchange deemed an early success", "url": "https://lostgarden.com/2005/08/25/news-station-exchange-deemed-an-early-success/", "published_at": "2005-08-25T16:23:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63dd9828ad", "title": "News: China restricts MMOG playing time", "url": "https://lostgarden.com/2005/08/24/news-china-restricts-mmog-playing-time/", "published_at": "2005-08-24T23:57:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63de6a9f3d", "title": "Why you should share your game designs", "url": "https://lostgarden.com/2005/08/23/why-you-should-share-your-game-designs/", "published_at": "2005-08-23T05:20:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63defc4009", "title": "What do you want to see on Lost Garden?", "url": "https://lostgarden.com/2005/08/23/what-do-you-want-to-see-on-lost-garden/", "published_at": "2005-08-23T02:21:00+00:00" }, { "id": "01a0bbc1-b4f4-7390-81ed-ee63df61d706", "title": "Common Game Prototyping Pitfalls", "url": "https://lostgarden.com/2005/08/21/common-game-prototyping-pitfalls/", "published_at": "2005-08-21T20:15:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3c87d17fe", "title": "Secret Life of Aliens: First Prototypes", "url": "https://lostgarden.com/2005/08/16/secret-life-of-aliens-first-prototypes/", "published_at": "2005-08-16T03:15:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3c919d8dd", "title": "User Content: Working with players to efficiently create profitable games", "url": "https://lostgarden.com/2005/08/13/user-content-working-with-players-to-efficiently-create-profitable-games/", "published_at": "2005-08-13T20:13:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3c98c781d", "title": "The Secret Life of Aliens: A Redesign", "url": "https://lostgarden.com/2005/08/10/the-secret-life-of-aliens-a-redesign/", "published_at": "2005-08-10T02:36:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3ca47414b", "title": "Space Crack: Graphics and UI Test", "url": "https://lostgarden.com/2005/08/08/space-crack-graphics-and-ui-test/", "published_at": "2005-08-08T04:54:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3caa2f210", "title": "Space Crack: An artistic dilemma", "url": "https://lostgarden.com/2005/08/03/space-crack-an-artistic-dilemma/", "published_at": "2005-08-03T03:05:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3cac37d67", "title": "A short interview with a lady friend: Why video games are pointless", "url": "https://lostgarden.com/2005/08/01/a-short-interview-with-a-lady-friend-why-video-games-are-pointless/", "published_at": "2005-08-01T04:31:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3cb56b6a6", "title": "Space Crack: Financial Mechanics", "url": "https://lostgarden.com/2005/07/30/space-crack-financial-mechanics/", "published_at": "2005-07-30T23:54:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3cbb04935", "title": "Costikyan: Death to the Game Industry (Long Live Games)", "url": "https://lostgarden.com/2005/07/28/costikyan-death-to-the-game-industry-long-live-games/", "published_at": "2005-07-28T16:09:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3cc647d4e", "title": "How to Design Online Crack", "url": "https://lostgarden.com/2005/07/21/how-to-design-online-crack/", "published_at": "2005-07-21T04:14:00+00:00" }, { "id": "01a0bbc8-bf1f-71df-abca-b9e3cd5256b8", "title": "News Flash: Game Designer gets the Hot Girl", "url": "https://lostgarden.com/2005/07/15/news-flash-game-designer-gets-the-hot-girl/", "published_at": "2005-07-15T04:13:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea5ecaf2c", "title": "Massively Multiplayer Casual Games", "url": "https://lostgarden.com/2005/07/13/massively-multiplayer-casual-games/", "published_at": "2005-07-13T14:28:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea6e24a79", "title": "Space Crack: The Space Opera", "url": "https://lostgarden.com/2005/07/13/space-crack-the-space-opera/", "published_at": "2005-07-13T03:09:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea7112b03", "title": "Space Crack: Component Bible", "url": "https://lostgarden.com/2005/07/10/space-crack-component-bible/", "published_at": "2005-07-10T22:01:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea771dcf0", "title": "Oasis: How to create an ineffective game demo", "url": "https://lostgarden.com/2005/07/09/oasis-how-to-create-an-ineffective-game-demo/", "published_at": "2005-07-09T23:10:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea863d970", "title": "The brave new world of Indie console games", "url": "https://lostgarden.com/2005/07/09/the-brave-new-world-of-indie-console-games/", "published_at": "2005-07-09T15:24:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea8e88a9e", "title": "Space Crack: Starting the game and ending the game", "url": "https://lostgarden.com/2005/07/06/space-crack-starting-the-game-and-ending-the-game/", "published_at": "2005-07-06T14:17:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebea9681f06", "title": "Space Crack: Simple Combat", "url": "https://lostgarden.com/2005/07/04/space-crack-simple-combat/", "published_at": "2005-07-04T21:57:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebeaa2f79b5", "title": "Space Crack: Ships", "url": "https://lostgarden.com/2005/07/02/space-crack-ships/", "published_at": "2005-07-02T18:27:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebeaa71d434", "title": "News: Chinese Government to influence MMOGs", "url": "https://lostgarden.com/2005/06/30/news-chinese-government-to-influence-mmogs/", "published_at": "2005-06-30T18:44:00+00:00" }, { "id": "01a0bbcd-2ce2-718f-bb19-2ebeaac1972f", "title": "Out of work MMOG designers will rule the world", "url": "https://lostgarden.com/2005/06/28/out-of-work-mmog-designers-will-rule-the-world/", "published_at": "2005-06-28T14:47:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d75714c9", "title": "Confessions of a horrible game player", "url": "https://lostgarden.com/2005/06/26/confessions-of-a-horrible-game-player/", "published_at": "2005-06-26T23:51:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d798bfde", "title": "Space Crack: Using Planets to Build Territories", "url": "https://lostgarden.com/2005/06/26/space-crack-using-planets-to-build-territories/", "published_at": "2005-06-26T22:02:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d8961bed", "title": "Paper Nintendo characters", "url": "https://lostgarden.com/2005/06/26/paper-nintendo-characters/", "published_at": "2005-06-26T17:39:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d96b64fb", "title": "SpaceCrack: Planet Basics", "url": "https://lostgarden.com/2005/06/25/spacecrack-planet-basics/", "published_at": "2005-06-25T23:36:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d9cfe291", "title": "Article: Usability Testing", "url": "https://lostgarden.com/2005/06/24/article-usability-testing/", "published_at": "2005-06-24T16:17:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26d9ede036", "title": "Vistech 2005: Thoughts on the military industrial game complex", "url": "https://lostgarden.com/2005/06/23/vistech-2005-thoughts-on-the-military-industrial-game-complex/", "published_at": "2005-06-23T13:48:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26daa8dd58", "title": "SpaceCrack: Verbs", "url": "https://lostgarden.com/2005/06/17/spacecrack-verbs/", "published_at": "2005-06-17T04:45:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26db339e96", "title": "The Neo-Retro Art Style: Savior of the game industry?", "url": "https://lostgarden.com/2005/06/14/the-neo-retro-art-style-savior-of-the-game-industry/", "published_at": "2005-06-14T13:42:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26dc2e7704", "title": "Space Crack: Building a gameplay parts list", "url": "https://lostgarden.com/2005/06/13/space-crack-building-a-gameplay-parts-list/", "published_at": "2005-06-13T03:53:00+00:00" }, { "id": "01a0bbd1-d7ba-7082-93b0-1d26dc914a4b", "title": "Space Crack: Graphics Mockup", "url": "https://lostgarden.com/2005/06/13/space-crack-graphics-mockup/", "published_at": "2005-06-13T02:38:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c04f7f9e17", "title": "Space Crack: Fixing the Turn-based Strategy genre", "url": "https://lostgarden.com/2005/06/13/space-crack-fixing-the-turn-based-strategy-genre/", "published_at": "2005-06-13T00:34:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c05003dd92", "title": "Nintendogs: The case of the non-game that barked like a game", "url": "https://lostgarden.com/2005/06/11/nintendogs-the-case-of-the-non-game-that-barked-like-a-game/", "published_at": "2005-06-11T17:20:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c050a711d8", "title": "Space Crack: Why Space Crack?", "url": "https://lostgarden.com/2005/06/09/space-crack-why-space-crack/", "published_at": "2005-06-09T02:21:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c051438ac9", "title": "Space Crack: Introduction", "url": "https://lostgarden.com/2005/06/09/space-crack-introduction/", "published_at": "2005-06-09T02:04:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c051e41973", "title": "Using a blog as a game design document", "url": "https://lostgarden.com/2005/06/03/using-a-blog-as-a-game-design-document/", "published_at": "2005-06-03T02:00:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c0525d5b49", "title": "Movie Theater Games", "url": "https://lostgarden.com/2005/05/31/movie-theater-games/", "published_at": "2005-05-31T16:53:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c05298f84f", "title": "How small game team efficiency compares to other media", "url": "https://lostgarden.com/2005/05/29/how-small-game-team-efficiency-compares-to-other-media/", "published_at": "2005-05-29T17:59:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c052abf5c3", "title": "Small Teams Kicking Arse: Defining \"HPD\"", "url": "https://lostgarden.com/2005/05/24/small-teams-kicking-arse-defining-hpd/", "published_at": "2005-05-24T14:32:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c05359cf37", "title": "E3: There and back again", "url": "https://lostgarden.com/2005/05/23/e3-there-and-back-again/", "published_at": "2005-05-23T04:29:00+00:00" }, { "id": "01a0bbd5-be28-71eb-afb0-43c053d4212b", "title": "Serious Games: A broader definition", "url": "https://lostgarden.com/2005/05/14/serious-games-a-broader-definition/", "published_at": "2005-05-14T23:18:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-42238effe0c7", "title": "SpaceCrack: Game Concept Sketches", "url": "https://lostgarden.com/2005/05/12/spacecrack-game-concept-sketches/", "published_at": "2005-05-12T14:35:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-42238f531c6e", "title": "Book: Raph Koster’s \"Theory of Fun for Game Design\"", "url": "https://lostgarden.com/2005/05/08/book-raph-kosters-theory-of-fun-for-game-design/", "published_at": "2005-05-08T00:22:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-42238fb7c4b5", "title": "Game Genre Lifecycle: Part IV", "url": "https://lostgarden.com/2005/05/07/game-genre-lifecycle-part-iv/", "published_at": "2005-05-07T23:55:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-42238febb266", "title": "Game Genre Lifecycle: Part III", "url": "https://lostgarden.com/2005/05/07/game-genre-lifecycle-part-iii/", "published_at": "2005-05-07T22:26:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-422390d786cd", "title": "Game Genre 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"2005-04-26T01:19:00+00:00" }, { "id": "01a0bbd9-6c57-731b-b190-422392ff94d6", "title": "Genre Addiction article posted on gamedev.net", "url": "https://lostgarden.com/2005/04/13/genre-addiction-article-posted-on-gamedev-net/", "published_at": "2005-04-13T05:58:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398bd66306", "title": "Design Testing: The use of addiction metrics to force rapid evolution of innovative game designs", "url": "https://lostgarden.com/2005/04/04/design-testing-the-use-of-addiction-metrics-to-force-rapid-evolution-of-innovative-game-designs/", "published_at": "2005-04-04T14:57:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398c944a23", "title": "A practical definition of innovation in game design", "url": "https://lostgarden.com/2005/04/03/a-practical-definition-of-innovation-in-game-design/", "published_at": "2005-04-03T14:49:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398d5a3cea", "title": "My first experience with a PSP", "url": "https://lostgarden.com/2005/04/01/my-first-experience-with-a-psp/", "published_at": "2005-04-01T16:07:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398e2421c0", "title": "Download a complete set of sweet 8-bit Sinistar clone graphics", "url": "https://lostgarden.com/2005/03/30/download-a-complete-set-of-sweet-8-bit-sinistar-clone-graphics/", "published_at": "2005-03-30T05:45:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398e6e433e", "title": "Game Post Mortem: Hard Vacuum", "url": "https://lostgarden.com/2005/03/27/game-post-mortem-hard-vacuum/", "published_at": "2005-03-27T21:55:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398e97a8e3", "title": "Sinistar!", "url": "https://lostgarden.com/2005/03/27/sinistar/", "published_at": "2005-03-27T20:11:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a398f775f94", "title": "First Post", "url": "https://lostgarden.com/2005/03/27/first-post/", "published_at": "2005-03-27T02:26:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a39905ed446", "title": "Giants and Castles", "url": "https://lostgarden.com/2000/01/01/giants-and-castles/", "published_at": "2000-01-01T19:04:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a3990a69d80", "title": "The Two Houses", "url": "https://lostgarden.com/2000/01/01/the-two-houses/", "published_at": "2000-01-01T09:00:00+00:00" }, { "id": "01a0bbdd-156c-719e-b65d-4a39914de335", "title": "The Fweeble Hatching", "url": "https://lostgarden.com/2000/01/01/the-fweeble-hatching/", "published_at": "2000-01-01T08:57:00+00:00" }, { "id": "01a0bbe0-84bb-71d1-9911-303bfd48929f", "title": "The Girl who Loved a Weed", "url": "https://lostgarden.com/2000/01/01/the-girl-who-loved-a-weed/", "published_at": "2000-01-01T08:55:15+00:00" }, { "id": "01a0bbe0-84bc-7332-a8d9-a68a2051ffa7", "title": "Reagan and Jaws", "url": "https://lostgarden.com/2000/01/01/reagan-and-jaws/", "published_at": "2000-01-01T08:48:00+00:00" }, { "id": "01a0bbe0-84bc-7332-a8d9-a68a2108a90d", "title": "Emergent Prejudice and Culture", "url": "https://lostgarden.com/2000/01/01/emergent-prejudice-and-culture/", "published_at": "2000-01-01T08:44:00+00:00" }, { "id": "01a0bbe0-84bc-7332-a8d9-a68a21fa545c", "title": "My name is Daniel and I’m a genre addict", "url": "https://lostgarden.com/2000/01/01/my-name-is-daniel-and-im-a-genre-addict/", "published_at": "2000-01-01T08:08:00+00:00" }, { "id": "01a0bbe0-84bc-7332-a8d9-a68a22641909", "title": "Evolutionary Design", "url": "https://lostgarden.com/2000/01/01/evolutionary-design/", "published_at": "2000-01-01T07:55:00+00:00" }, { "id": "01a0bbe0-84bc-7332-a8d9-a68a22fecf56", "title": "The Open Kimono Business", "url": "https://lostgarden.com/2000/01/01/the-open-kimono-business/", "published_at": "2000-01-01T07:18:00+00:00" } ] posts Claim your blog
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