41554 blogs · [ { "id": "01a0879c-7aa2-72e1-aef8-9e8dd4c24876", "title": "Creative Cohorts", "url": "https://lostgarden.com/2025/05/24/life-cohorts/", "published_at": "2025-05-24T22:28:02+00:00" }, { "id": "01a0879c-7aa2-72e1-aef8-9e8dd54f83c9", "title": "What is a Social Systems Designer?", "url": "https://lostgarden.com/2025/03/22/what-is-a-social-systems-designer/", "published_at": "2025-03-22T19:27:48+00:00" }, { "id": "01a0879c-7aa2-72e1-aef8-9e8dd5867218", "title": "Kind Games: The GDC Talk", "url": "https://lostgarden.com/2024/06/28/kind-games-the-gdc-talk/", "published_at": "2024-06-28T00:25:45+00:00" }, { "id": "01a0879c-7aa2-72e1-aef8-9e8dd668bbea", "title": "What is a Daniel Cook Game?", "url": "https://lostgarden.com/2023/07/08/what-is-a-daniel-cook-game/", "published_at": "2023-07-08T20:00:07+00:00" }, { "id": "01a0879c-7aa2-72e1-aef8-9e8dd6f61dc4", "title": "Kind Games: Designing for Prosocial Multiplayer", "url": 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"published_at": "2023-01-01T03:06:08+00:00" }, { "id": "01a0879c-7aa2-72e1-aef8-9e8dda3dca14", "title": "Kindness", "url": "https://lostgarden.com/2022/11/12/kindness/", "published_at": "2022-11-12T23:49:53+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c775c0e3e", "title": "The Workshopping Skill", "url": "https://lostgarden.com/2022/11/12/the-workshopping-skill/", "published_at": "2022-11-12T23:44:45+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c780995a6", "title": "The trap of adding combat to your game", "url": "https://lostgarden.com/2022/11/12/the-trap-of-adding-combat-to-your-game/", "published_at": "2022-11-12T23:11:41+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7823d07f", "title": "Don’t Solve the Hard Problem", "url": "https://lostgarden.com/2022/11/12/dont-solve-the-hard-problem/", "published_at": "2022-11-12T22:56:08+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c790c18e3", "title": "Why are game designers wrong 80% of the time?", "url": "https://lostgarden.com/2022/11/12/why-are-game-designers-wrong-80-of-the-time/", "published_at": "2022-11-12T22:30:44+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7956fa70", "title": "Value chains – A method for creating and balancing faucet-and-drain game economies", "url": "https://lostgarden.com/2021/12/12/value-chains/", "published_at": "2021-12-12T18:28:43+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c79fd5a20", "title": "The Chemistry of Game Design", "url": "https://lostgarden.com/2021/03/13/the-chemistry-of-game-design-2/", "published_at": "2021-03-13T02:29:29+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7a48e1c1", "title": "Designing game content architectures", "url": "https://lostgarden.com/2021/01/04/designing-game-content-architectures/", "published_at": "2021-01-04T06:37:08+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7a72d90f", "title": "Prosocial economics for game design ", "url": "https://lostgarden.com/2020/01/11/prosocial-economics-for-game-design/", "published_at": "2020-01-11T04:20:42+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7ac60dfe", "title": "Social Design Practices for Human-Scale Online Games", "url": "https://lostgarden.com/2018/12/29/social-design-practices-for-human-scale-online-games/", "published_at": "2018-12-29T02:02:00+00:00" }, { "id": "01a0bb4f-214b-72ee-aac3-5d8c7b5254c9", "title": "Cozy Games", "url": "https://lostgarden.com/2018/01/24/cozy-games/", "published_at": "2018-01-24T17:20:00+00:00" }, { "id": "01a0bb58-a4ac-72a1-8f14-5dceabd43960", "title": "Game design patterns for building friendships", "url": "https://lostgarden.com/2017/01/27/game-design-patterns-for-building-friendships/", "published_at": "2017-01-27T20:58:00+00:00" }, { "id": "01a0bb58-a4ac-72a1-8f14-5dceac40b249", "title": "Autumn of Indie Game Markets", "url": "https://lostgarden.com/2016/11/17/autumn-of-indie-game-markets/", "published_at": "2016-11-17T05:21:00+00:00" }, { "id": "01a0bb58-a4ac-72a1-8f14-5dcead0f4d0f", "title": "Minimum 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{ "id": "01a0bb58-a4ac-72a1-8f14-5dceb0380cf5", "title": "Prototyping Challenge: 3D Modeling Tool for 2.5D RPG Art", "url": "https://lostgarden.com/2013/10/24/prototyping-challenge-3d-modeling-tool-for-2-5d-rpg-art/", "published_at": "2013-10-24T06:42:00+00:00" }, { "id": "01a0bb58-a4ac-72a1-8f14-5dceb12fbad5", "title": "A single game as a lifelong hobby", "url": "https://lostgarden.com/2013/07/21/a-single-game-as-a-lifelong-hobby/", "published_at": "2013-07-21T05:21:00+00:00" }, { "id": "01a0bb58-a4ac-72a1-8f14-5dceb212693b", "title": "Coercive Pay-2-Play Techniques", "url": "https://lostgarden.com/2013/07/18/coercive-pay-2-play-techniques/", "published_at": "2013-07-18T06:13:00+00:00" }, { "id": "01a0bb60-d9d9-733d-90b3-f64d63150ec6", "title": "Understanding randomness in terms of mastery", "url": "https://lostgarden.com/2012/12/31/understanding-randomness-in-terms-of-mastery/", "published_at": "2012-12-31T20:43:00+00:00" }, { "id": "01a0bb60-d9d9-733d-90b3-f64d635afc3c", "title": 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"title": "Flash Love Letter: The Music Video?", "url": "https://lostgarden.com/2009/10/02/flash-love-letter-the-music-video/", "published_at": "2009-10-02T17:55:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-1182951acb72", "title": "Speaking at GDC Austin", "url": "https://lostgarden.com/2009/09/16/speaking-at-gdc-austin/", "published_at": "2009-09-16T02:07:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-1182959fcd3d", "title": "Flash Love Letter (2009) Part 2", "url": "https://lostgarden.com/2009/08/15/flash-love-letter-2009-part-2/", "published_at": "2009-08-15T18:14:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-118296884004", "title": "Bunni Beta and Casual Connect", "url": "https://lostgarden.com/2009/07/21/bunni-beta-and-casual-connect/", "published_at": "2009-07-21T01:06:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-11829715d6db", "title": "Flash Love Letter (2009) Part 1", "url": "https://lostgarden.com/2009/07/05/flash-love-letter-2009-part-1/", "published_at": "2009-07-05T22:40:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-118297ce5c65", "title": "My top secret reading list", "url": "https://lostgarden.com/2009/06/08/my-top-secret-reading-list/", "published_at": "2009-06-08T20:56:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-118298b29fe5", "title": "Engineering Emotions: More predictions come to pass", "url": "https://lostgarden.com/2009/06/02/engineering-emotions-more-predictions-come-to-pass/", "published_at": "2009-06-02T22:03:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-1182997f3603", "title": "Bunni Sneak Peek", "url": "https://lostgarden.com/2009/04/26/bunni-sneak-peek/", "published_at": "2009-04-26T21:59:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-118299a20a09", "title": "Danc’s Miraculously Flexible Game Prototyping Graphics for Small Worlds", "url": "https://lostgarden.com/2009/03/15/dancs-miraculously-flexible-game-prototyping-graphics-for-small-worlds/", "published_at": "2009-03-15T05:36:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-11829a14b1b6", "title": "Game design in 2020", "url": "https://lostgarden.com/2009/03/09/game-design-in-2020/", "published_at": "2009-03-09T20:41:00+00:00" }, { "id": "01a0bb73-0002-72e2-9fac-11829ae22dba", "title": "What is your game design style?", "url": "https://lostgarden.com/2009/03/02/what-is-your-game-design-style/", "published_at": "2009-03-02T05:38:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddf9d8f579", "title": "Review of “The Art of Game Design” by Jesse Schell", "url": "https://lostgarden.com/2009/02/19/review-of-the-art-of-game-design-by-jesse-schell/", "published_at": "2009-02-19T21:56:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfa605802", "title": "Project Horseshoe: Multiplayer Game Atoms", "url": "https://lostgarden.com/2009/02/12/project-horseshoe-multiplayer-game-atoms/", "published_at": "2009-02-12T22:54:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfb563c69", "title": "Fishing Girl Prototype results", "url": "https://lostgarden.com/2008/12/21/fishing-girl-prototype-results/", "published_at": "2008-12-21T03:22:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfc2b3095", "title": "Post-it note design docs", "url": "https://lostgarden.com/2008/12/06/post-it-note-design-docs/", "published_at": "2008-12-06T07:53:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfcdf91f8", "title": "Tidbits from the garden", "url": "https://lostgarden.com/2008/11/21/tidbits-from-the-garden/", "published_at": "2008-11-21T02:45:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfce93466", "title": "Project Horseshoe 2008: There and back again", "url": "https://lostgarden.com/2008/11/11/project-horseshoe-2008-there-and-back-again/", "published_at": "2008-11-11T02:40:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfd6cf17c", "title": "Fishing Girl: Game Prototyping Challenge", "url": "https://lostgarden.com/2008/11/02/fishing-girl-game-prototyping-challenge/", "published_at": "2008-11-02T01:09:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfe430997", "title": "Lostgarden Podcasts", "url": "https://lostgarden.com/2008/10/31/lostgarden-podcasts/", "published_at": "2008-10-31T06:50:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfec67b81", "title": "The Princess Rescuing Application: Slides", "url": "https://lostgarden.com/2008/10/27/the-princess-rescuing-application-slides/", "published_at": "2008-10-27T05:11:00+00:00" }, { "id": "01a0bb76-4abd-70c8-9287-01ddfeff38c1", "title": "Theme and game design", "url": "https://lostgarden.com/2008/10/04/theme-and-game-design/", "published_at": "2008-10-04T18:24:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad63e9327", "title": "Rules of Productivity Presentation", "url": "https://lostgarden.com/2008/09/28/rules-of-productivity-presentation/", "published_at": "2008-09-28T18:03:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad6522090", "title": "Shade: Prototyping Challenge results", "url": "https://lostgarden.com/2008/08/21/shade-prototyping-challenge-results/", "published_at": "2008-08-21T14:39:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad733605f", "title": "Soul Bubbles: A classic game ill treated by expert reviewers", "url": "https://lostgarden.com/2008/07/08/soul-bubbles-a-classic-game-ill-treated-by-expert-reviewers/", "published_at": "2008-07-08T06:12:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad809c36f", "title": "Shade: A game prototyping challenge", "url": "https://lostgarden.com/2008/06/28/shade-a-game-prototyping-challenge/", "published_at": "2008-06-28T18:24:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad898923a", "title": "What actitivies can be turned into games?", "url": "https://lostgarden.com/2008/06/14/what-actitivies-can-be-turned-into-games/", "published_at": "2008-06-14T17:57:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad8f3c044", "title": "Lostgarden looking for brilliant programmer in Seattle", "url": "https://lostgarden.com/2008/05/28/lostgarden-looking-for-brilliant-programmer-in-seattle/", "published_at": "2008-05-28T01:01:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfad9a1f600", "title": "Improving Bug Triage with User Pain", "url": "https://lostgarden.com/2008/05/20/improving-bug-triage-with-user-pain/", "published_at": "2008-05-20T04:47:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfada4842f7", "title": "The Scary List", "url": "https://lostgarden.com/2008/05/11/the-scary-list/", "published_at": "2008-05-11T16:47:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfadb42cf46", "title": "The joy of 2D avatars", "url": "https://lostgarden.com/2008/04/13/the-joy-of-2d-avatars/", "published_at": "2008-04-13T18:10:00+00:00" }, { "id": "01a0bb79-8dc6-7300-be37-8dfadbd1881e", "title": "A Services Strategy for Casual Games", "url": "https://lostgarden.com/2008/04/09/a-services-strategy-for-casual-games/", "published_at": "2008-04-09T22:26:00+00:00" } ] posts Claim your blog
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