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Record · developer.valvesoftware.com

Server In game Protocol Design and Optimization

https://developer.valvesoftware.com/wiki/Latency_Compensating_Methods_in_Client/Server_In-game_Protocol_Design_and_Optimization

developer.valvesoftware.com

A page on developer.valvesoftware.com, which corpus.blog does not hold as a blog, is cited by 2 distinct blogs to date (corpus.blog, measured 10 October 2026).

A record is what was published and who pointed at it. corpus.blog does not hold this page -- read it at the source, or at its Wayback capture.

2blogs citing

Citing blogs and links by period
Period Blogs Links
All time23
Last 90 days00
Last 30 days00
Last 7 days00
Figures for this page
First cited10 Nov 2017
Latest citation4 Jun 2024
Anchor phrases2

How it is described

The words blogs link this page with, by how many different blogs use them.

  • half-life engine1 blog
  • optimistic update mechanism used by half life1 blog

Cited by 2 blogs in 3 posts

One row per blog, the most recently citing first. Each shows the blog's newest citing post; open a row for the others.

Blog
Newest citing post
Date
Replaying Replicated Redux

linked as “optimistic update mechanism used by Half Life”

Read at the source (opens in a new tab)
10 Nov 2017

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