41554 blogs · [ { "id": "01a08c60-2d0b-7372-b056-91f3ade0f628", "title": "Hot Reloading Shaders with DXC", "url": "https://wallisc.github.io//rendering/2024/11/15/Hot-Reloading-Shaders-with-DXC.html", "published_at": "2024-11-15T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3ae4dc91c", "title": "Machine Learning on the GPU - Case Study: Open Image Denoise", "url": "https://wallisc.github.io//rendering/2024/06/06/Intro-to-GPU-ML-Denoising.html", "published_at": "2024-06-06T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3af1c80b8", "title": "Optimizing Triangles for a Full-screen Pass", "url": "https://wallisc.github.io//rendering/2021/04/18/Fullscreen-Pass.html", "published_at": "2021-04-18T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3af39d333", "title": "RenderMan Magic Shop Art Challenge", "url": "https://wallisc.github.io//rendering/2021/01/02/Magic-Shop.html", "published_at": "2021-01-02T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3afd37948", "title": "Making of Moana (the ShaderToy)", "url": "https://wallisc.github.io//rendering/2020/12/08/Making-Of-Moana-the-shadertoy.html", "published_at": "2020-12-08T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3b0c194c1", "title": "Volumetric Rendering Part 1", "url": "https://wallisc.github.io//rendering/2020/05/02/Volumetric-Rendering-Part-1.html", "published_at": "2020-05-02T16:00:07+00:00" }, { "id": "01a08c60-2d0b-7372-b056-91f3b1986e76", "title": "Volumetric Rendering Part 2", "url": "https://wallisc.github.io//rendering/2020/05/02/Volumetric-Rendering-Part-2.html", "published_at": "2020-05-02T16:00:07+00:00" } ] posts Claim your blog
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