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56,966 blogs · [ { "id": "01a08c57-e04d-734a-ad97-dabc8e85a3cc", "title": "Spring-based Animation and Quaternions", "url": "https://toqoz.fyi/springs.html", "published_at": "2025-09-01T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc8ec324a8", "title": "The (not-so) Major Confusion of Row-major and Column-major Matrices", "url": "https://toqoz.fyi/matrix-math-confusion.html", "published_at": "2024-12-02T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc8f783682", "title": "Recording Gameplay: The Right Way", "url": "https://toqoz.fyi/game-video-recording.html", "published_at": "2024-03-04T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc8fa1ae29", "title": "Verlet Rope in Games", "url": "https://toqoz.fyi/game-rope.html", "published_at": "2020-08-26T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc905ec56a", "title": "Object Pooling in Unity", "url": "https://toqoz.fyi/object-pooling.html", "published_at": "2019-11-02T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc90d5774e", "title": "Drawing Thousands of Meshes with DrawMeshInstanced / Indirect in Unity", "url": "https://toqoz.fyi/thousands-of-meshes.html", "published_at": "2019-11-01T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc9123cfcf", "title": "Finding Sprite UV/Texture Coordinates in Unity", "url": "https://toqoz.fyi/unity-sprite-texture-coordinates.html", "published_at": "2019-07-02T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc91504963", "title": "Everything You Need to Know About Modding Duck Game", "url": "https://toqoz.fyi/duck-game-mods.html", "published_at": "2018-11-20T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc91f8c957", "title": "An Object Database Pattern for Unity3D", "url": "https://toqoz.fyi/unity-object-database.html", "published_at": "2018-08-30T00:00:00+00:00" }, { "id": "01a08c57-e04d-734a-ad97-dabc92b373a8", "title": "Making a Painless Inventory System with Scriptable Objects in Unity", "url": "https://toqoz.fyi/unity-painless-inventory.html", "published_at": "2018-06-28T00:00:00+00:00" } ] posts
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toqoz.fyi
toqoz.fyi
2025
Spring-based Animation and Quaternions
original ↗
1 Sept 2025
2024
The (not-so) Major Confusion of Row-major and Column-major Matrices
original ↗
2 Dec 2024
Recording Gameplay: The Right Way
original ↗
4 Mar 2024
2020
Verlet Rope in Games
original ↗
26 Aug 2020
2019
Object Pooling in Unity
original ↗
2 Nov 2019
Drawing Thousands of Meshes with DrawMeshInstanced / Indirect in Unity
original ↗
1 Nov 2019
Finding Sprite UV/Texture Coordinates in Unity
original ↗
2 Jul 2019
2018
Everything You Need to Know About Modding Duck Game
original ↗
20 Nov 2018
An Object Database Pattern for Unity3D
original ↗
30 Aug 2018
Making a Painless Inventory System with Scriptable Objects in Unity
original ↗
28 Jun 2018