41554 blogs · [ { "id": "01a087ec-f954-7197-aab1-3512eb1f34af", "title": "1974’s Bizarre Game Consoles", "url": "https://thehistoryofhowweplay.wordpress.com/2026/08/22/1974s-bizarre-game-consoles/", "published_at": "2026-08-22T16:32:00+00:00" }, { "id": "01a087ec-f954-7197-aab1-3512eb9baae0", "title": "Whenceforth Dave Nutting?", "url": "https://thehistoryofhowweplay.wordpress.com/2026/05/04/whenceforth-dave-nutting/", "published_at": "2026-05-04T21:40:05+00:00" }, { "id": "01a087ec-f954-7197-aab1-3512ebd5b2da", "title": "Play History, Episode #7", "url": "https://thehistoryofhowweplay.wordpress.com/2026/02/13/play-history-episode-7/", "published_at": "2026-02-13T14:13:30+00:00" }, { "id": "01a087ec-f954-7197-aab1-3512ec7bc5f9", "title": "2025, The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2026/01/06/2025-the-losses/", "published_at": "2026-01-06T00:36:55+00:00" }, { "id": "01a087ec-f954-7197-aab1-3512ecd061f1", "title": "Did Atari Delay the VCS?", "url": 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"https://thehistoryofhowweplay.wordpress.com/2022/04/02/miyamotos-quote-pac-man-e3-and-the-role-of-hype-culture-in-video-game-history/", "published_at": "2022-04-02T13:37:29+00:00" }, { "id": "01a0dee0-2293-73e7-bb22-5efe0059ed73", "title": "The Forgotten First GDC: Gametronics", "url": "https://thehistoryofhowweplay.wordpress.com/2022/02/17/the-forgotten-first-gdc-gametronics/", "published_at": "2022-02-17T16:31:49+00:00" }, { "id": "01a0dee0-2293-73e7-bb22-5efe00b2766f", "title": "Celebrating A Luminary: The Life of Jim Nitchals", "url": "https://thehistoryofhowweplay.wordpress.com/2022/01/15/celebrating-a-luminary-the-life-of-jim-nitchals/", "published_at": "2022-01-15T17:09:48+00:00" }, { "id": "01a0dee0-2293-73e7-bb22-5efe0197ebbf", "title": "2021, The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2022/01/02/2021-the-losses/", "published_at": "2022-01-02T14:45:45+00:00" }, { "id": "01a0dee0-2293-73e7-bb22-5efe01fcbcec", "title": "What to do about Steven Kent?", "url": "https://thehistoryofhowweplay.wordpress.com/2021/12/27/what-to-do-about-steven-kent/", "published_at": "2021-12-27T22:53:45+00:00" }, { "id": "01a0dee0-2293-73e7-bb22-5efe021793ec", "title": "How a Failed Atari Addon Led to EA Sports", "url": "https://thehistoryofhowweplay.wordpress.com/2021/12/23/how-a-failed-atari-addon-led-to-ea-sports/", "published_at": "2021-12-23T20:18:04+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f651394c", "title": "Why Computer Space Was a Success", "url": "https://thehistoryofhowweplay.wordpress.com/2021/11/29/why-computer-space-was-a-success/", "published_at": "2021-11-29T17:30:22+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f6704128", "title": "Home to the Arcade: A Perfect Translation", "url": "https://thehistoryofhowweplay.wordpress.com/2021/10/13/home-to-the-arcade-a-perfect-translation/", "published_at": "2021-10-13T18:13:27+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f73e032b", "title": "David Rosen of Sega and His Vision for Arcade Games", "url": "https://thehistoryofhowweplay.wordpress.com/2021/09/17/david-rosen-of-sega-and-his-vision-for-arcade-games/", "published_at": "2021-09-17T16:28:29+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f7509572", "title": "Galaxian: The Hardware That Changed Video Games", "url": "https://thehistoryofhowweplay.wordpress.com/2021/08/21/galaxian-the-hardware-that-changed-video-games/", "published_at": "2021-08-21T15:11:32+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f77b250b", "title": "Continue? How Games Became More than Score", "url": "https://thehistoryofhowweplay.wordpress.com/2021/03/30/continue-how-games-became-more-than-score/", "published_at": "2021-03-30T14:14:57+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f7f2b739", "title": "2020, The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2021/01/01/2020-the-losses/", "published_at": "2021-01-01T18:35:24+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f8d36a58", "title": "The Problems with PLATO", "url": "https://thehistoryofhowweplay.wordpress.com/2020/10/29/the-problems-with-plato/", "published_at": "2020-10-29T16:09:20+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f98fb854", "title": "Gaming Historians Respond to High Score", "url": "https://thehistoryofhowweplay.wordpress.com/2020/09/03/gaming-historians-respond-to-high-score/", "published_at": "2020-09-03T02:15:08+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4f9a239ea", "title": "The Video Game History Booklist", "url": "https://thehistoryofhowweplay.wordpress.com/2020/08/27/the-video-game-history-booklist/", "published_at": "2020-08-27T14:26:39+00:00" }, { "id": "01a0def4-dde0-70aa-aa34-65f4fa7f8093", "title": "Happy Gremlin Day! Announcements, Projects, and More", "url": "https://thehistoryofhowweplay.wordpress.com/2020/04/03/happy-gremlin-day-announcements-projects-and-more/", "published_at": "2020-04-03T18:38:55+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18ae3ddfde", "title": "How Many Units Were Sold?: Playing the Numbers Game with Video Games", "url": "https://thehistoryofhowweplay.wordpress.com/2020/03/20/how-many-units-were-sold-playing-the-numbers-game-with-video-games/", "published_at": "2020-03-20T16:07:30+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18af0afc2b", "title": "2019: The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2020/01/11/2019-the-losses/", "published_at": "2020-01-11T17:07:29+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18af10d427", "title": "A Response to Ahoy’s “The First Video Game”", "url": "https://thehistoryofhowweplay.wordpress.com/2019/10/16/a-response-to-ahoys-the-first-video-game/", "published_at": "2019-10-16T19:46:23+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18af2845ee", "title": "A Gremlin in Our Midst: Frank Fogleman’s Binder", "url": "https://thehistoryofhowweplay.wordpress.com/2019/09/21/a-gremlin-in-our-midst-frank-foglemans-binder/", "published_at": "2019-09-21T14:04:26+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18af30b60c", "title": "An Incomprehensible Run Down of Video Game Lawsuits", "url": "https://thehistoryofhowweplay.wordpress.com/2019/06/25/an-incomprehensible-run-down-of-video-game-lawsuits/", "published_at": "2019-06-25T14:06:33+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18af6db93b", "title": "First Music: The Mystery of the First Video Game Soundtrack", "url": "https://thehistoryofhowweplay.wordpress.com/2019/06/13/first-music-the-mystery-of-the-first-video-game-soundtrack/", "published_at": "2019-06-13T15:00:09+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18afb37ea7", "title": "Chicago Legacy: Exploring Bally Manufacturing", "url": "https://thehistoryofhowweplay.wordpress.com/2019/05/14/chicago-legacy-exploring-bally-manufacturing/", "published_at": "2019-05-14T15:45:26+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18afe3af56", "title": "The Unreleased Games of Sega-Gremlin", "url": "https://thehistoryofhowweplay.wordpress.com/2019/03/31/the-unreleased-games-of-sega-gremlin/", "published_at": "2019-03-31T17:41:03+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18b00b8dbe", "title": "The History of How We Play – Status Update", "url": "https://thehistoryofhowweplay.wordpress.com/2019/01/11/the-history-of-how-we-play-status-update/", "published_at": "2019-01-11T19:21:10+00:00" }, { "id": "01a0df0e-75fc-7268-b854-1b18b0f870f6", "title": "2018: The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2019/01/06/2018-the-losses/", "published_at": "2019-01-06T15:41:54+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c453f8454", "title": "A Breakout Story", "url": "https://thehistoryofhowweplay.wordpress.com/2018/12/29/a-breakout-story/", "published_at": "2018-12-29T19:13:40+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c4566835d", "title": "Thief: The Dark Project – 20th Anniversary Oral History", "url": "https://thehistoryofhowweplay.wordpress.com/2018/11/30/thief-the-dark-project-20th-anniversary-oral-history/", "published_at": "2018-11-30T20:00:15+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c4598b0d6", "title": "Unofficial Slogans for Famous Game Publishers", "url": "https://thehistoryofhowweplay.wordpress.com/2018/10/22/unofficial-slogans-for-famous-game-publishers/", "published_at": "2018-10-22T21:04:01+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c45b746f7", "title": "Patented Heroes", "url": "https://thehistoryofhowweplay.wordpress.com/2018/10/05/patented-heroes/", "published_at": "2018-10-05T00:28:35+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c4621e05f", "title": "Exploring the First Microprocessor Video Games", "url": "https://thehistoryofhowweplay.wordpress.com/2018/09/11/microprocessors/", "published_at": "2018-09-11T02:42:39+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c465d009d", "title": "Historical Methods: The Genre Question", "url": "https://thehistoryofhowweplay.wordpress.com/2018/08/10/historical-methods-the-genre-question/", "published_at": "2018-08-10T18:11:38+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c46723d3e", "title": "How Do You Make a Game? Part 2: Development Tools", "url": "https://thehistoryofhowweplay.wordpress.com/2018/07/10/how-do-you-make-a-game-part-2-development-tools/", "published_at": "2018-07-10T17:09:39+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c4731ebf7", "title": "Historical Methods: Interviews", "url": "https://thehistoryofhowweplay.wordpress.com/2018/07/01/historical-methods-interviews/", "published_at": "2018-07-01T15:01:19+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c475c4679", "title": "The Nintendo 64 Was the Culmination of 90s Virtual Reality", "url": "https://thehistoryofhowweplay.wordpress.com/2018/06/23/the-nintendo-64-was-the-culmination-of-90s-virtual-reality/", "published_at": "2018-06-23T16:30:50+00:00" }, { "id": "01a0df26-d3c5-7210-9de2-302c485164b2", "title": "How Do You Make a Game?: A Look at Design Documents Throughout History", "url": "https://thehistoryofhowweplay.wordpress.com/2018/06/16/how-do-you-make-a-game-a-look-at-design-documents-throughout-history/", "published_at": "2018-06-16T01:29:41+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99a9d5c25f2", "title": "The Historiography of Video Games: Part 1", "url": "https://thehistoryofhowweplay.wordpress.com/2018/06/08/the-historiography-of-video-games-part-1/", "published_at": "2018-06-08T16:29:14+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99a9db79eb3", "title": "Pixel Pushing", "url": "https://thehistoryofhowweplay.wordpress.com/2018/05/30/pixel-pushing/", "published_at": "2018-05-30T16:18:50+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99a9e9221e4", "title": "Selects #3: Fancy Electronic Games", "url": "https://thehistoryofhowweplay.wordpress.com/2018/05/01/selects-3-fancy-electronic-games/", "published_at": "2018-05-01T19:04:57+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99a9f7b9049", "title": "Interview: Tom McHugh", "url": "https://thehistoryofhowweplay.wordpress.com/2018/04/03/interview-tom-mchugh/", "published_at": "2018-04-03T18:09:44+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa0248d50", "title": "The History of How We Play Video Series", "url": "https://thehistoryofhowweplay.wordpress.com/2018/02/28/the-history-of-how-we-play-video-series/", "published_at": "2018-02-28T20:26:49+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa08b2428", "title": "Selects #2: Modify", "url": "https://thehistoryofhowweplay.wordpress.com/2018/02/15/selects-2-modify/", "published_at": "2018-02-15T20:20:25+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa0d3896c", "title": "Chicago Legacy: The Remnants of Williams Electronics", "url": "https://thehistoryofhowweplay.wordpress.com/2018/01/31/chicago-legacy-the-remnants-of-williams-electronics/", "published_at": "2018-01-31T19:36:31+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa12b5085", "title": "2017: The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2018/01/15/2017-the-losses/", "published_at": "2018-01-15T20:12:28+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa1b8c6e8", "title": "The Mysteries of 2017", "url": "https://thehistoryofhowweplay.wordpress.com/2017/12/31/the-mysteries-of-2017/", "published_at": "2017-12-31T21:18:17+00:00" }, { "id": "01a0df3a-d6e9-73f9-9c1a-e99aa2689f70", "title": "Super Sales Six", "url": "https://thehistoryofhowweplay.wordpress.com/2017/11/04/super-sales-six/", "published_at": "2017-11-04T04:16:36+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a5dd3cde8", "title": "Jump", "url": "https://thehistoryofhowweplay.wordpress.com/2017/08/15/jump/", "published_at": "2017-08-15T20:22:37+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a5e0867d6", "title": "Who Created Periscope?", "url": "https://thehistoryofhowweplay.wordpress.com/2017/06/16/who-created-periscope/", "published_at": "2017-06-16T16:31:15+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a5f05dbf2", "title": "A Tribute to Masaya Nakamura", "url": "https://thehistoryofhowweplay.wordpress.com/2017/02/23/a-tribute-to-masaya-nakamura/", "published_at": "2017-02-23T18:53:00+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a5f1d170b", "title": "2016: The Losses", "url": "https://thehistoryofhowweplay.wordpress.com/2016/12/31/2016-the-losses/", "published_at": "2016-12-31T21:11:55+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a5f6f9dc6", "title": "My Favorite New Facts from 2016", "url": "https://thehistoryofhowweplay.wordpress.com/2016/12/18/my-favorite-new-facts-from-2016/", "published_at": "2016-12-18T02:34:05+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a605ba468", "title": "Selects #1: Recreation and Shocks", "url": "https://thehistoryofhowweplay.wordpress.com/2016/10/15/selects-1-recreation-and-shocks/", "published_at": "2016-10-15T05:09:35+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a60a17bb5", "title": "Ampex Videofile for Videophiles", "url": "https://thehistoryofhowweplay.wordpress.com/2016/09/29/ampex-videofile-for-videophiles/", "published_at": "2016-09-29T15:31:40+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a6103d503", "title": "Full Game History Interview List", "url": "https://thehistoryofhowweplay.wordpress.com/2016/09/29/full-interview-list/", "published_at": "2016-09-29T03:44:38+00:00" }, { "id": "01a0df4e-921a-7172-92a0-d61a61d2bd9c", "title": "Welcome to My Mind", "url": "https://thehistoryofhowweplay.wordpress.com/2016/09/29/first-blog-post/", "published_at": "2016-09-29T02:22:59+00:00" } ] posts Claim your blog
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