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teaaddictyt.tumblr.com
teaaddictyt.tumblr.com · Personal developer blogs · English
- Posts on record
- 60
- First published
- 28 August 2026
- Last published
- 28 September 2026
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Recent posts
Hiii tea in your cheating logic mod update you have accidentally linked personality please twice not an update for the mod you intended to upload.original ↗
28 Sept 2026
28 Sept 2026
Hey Tea! Really love what you’re doing with the Cheating Mod!
I have a question, since I took out the BFF function with Nopke No more BFF mod, how could this impact the cheating aspect for the Family aspiration?
Also (if it isn’t a bother) could you explain how to change the BFF cheat requirement to Best Friend for Family sims in SIMPE?
Thanks for all the work you’ve done ( pls take care and don’t burn yourself outoriginal ↗
28 Sept 2026
I just wanted to say that I find the romance project you’re starting really amazing. I’ll probably stick with ACR (setting ideal family size and letting sims decide how many kids to have with who is _the_ main feature for me, plus auto-sexuality with het/gay/bi percentages), but I’m eyeing your cheating logic etc covetously. Thank you for adding great stuff to the game!original ↗
27 Sept 2026
Hi tea! I was wondering if this kind of mod is possible: allow woohoo interaction earlier for romance sims than eg family sims. If base mechanic is that the sim must be in love, make it that it’s only like that for family sim, while for romance sims there is no minimum? Pleasure sims could also maybe require lower treshold to get the woohoo action available etc. And if it were possible, would it be possible to account secondary aspiration? For example Pleasure/Family to have the woohoo action avoriginal ↗
27 Sept 2026
Hello Tea Addict! First of all, thank you for all your mods. Secondly, I have a question if a mod like this idea would be possible. I play with home businesses and normally, outside of the hours when the home store is open, any walkby, even if you greet them, will leave the lot. But I’ve noticed when kids or teens bring their friends home from school, the visitor stays. I’m wondering if it would be possible to make visitors actually stay on closed home businesses? That would make me hate the homoriginal ↗
27 Sept 2026
27 Sept 2026
Not sure if you need the FULL log, but here’s the actual error part
Object id: 631
name: TA Restaurant Controller
Stack size: 3
Error: Undefined Transition.
Iterations: 28
Frame 2:
Stack Object id: 379
Stack Object name: UBER_User01493 - Zane
Node: 4
Tree: id 4107 name ‘sub - go home’ version 33
from SIMPE_TA_RESTAURANTLOTCONTROLLER_CRES
Prim state: 0
Params: 379 Locals: 200
Frame 1:
Stack Object id: 379
Stack Object name: UBER_User01493 - Zane
Node: 5
Tree: id 4104 name 'main - eat or go home’original ↗
26 Sept 2026
Hii tea ive been doing more testing on the totally faithful mod, this time without the trait just to observe how the cheating logic part of the mod works. The mod didn’t seem to work for me outside of directly using the trait. For example i had a romance sim flirt with a family sim who was 100% content in their relationship, married etccc and the interaction was not rejected. I did this with and without the trait in sims invested. With the trait, the interaction was rejected as expected, withoutoriginal ↗
26 Sept 2026
Hi Tea, I read your post about your visitor controller fixes, but I use Epi’s version: episims tumblr com/post/746282392239685632/various-mod-edits. Does her version fix the personality points too? If not, if you have the chance, can you fix it please? 🥹original ↗
26 Sept 2026
Tbh sims not being able to make out /wohoo each other in the sims game without being in love has always seems unserious to me. Since you uploaded the globals I’m thinking of testing scenarios (non autonomous) where sims could woohoo each other without even being like in love, thats far more realistic, people *woohoo* each other all the time without being in love but just for fun. I think the chemistry system and the totally faithful trait can hand if the interaction will be accepted or not (agaioriginal ↗
25 Sept 2026
Hi Tea! Do you know if your restaurant controller conflicts with the business controller from MATY? I am having some issues with the “Eat or go home” function of your controller, and I am not sure if it’s because of both items being on the lot, or if it is because the restaurant is on a residential lot.
Sims do not seem to be actually be made to eat or go home. In particular I noticed children stay around for hours just playing outside…
When I deleted the business controller, it seemed to workoriginal ↗
25 Sept 2026
hi Tea Addict!! i was wondering if you knew of any mod that prevents kids from reacting to their parents “cheating”, even if the parents are set as having no jealousy? i want to play an open marriage but the relationship hits after a child witnesses their mother with another dude (even tho the other parent doesn’t care in the slightest) are getting on my nerves lmao. if not, would you happen to know the bcons that need to be changed to allow this? i lowkey have no idea how ts2 modding works, buoriginal ↗
25 Sept 2026
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