41554 blogs · [ { "id": "01a087e5-98ad-7117-89cd-6037cc3ddbcf", "title": "Star Wars Outlaws", "url": "https://stefanpijnacker.nl/professional-work/star-wars-outlaws-dlc-2/", "published_at": "2025-03-08T08:51:37+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037ccd7d30b", "title": "DirectX 12 Resources – Key Concepts", "url": "https://stefanpijnacker.nl/article/directx12-resources-key-concepts/", "published_at": "2024-11-19T19:32:16+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037cd006019", "title": "Traverse – Graphics Research", "url": "https://stefanpijnacker.nl/professional-work/unreleased-research-for-samsung/", "published_at": "2024-09-29T11:00:40+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037cdc1bda4", "title": "Blaze – DXR Renderer", "url": "https://stefanpijnacker.nl/personal-project/blaze-dxr-path-tracer/", "published_at": "2024-09-10T15:56:19+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037ce8b8eef", "title": "ATAN – Steam Release", "url": "https://stefanpijnacker.nl/university-project/atan-steam-release/", "published_at": "2024-09-09T15:56:14+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037cecab88c", "title": "Nova – DirectX 12 Renderer", "url": "https://stefanpijnacker.nl/personal-project/nova-renderer/", "published_at": "2024-09-08T15:56:07+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037cf44cb6e", "title": "Flux – Particle Simulations", "url": "https://stefanpijnacker.nl/personal-project/flux-particle-simulations/", "published_at": "2024-09-07T15:55:59+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037d02edd00", "title": "Viking Hiking – Steam Release", "url": "https://stefanpijnacker.nl/university-project/viking-hiking/", "published_at": "2024-09-06T15:55:51+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037d04babfb", "title": "Perry – PC/PS5 Engine", "url": "https://stefanpijnacker.nl/university-project/perry-pc-ps5-engine/", "published_at": "2024-09-05T15:55:43+00:00" }, { "id": "01a087e5-98ad-7117-89cd-6037d09d3a98", "title": "TinyPBR", "url": "https://stefanpijnacker.nl/personal-project/tinypbr/", "published_at": "2024-09-03T15:55:26+00:00" }, { "id": "01a0d277-36c7-7116-a5a4-e1ba4d242640", "title": "SLL – CPU Ray Tracer", "url": "https://stefanpijnacker.nl/university-project/sweet-little-lines/", "published_at": "2024-09-02T13:54:57+00:00" }, { "id": "01a0d277-36c7-7116-a5a4-e1ba4d6d77e7", "title": "Compute With DirectX 12 – Part 2: The Setup", "url": "https://stefanpijnacker.nl/article/compute-with-directx-12-part-2/", "published_at": "2024-08-18T10:24:53+00:00" }, { "id": "01a0d277-36c7-7116-a5a4-e1ba4e320485", "title": "Compute with DirectX 12 – Part 1: The Theory", "url": "https://stefanpijnacker.nl/article/compute-with-directx12-part-1/", "published_at": "2024-05-28T14:16:01+00:00" }, { "id": "01a0d277-36c7-7116-a5a4-e1ba4e51dbc8", "title": "Graphics Programming – Where To Start?", "url": "https://stefanpijnacker.nl/article/graphics-programming-where-to-start/", "published_at": "2024-03-22T10:28:20+00:00" } ] posts Claim your blog
Back to stefanpijnacker.nl
Blog · corpus.blog/blogs/stefanpijnacker.nl/posts

stefanpijnacker.nl

stefanpijnacker.nl

2025

2024