corpus.blog
Most cited
Talked about
Blogs
56,966 blogs · [ { "id": "01a0d015-78d8-708d-8f0b-37ee72e23dd5", "title": "“Not Conio But Compatible” Adapter for Atari ST vbcc", "url": "https://retrogamecoders.com/atari-st-vbcc-c-not-conio/", "published_at": "2026-09-22T16:08:31+00:00" }, { "id": "01a0d015-78d8-708d-8f0b-37ee73118bd6", "title": "“Not Conio But Compatible” for Amiga VBCC", "url": "https://retrogamecoders.com/amiga-vbcc-c-not-conio/", "published_at": "2026-09-22T15:26:09+00:00" }, { "id": "01a0d015-78d8-708d-8f0b-37ee73618252", "title": "Worth a Watch issue 01", "url": "https://retrogamecoders.com/worth-a-watch-issue-01/", "published_at": "2026-09-22T12:34:08+00:00" }, { "id": "01a0d015-78d8-708d-8f0b-37ee73eb00fe", "title": "Worth a Watch issue 00", "url": "https://retrogamecoders.com/worth-a-watch-issue-00/", "published_at": "2026-09-14T17:36:44+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147d163c8c", "title": "Where the 21st Century Was Invented – The National Museum of Computing (TNMOC)", "url": "https://retrogamecoders.com/tnmoc/", "published_at": "2026-09-09T11:21:56+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147d41b791", "title": "How I Broke My Minstrel 4th Before It Ever Booted", "url": "https://retrogamecoders.com/minstrel-4th-build-mistakes/", "published_at": "2026-08-24T14:32:54+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147df0f49e", "title": "AndyH/Hewco Retro Game Developer Interview", "url": "https://retrogamecoders.com/andyh-hewco-interview/", "published_at": "2026-07-21T12:22:41+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147ecf8113", "title": "Cross-Platform Amiga and Atari ST C Programming (“Not Conio But Compatible”)", "url": "https://retrogamecoders.com/st-amiga-vbcc-c-not-conio/", "published_at": "2026-07-19T19:24:00+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147f552f39", "title": "Programming the Amiga and Atari ST in C: Reading Keyboard Input", "url": "https://retrogamecoders.com/st-amiga-vbcc-c-input-echo/", "published_at": "2026-07-19T19:03:43+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147f73f837", "title": "C64 BASIC Dungeon Crawler: Goblin Attack! (C64 BASIC Part 8)", "url": "https://retrogamecoders.com/c64-basic-dungeon-part8/", "published_at": "2026-07-17T13:37:32+00:00" }, { "id": "01a087d3-5558-723a-96a4-26147f9b2953", "title": "Code ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)", "url": "https://retrogamecoders.com/zxnext-js-emulator/", "published_at": "2026-07-14T12:49:47+00:00" }, { "id": "01a087d3-5558-723a-96a4-2614807fd987", "title": "Emulate Z80 CP/M 2.2 in Your Browser AND Compile C Code!", "url": "https://retrogamecoders.com/cpm-new/", "published_at": "2026-07-12T10:25:00+00:00" }, { "id": "01a087d3-5558-723a-96a4-261480d36afb", "title": "Commodore 64 BASIC Dungeon Crawler (C64 BASIC Part 7)", "url": "https://retrogamecoders.com/c64-basic-dungeon-part7/", "published_at": "2026-07-07T15:07:11+00:00" }, { "id": "01a087d3-5558-723a-96a4-2614810b24dd", "title": "If I designed a Commodore Phone", "url": "https://retrogamecoders.com/if-i-designed-a-commodore-phone/", "published_at": "2026-06-29T12:21:29+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e18484ddfe6", "title": "ASCII Dungeon Tiles on Amiga and Atari ST (C Programming)", "url": "https://retrogamecoders.com/st-amiga-vbcc-ascii-dungeons/", "published_at": "2026-06-26T14:15:28+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e1849360dff", "title": "Retro C Versus BASIC: Squeezing Games into 8-bit Machines", "url": "https://retrogamecoders.com/basic-versus-c/", "published_at": "2026-06-25T16:34:06+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184a33adbd", "title": "C64IDE: Powerful, Free Mac Commodore 64 IDE Review", "url": "https://retrogamecoders.com/c64ide-review/", "published_at": "2026-06-12T12:29:45+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184a7693a9", "title": "Trimui Smart Pro S Review: Amazing $100 Retro Widescreen Handheld", "url": "https://retrogamecoders.com/trimui-smart-pro-s-review/", "published_at": "2026-05-28T18:50:35+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184b0a00e6", "title": "Zero Lines Maze: What the 8-Bit Guy’s One-Liner Can Still Teach Us", "url": "https://retrogamecoders.com/zero-lines-maze/", "published_at": "2026-05-26T11:57:03+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184b313f73", "title": "C64 BASIC: Game Map Overhead “Camera View”", "url": "https://retrogamecoders.com/overhead-camera-view/", "published_at": "2026-05-24T12:34:24+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184c10c593", "title": "Programming the Amiga and Atari ST in C: Counter Loops and Game Ticks", "url": "https://retrogamecoders.com/st-amiga-c-loops/", "published_at": "2026-05-19T11:02:39+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184c3fd2f2", "title": "Programming the Amiga and Atari ST in C: Hello World with VBCC", "url": "https://retrogamecoders.com/st-amiga-vbcc/", "published_at": "2026-05-18T11:01:34+00:00" }, { "id": "01a0bdf5-1216-72f1-b7a4-3e184cea1b61", "title": "Amiga and Atari ST: 16-Bits in Your Browser!", "url": "https://retrogamecoders.com/amiga-amos-atarist-stos/", "published_at": "2026-05-12T10:36:55+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecae4c98c", "title": "Programming the Commodore 128", "url": "https://retrogamecoders.com/programming-the-commodore-128/", "published_at": "2026-05-08T18:10:48+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecbbec7c0", "title": "Retro IDE Updates April 2026", "url": "https://retrogamecoders.com/retro-ide-updates-april-2026/", "published_at": "2026-04-24T17:15:39+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecca10709", "title": "Announcing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!", "url": "https://retrogamecoders.com/announcing-rgc-basic-v2/", "published_at": "2026-04-22T14:47:57+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97eccf6f887", "title": "TRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding", "url": "https://retrogamecoders.com/trse-now-online/", "published_at": "2026-04-14T10:05:14+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecd20daa9", "title": "RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now", "url": "https://retrogamecoders.com/rgc-basic-update-april-2026/", "published_at": "2026-04-13T17:27:27+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecdc77b95", "title": "Run a Modern + Commodore-Style BASIC Anywhere with RGC-BASIC (Not an Emulator)", "url": "https://retrogamecoders.com/rgc-basic/", "published_at": "2026-03-17T13:12:23+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecdfd1c48", "title": "Advanced PET Screen Drawing Techniques", "url": "https://retrogamecoders.com/advanced-pet-screen-drawing-techniques/", "published_at": "2026-03-09T14:32:43+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecef00a7a", "title": "XC-BASIC3 Space Invaders Demake (PET Programming Part 4)", "url": "https://retrogamecoders.com/xcbasic3-shooter-part4/", "published_at": "2026-03-08T12:58:55+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecf337f0e", "title": "XC-BASIC3 Space Invaders (PET Programming Part 3)", "url": "https://retrogamecoders.com/xcbasic3-spaceinvaders/", "published_at": "2026-03-07T13:56:24+00:00" }, { "id": "01a0be04-10d3-7375-9154-b97ecf560be0", "title": "XC-BASIC Shoot ’em Up: Programming the PET Part 2", "url": "https://retrogamecoders.com/xc-basic-shoot-em-up/", "published_at": "2026-02-19T14:24:11+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc01facf0fe", "title": "Getting the Most Out of Your R36S", "url": "https://retrogamecoders.com/r36s-tips/", "published_at": "2026-02-16T16:01:53+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc020745a7d", "title": "R36S Pocket Games Console Review (Cheap + Great!)", "url": "https://retrogamecoders.com/r36s-review/", "published_at": "2026-02-11T16:09:48+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc0210bb5b1", "title": "Programming Your Own Modern BBS with Python", "url": "https://retrogamecoders.com/programming-bbs-with-python/", "published_at": "2026-02-04T16:31:18+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc021eb81b3", "title": "C64 Ultimate Review + What’s Next?", "url": "https://retrogamecoders.com/c64-ultimate-review/", "published_at": "2026-01-22T17:24:16+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc022715f8f", "title": "How to Emulate a C64 Modem and Dial a BBS Using Vice", "url": "https://retrogamecoders.com/vice-c64-modem-emulation/", "published_at": "2026-01-19T16:40:47+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc02368f99b", "title": "Learning Retro Computer Electronics Fault Finding and Restoration", "url": "https://retrogamecoders.com/learning-retrocomputer-electronics/", "published_at": "2026-01-08T14:08:51+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc0238ea45f", "title": "Control Your XBerry Pi with ZX Spectrum+ Keyboard", "url": "https://retrogamecoders.com/control-your-xberry-pi-with-zx-spectrum-keyboard/", "published_at": "2025-12-21T17:23:20+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc0243c8247", "title": "Introduction to Programming the Commodore PET", "url": "https://retrogamecoders.com/introduction-to-programming-the-commodore-pet/", "published_at": "2025-12-18T14:07:48+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc024412a63", "title": "How C64 Sprites Work", "url": "https://retrogamecoders.com/how-c64-sprites-work/", "published_at": "2025-12-16T12:14:10+00:00" }, { "id": "01a0be0a-983a-7381-989a-2fc024b07844", "title": "ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades", "url": "https://retrogamecoders.com/zx-spectrum-next-on-the-internet-xberry-pi-esp01-and-pi-zero-upgrades/", "published_at": "2025-12-08T14:05:58+00:00" } ] posts
Claim your blog
Back to retrogamecoders.com
Blog · corpus.blog/blogs/retrogamecoders.com/posts
retrogamecoders.com
retrogamecoders.com
2026
“Not Conio But Compatible” Adapter for Atari ST vbcc
original ↗
22 Sept 2026
“Not Conio But Compatible” for Amiga VBCC
original ↗
22 Sept 2026
Worth a Watch issue 01
original ↗
22 Sept 2026
Worth a Watch issue 00
original ↗
14 Sept 2026
Where the 21st Century Was Invented – The National Museum of Computing (TNMOC)
original ↗
9 Sept 2026
How I Broke My Minstrel 4th Before It Ever Booted
original ↗
24 Aug 2026
AndyH/Hewco Retro Game Developer Interview
original ↗
21 Jul 2026
Cross-Platform Amiga and Atari ST C Programming (“Not Conio But Compatible”)
original ↗
19 Jul 2026
Programming the Amiga and Atari ST in C: Reading Keyboard Input
original ↗
19 Jul 2026
C64 BASIC Dungeon Crawler: Goblin Attack! (C64 BASIC Part 8)
original ↗
17 Jul 2026
Code ZX Spectrum Next in a Web Browser (ZXGo Emulator in JS)
original ↗
14 Jul 2026
Emulate Z80 CP/M 2.2 in Your Browser AND Compile C Code!
original ↗
12 Jul 2026
Commodore 64 BASIC Dungeon Crawler (C64 BASIC Part 7)
original ↗
7 Jul 2026
If I designed a Commodore Phone
original ↗
29 Jun 2026
ASCII Dungeon Tiles on Amiga and Atari ST (C Programming)
original ↗
26 Jun 2026
Retro C Versus BASIC: Squeezing Games into 8-bit Machines
original ↗
25 Jun 2026
C64IDE: Powerful, Free Mac Commodore 64 IDE Review
original ↗
12 Jun 2026
Trimui Smart Pro S Review: Amazing $100 Retro Widescreen Handheld
original ↗
28 May 2026
Zero Lines Maze: What the 8-Bit Guy’s One-Liner Can Still Teach Us
original ↗
26 May 2026
C64 BASIC: Game Map Overhead “Camera View”
original ↗
24 May 2026
Programming the Amiga and Atari ST in C: Counter Loops and Game Ticks
original ↗
19 May 2026
Programming the Amiga and Atari ST in C: Hello World with VBCC
original ↗
18 May 2026
Amiga and Atari ST: 16-Bits in Your Browser!
original ↗
12 May 2026
Programming the Commodore 128
original ↗
8 May 2026
Retro IDE Updates April 2026
original ↗
24 Apr 2026
Announcing RGC-BASIC V2.0: Mod Tracker Music and Modern Games Capabilities!
original ↗
22 Apr 2026
TRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding
original ↗
14 Apr 2026
RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now
original ↗
13 Apr 2026
Run a Modern + Commodore-Style BASIC Anywhere with RGC-BASIC (Not an Emulator)
original ↗
17 Mar 2026
Advanced PET Screen Drawing Techniques
original ↗
9 Mar 2026
XC-BASIC3 Space Invaders Demake (PET Programming Part 4)
original ↗
8 Mar 2026
XC-BASIC3 Space Invaders (PET Programming Part 3)
original ↗
7 Mar 2026
XC-BASIC Shoot ’em Up: Programming the PET Part 2
original ↗
19 Feb 2026
Getting the Most Out of Your R36S
original ↗
16 Feb 2026
R36S Pocket Games Console Review (Cheap + Great!)
original ↗
11 Feb 2026
Programming Your Own Modern BBS with Python
original ↗
4 Feb 2026
C64 Ultimate Review + What’s Next?
original ↗
22 Jan 2026
How to Emulate a C64 Modem and Dial a BBS Using Vice
original ↗
19 Jan 2026
Learning Retro Computer Electronics Fault Finding and Restoration
original ↗
8 Jan 2026
2025
Control Your XBerry Pi with ZX Spectrum+ Keyboard
original ↗
21 Dec 2025
Introduction to Programming the Commodore PET
original ↗
18 Dec 2025
How C64 Sprites Work
original ↗
16 Dec 2025
ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades
original ↗
8 Dec 2025