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Back to Raizensoft - Code-First Game Development Tutorials and Resources
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Raizensoft - Code-First Game Development Tutorials and Resources
raizensoft.com
2026
How to Build A Stunning 3D CoverFlow Gallery in libGDX
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19 Jun 2026
How to Create Elastic Motion in Game Programming
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14 Jun 2026
Creating A Neon Breakout Game - Part 6: Adding Sound FX
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7 Jun 2026
Creating A Neon Breakout Game - Part 5: Particles and Shadow Trails Effect
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3 Jun 2026
Creating A Neon Breakout Game - Part 4: Ball Movement and Game Mechanics
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31 May 2026
Creating A Neon Breakout Game - Part 3: Block Grid and Paddle
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27 May 2026
Creating A Neon Breakout Game - Part 2: Drawing the game assets
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23 May 2026
Creating A Neon Breakout Game - Part 1: Demo and Project Setup
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20 May 2026
Building an Interactive Item Scroller in libGDX
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16 May 2026
Making a Simple Tic Tac Toe Game with libGDX
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14 May 2026
Simple tip to program swinging motion while developing games
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11 May 2026
Tips to build adaptive and responsive UI in libGDX
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9 May 2026
How to create a smooth progress bar in libGDX with scene2d
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6 May 2026
Top 10 reasons why Java is one of the best languages for game programming
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5 May 2026
How to develop an ActivityBar component using scene2d
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3 May 2026
How to load and animate 3D models in libGDX
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1 May 2026
How to create an orbital cursor effect in libGDX
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24 Apr 2026
Top 10 Game Genres You Can Develop with Java and libGDX
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2 Apr 2026
How to learn libGDX features by exploring examples in the repository
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1 Apr 2026
How to animate tiled backgrounds and patterns with custom shaders
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20 Mar 2026
How to build your own particles system under 5 minutes with libGDX
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18 Mar 2026
Tips to track libGDX games performance using GLProfiler
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16 Mar 2026
Creating a 3D star field background effect in libGDX
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14 Mar 2026
libGDX and OpenGL Blending Explained: A Comprehensive Guide
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12 Mar 2026
libGDX Table Tutorial: How to create Controller Buttons
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8 Mar 2026
libGDX Table Tutorial: Making a Level Selecting Panel
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1 Mar 2026
libGDX Table Tutorial: Creating a Level Complete Panel
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28 Feb 2026
libGDX Table Tutorial: Making a Golden Game Menu
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25 Feb 2026
libGDX Table Explained: Complete Beginner Guide
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22 Feb 2026
How to use libGDX Input Multiplexer
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3 Jan 2026
libGDX Scene2d Explained: Complete 2026 Guide
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2 Jan 2026
2025
Making A Following Dot Cursor Effect in libGDX
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26 Dec 2025
How to develop a 3D Carousel Gallery in libGDX
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24 Dec 2025
libGDX Entry Classes Explained: Lifecycle, Render Loop and More
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20 Dec 2025
libGDX Start Here: Overview and Learning Path
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16 Dec 2025
How to cross compile your libGDX games using Gradle tasks
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14 Dec 2025
libGDX Gradle Tasks Explained: Run, Build, Test, Deploy, and more
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12 Dec 2025
Creating A Ripple Cursor Effect in libGDX
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10 Dec 2025
How to Correctly Remove Array Elements During Iteration
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8 Dec 2025
Building A Simple Tank Game With Camera Shake FX - Complete Guide
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6 Dec 2025
Making animated backgrounds for your libGDX games
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3 Dec 2025
Better visual debugging in libGDX 3D games using Line Grid
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1 Dec 2025
How to use advanced gestures in libGDX
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30 Nov 2025
How to create looping animations in libGDX using Actor and Action
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28 Nov 2025
How to programmatically build a 3D scene in libGDX
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26 Nov 2025
Quick tip to index matrix elements in game programming
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24 Nov 2025
How to properly flip a sprite in libGDX
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22 Nov 2025
Developing a GameConfig class to manage game's level data
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20 Nov 2025
Making a snowflake cursor effect in libGDX
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18 Nov 2025
Using Intersector class for advanced collision detection
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16 Nov 2025
Five essential component classes in every libGDX game
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14 Nov 2025
Tips to visualize and debug collision shapes in libGDX
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12 Nov 2025
Tips to extract sprites from any tileset or spritesheet
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10 Nov 2025
Making Dinosaur Runner Game - Part 7: UI and Sound Effects
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8 Nov 2025
Making Dinosaur Runner Game - Part 6: Collision Detection
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7 Nov 2025
Making Dinosaur Runner Game - Part 5: Jumping T-Rex
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6 Nov 2025
Making Dinosaur Runner Game - Part 4: Moving Cactuses
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5 Nov 2025
Making Dinosaur Runner Game - Part 3: Rendering The Road
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4 Nov 2025
Making Dinosaur Runner Game - Part 2: Parallax Background Effect
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3 Nov 2025
Making Dinosaur Runner Game - Part 1: Project Setup with Custom Title
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2 Nov 2025
How to create a Parallax Background Effect in libGDX
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1 Nov 2025
Fixing jaggy edges by turning on multi-sampling in libGDX
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28 Oct 2025
Understanding Material and Environment in libGDX
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27 Oct 2025
How to run libGDX projects in Eclipse, IntelliJ IDEA and Netbeans
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26 Oct 2025
How to add a library to your libGDX games
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25 Oct 2025
An overview of libGDX built-in 3D shapes
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24 Oct 2025
Making a Liquid Drop Cursor Effect in libGDX
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23 Oct 2025
Creating Flappy Chick Game - Part 6: Collision Detection and Score UI
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22 Oct 2025
Creating Flappy Chick Game - Part 5: Drawing and Moving Pipes
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21 Oct 2025
Creating Flappy Chick Game - Part 4: Flying and Jumping Mechanics
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20 Oct 2025
Creating Flappy Chick Game - Part 3: Animating The Background
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19 Oct 2025
Creating Flappy Chick Game - Part 2: Designing the Graphics
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18 Oct 2025
Creating Flappy Chick Game - Part 1: Project setup with custom title
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17 Oct 2025
How to develop a Fish Eye menu effect using libGDX
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14 Oct 2025
Making a Fire Explosion Cursor Effect in libGDX
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13 Oct 2025
Making a Smoky Cursor Effect in libGDX
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11 Oct 2025
Introduction to 3D Graphics in libGDX - Hello Spinning Cube
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10 Oct 2025
Designing a flying chicken in pixel art style using piskel
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9 Oct 2025
Creating custom Health and Mana Bars using libGDX Scene2d API
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8 Oct 2025
Fixing blurry sprites in pixel based games using libGDX
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7 Oct 2025
Using Vector to direct an object toward another object in libGDX
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6 Oct 2025
Creating a Shadow Trails Effect for your character in libGDX
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5 Oct 2025
Making a bubble cursor effect in libGDX
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4 Oct 2025
libGDX Basics: How to quickly set an object moving direction
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3 Oct 2025
Making Pong Game - Part 6: Enemy AI and Winning Condition
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2 Oct 2025
Making Pong Game - Part 5: Collision Detection
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1 Oct 2025
Making Pong Game - Part 4: Moving Ball and Paddles
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30 Sept 2025
Making Pong Game - Part 3: Adding UI components
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29 Sept 2025
Making Pong Game - Part 2: Designing The Graphics
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28 Sept 2025
Making Pong Game - Part 1: Project Setup And Custom Title
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27 Sept 2025
Creating text graphics for your games using cooltext.com
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26 Sept 2025
How to use XnView MP to organize and manage your game assets
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25 Sept 2025
Making a stunning firefly cursor effect in libGDX
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24 Sept 2025
Creating 8-bit Retro Snake - Part 6: Disintegrating with Sound Effect
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23 Sept 2025
Creating 8-bit Retro Snake - Part 5: Collision Detection
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22 Sept 2025
Creating 8-bit Retro Snake - Part 4: Moving Snake Implementation
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21 Sept 2025
Creating 8-bit Retro Snake - Part 3: Grid and GameWorld class
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20 Sept 2025
Creating 8-bit Retro Snake - Part 2: Drawing The Assets
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19 Sept 2025
Creating 8-bit Retro Snake - Part 1: Project Setup And Title Screen
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18 Sept 2025
How to create a Stardust trailing cursor effect in libGDX
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17 Sept 2025
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