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41554 blogs · [ { "id": "01a087cc-9fbe-71f6-8623-876baded7b17", "title": "Three Years of Development: What have I learned?", "url": "https://quake.by//tutorials/?id=120", "published_at": "2026-03-26T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bae69feee", "title": "Critical Self-Evaluation in Game Art", "url": "https://quake.by//tutorials/?id=119", "published_at": "2026-03-14T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876baf502c1f", "title": "Introduction to BSP Trees", "url": "https://quake.by//tutorials/?id=118", "published_at": "2026-03-07T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876baffd48b8", "title": "Surface detection and Footsteps in Quake Engine", "url": "https://quake.by//tutorials/?id=117", "published_at": "2026-03-06T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb025e46a", "title": "Level Design for Action Games: From Blockout to Playable Experience", "url": "https://quake.by//tutorials/?id=116", "published_at": "2026-03-01T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb04440cd", "title": "Exporting MD3 models with tags", "url": "https://quake.by//tutorials/?id=115", "published_at": "2026-01-06T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb0f30467", "title": "Creating a driver for Windows: Part 1 - Introduction", "url": "https://quake.by//tutorials/?id=114", "published_at": "2025-12-31T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb1b167b2", "title": "What is in-game unit? About Hammer Units", "url": "https://quake.by//tutorials/?id=113", "published_at": "2025-10-30T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb25c1422", "title": "Finding Real IP Behind Cloudflare", "url": "https://quake.by//tutorials/?id=112", "published_at": "2025-07-06T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb27b88a2", "title": "How to Set Up a Quake (DarkPlaces) Server on a VPS", "url": "https://quake.by//tutorials/?id=109", "published_at": "2025-07-04T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb27fdbec", "title": "How I setup my VPS servers", "url": "https://quake.by//tutorials/?id=110", "published_at": "2025-07-04T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb34de0ba", "title": "Understanding NAT and Firewalls", "url": "https://quake.by//tutorials/?id=108", "published_at": "2025-07-04T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb411baaf", "title": "Q3MAP2 Shader examples", "url": "https://quake.by//tutorials/?id=106", "published_at": "2025-06-28T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb413c947", "title": "How to use TrenchBroom for Half-Life (Counter-Strike) mapping", "url": "https://quake.by//tutorials/?id=97", "published_at": "2025-04-07T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb452ea6c", "title": "How to setup swap file on Linux Server", "url": "https://quake.by//tutorials/?id=96", "published_at": "2025-04-06T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb539a4a7", "title": "How to hide Apache and PHP versions", "url": "https://quake.by//tutorials/?id=95", "published_at": "2025-04-06T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb552317d", "title": "Q3MAP2 Warnings and errors", "url": "https://quake.by//tutorials/?id=94", "published_at": "2024-12-23T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb5633019", "title": "Quake DarkPlaces console variables (CVARs) and commands (CMDs)", "url": "https://quake.by//tutorials/?id=69", "published_at": "2023-07-14T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb5becc34", "title": "SHOWLMP or how to draw images on the client from server", "url": "https://quake.by//tutorials/?id=66", "published_at": "2023-07-13T00:00:00+00:00" }, { "id": "01a087cc-9fbe-71f6-8623-876bb6a9fd6f", "title": "Batch texture converting. How to convert all images in a directory.", "url": "https://quake.by//tutorials/?id=65", "published_at": "2023-07-13T00:00:00+00:00" } ] posts
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2026
Three Years of Development: What have I learned?
original ↗
26 Mar 2026
Critical Self-Evaluation in Game Art
original ↗
14 Mar 2026
Introduction to BSP Trees
original ↗
7 Mar 2026
Surface detection and Footsteps in Quake Engine
original ↗
6 Mar 2026
Level Design for Action Games: From Blockout to Playable Experience
original ↗
1 Mar 2026
Exporting MD3 models with tags
original ↗
6 Jan 2026
2025
Creating a driver for Windows: Part 1 - Introduction
original ↗
31 Dec 2025
What is in-game unit? About Hammer Units
original ↗
30 Oct 2025
Finding Real IP Behind Cloudflare
original ↗
6 Jul 2025
How to Set Up a Quake (DarkPlaces) Server on a VPS
original ↗
4 Jul 2025
How I setup my VPS servers
original ↗
4 Jul 2025
Understanding NAT and Firewalls
original ↗
4 Jul 2025
Q3MAP2 Shader examples
original ↗
28 Jun 2025
How to use TrenchBroom for Half-Life (Counter-Strike) mapping
original ↗
7 Apr 2025
How to setup swap file on Linux Server
original ↗
6 Apr 2025
How to hide Apache and PHP versions
original ↗
6 Apr 2025
2024
Q3MAP2 Warnings and errors
original ↗
23 Dec 2024
2023
Quake DarkPlaces console variables (CVARs) and commands (CMDs)
original ↗
14 Jul 2023
SHOWLMP or how to draw images on the client from server
original ↗
13 Jul 2023
Batch texture converting. How to convert all images in a directory.
original ↗
13 Jul 2023