41554 blogs · [ { "id": "01a0bdd2-745b-7189-a9c5-1dcb0554809e", "title": "Our Super Game Jam Episode Is Out", "url": "https://www.pentadact.com/2014-10-23-our-super-game-jam-episode-is-out/", "published_at": "2014-10-23T21:43:02+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb05cfdd4a", "title": "What Works And Why: Sauron’s Army", "url": "https://www.pentadact.com/2014-10-18-what-works-and-why-saurons-army/", "published_at": "2014-10-18T00:35:05+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb06059a26", "title": "Help Me Learn Finite State Machines For Guard AI In Heat Signature", "url": "https://www.pentadact.com/2014-10-09-help-me-learn-finite-state-machines-for-guard-ai-in-heat-signature/", "published_at": "2014-10-09T20:09:03+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb06fc3d82", "title": "Showing Heat Signature At Fantastic Arcade And EGX", "url": "https://www.pentadact.com/2014-10-01-showing-heat-signature-at-fantastic-arcade-and-egx/", "published_at": "2014-10-01T21:01:08+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb07ddd6c5", "title": "Introducing The Heat Signature Team", "url": "https://www.pentadact.com/2014-09-18-introducing-the-heat-signature-team/", "published_at": "2014-09-18T13:51:38+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb08180c00", "title": "Gunpoint Is In The New Humble Indie Bundle!", "url": "https://www.pentadact.com/2014-09-09-gunpoint-is-in-the-new-humble-indie-bundle/", "published_at": "2014-09-09T18:00:37+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb085f2152", "title": "Update On Heat Signature Applications", "url": "https://www.pentadact.com/2014-09-09-update-on-heat-signature-applications/", "published_at": "2014-09-09T10:19:42+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb08bafc67", "title": "Heat Signature Playable At EGX And Fantastic Arcade", "url": "https://www.pentadact.com/2014-08-22-heat-signature-playable-at-egx-and-fantastic-arcade/", "published_at": "2014-08-22T19:15:51+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb08f834b4", "title": "Gunpoint Mac And Linux Ready For Testing", "url": "https://www.pentadact.com/2014-08-18-gunpoint-mac-and-linux-ready-for-testing/", "published_at": "2014-08-18T16:53:02+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0900fd01", "title": "It’s Time I Did Something About This ‘Gunpoint Ripoff’", "url": "https://www.pentadact.com/2014-08-12-its-time-i-did-something-about-this-gunpoint-ripoff/", "published_at": "2014-08-12T17:21:57+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0930bf82", "title": "What I’m Working On And What I’ve Done", "url": "https://www.pentadact.com/2014-08-09-what-im-working-on-and-what-ive-done/", "published_at": "2014-08-09T12:46:55+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0939821a", "title": "The Formula For An Episode Of Murder, She Wrote", "url": "https://www.pentadact.com/2014-08-08-the-formula-for-an-episode-of-murder-she-wrote/", "published_at": "2014-08-08T16:10:51+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0a03fd91", "title": "Heat Signature Needs An Artist And A Composer", "url": "https://www.pentadact.com/2014-08-07-heat-signature-needs-an-artist-and-a-composer/", "published_at": "2014-08-07T17:01:40+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0a4f2b85", "title": "Improving Heat Signature’s Randomly Generated Ships, Inside And Out", "url": "https://www.pentadact.com/2014-07-19-improving-heat-signatures-randomly-generated-ships-inside-and-out/", "published_at": "2014-07-19T12:23:55+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0ac79932", "title": "Heat Signature Development Time-Lapse: 5 Months In 2 Minutes", "url": "https://www.pentadact.com/2014-06-24-heat-signature-development-time-lapse-5-months-in-2-minutes/", "published_at": "2014-06-24T17:58:38+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0b97d7ca", "title": "Gunpoint Patch: New Engine, Steam Workshop, And More", "url": "https://www.pentadact.com/2014-06-17-gunpoint-patch-new-engine-steam-workshop-and-more/", "published_at": "2014-06-17T16:42:13+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0c676440", "title": "Floating Point Passes 70,000 Players", "url": "https://www.pentadact.com/2014-06-12-floating-point-passes-70000-players/", "published_at": "2014-06-12T16:57:57+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0d5268a9", "title": "Floating Point Development Breakdown", "url": "https://www.pentadact.com/2014-06-10-floating-point-development-breakdown/", "published_at": "2014-06-10T10:23:32+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0dc2a6ca", "title": "Distance: A Visual Short Story For The Space Cowboy Game Jam", "url": "https://www.pentadact.com/2014-06-07-distance-a-visual-short-story-for-the-space-cowboy-game-jam/", "published_at": "2014-06-07T20:47:08+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0e45db40", "title": "Raising An Army Of Flying Dogs In The Magic Circle", "url": "https://www.pentadact.com/2014-06-06-raising-an-army-of-flying-dogs-in-the-magic-circle/", "published_at": "2014-06-06T17:22:57+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0e73bba6", "title": "Floating Point Is Out! And Free! On Steam! Watch A Trailer!", "url": "https://www.pentadact.com/2014-06-06-floating-point-is-out-and-free-on-steam-watch-a-trailer/", "published_at": "2014-06-06T14:46:58+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0f709ff8", "title": "Floating Point Is Coming To Steam – Tomorrow", "url": "https://www.pentadact.com/2014-06-05-floating-point-is-coming-to-steam-tomorrow/", "published_at": "2014-06-05T18:19:02+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb0fba2be0", "title": "Filming Super Game Jam", "url": "https://www.pentadact.com/2014-05-24-filming-super-game-jam/", "published_at": "2014-05-24T10:25:47+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb10867628", "title": "Beta Testing Steam Workshop And Gunpoint’s New Engine", "url": "https://www.pentadact.com/2014-05-19-beta-testing-steam-workshop-and-gunpoints-new-engine/", "published_at": "2014-05-19T10:33:08+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb114f0d2f", "title": "Drawing With Gravity In Floating Point", "url": "https://www.pentadact.com/2014-05-17-drawing-with-gravity-in-floating-point/", "published_at": "2014-05-17T16:33:38+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1157a484", "title": "Designing Floating Point", "url": "https://www.pentadact.com/2014-05-08-designing-floating-point-part-1/", "published_at": "2014-05-08T19:11:55+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb124ff8ce", "title": "Heat Signature’s First Four Objective Systems And Why They All Sucked", "url": "https://www.pentadact.com/2014-04-22-heat-signatures-first-four-objective-systems-and-why-they-all-sucked/", "published_at": "2014-04-22T13:35:20+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb13280ca7", "title": "What’s Your Fault?", "url": "https://www.pentadact.com/2014-04-09-whats-your-fault/", "published_at": "2014-04-09T15:34:41+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb13c51996", "title": "The BAFTA Games Awards", "url": "https://www.pentadact.com/2014-04-02-the-bafta-games-awards/", "published_at": "2014-04-02T17:39:02+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb140fc912", "title": "The Randomised Tactical Elegance Of Hoplite", "url": "https://www.pentadact.com/2014-03-29-the-randomised-tactical-elegance-of-hoplite/", "published_at": "2014-03-29T13:32:05+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb14e24081", "title": "Notes On The Arguments About Facebook Acquiring Oculus", "url": "https://www.pentadact.com/2014-03-26-notes-on-the-arguments-about-facebook-acquiring-oculus/", "published_at": "2014-03-26T11:59:41+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb150fd8c8", "title": "Jerk, Jounce And Rates Of Change", "url": "https://www.pentadact.com/2014-03-09-jerk-jounce-and-rates-of-change/", "published_at": "2014-03-09T15:03:40+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb15ee651f", "title": "Ending A Space War With A Punch In Heat Signature", "url": "https://www.pentadact.com/2014-02-27-ending-a-space-war-with-a-punch-in-heat-signature/", "published_at": "2014-02-27T21:38:50+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb165abe93", "title": "Pathfinding In Heat Signature’s Randomised, Modularly Destructible Spaceships", "url": "https://www.pentadact.com/2014-02-22-thinking-about-pathfinding-in-heat-signatures-randomised-modularly-destructible-spaceships/", "published_at": "2014-02-22T15:09:50+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb173e5226", "title": "How IndieCade Went For Heat Signature And The Grappling Hook Game", "url": "https://www.pentadact.com/2014-02-22-how-indiecade-went-for-heat-signature-and-the-grappling-hook-game/", "published_at": "2014-02-22T13:55:51+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1750d609", "title": "Randomly Generating Simple Spaceships In Heat Signature", "url": "https://www.pentadact.com/2014-02-07-randomly-generating-simple-spaceships-in-heat-signature/", "published_at": "2014-02-07T23:31:25+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb17bd5124", "title": "The Heat Signature FAQ", "url": "https://www.pentadact.com/2014-02-07-the-heat-signature-faq/", "published_at": "2014-02-07T13:51:34+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb18bd461d", "title": "The Gunpoint FAQ", "url": "https://www.pentadact.com/2014-02-07-the-gunpoint-faq/", "published_at": "2014-02-07T13:48:42+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb190a83f8", "title": "Here I Am Being Interviewed By Steve Gaynor For Tone Control", "url": "https://www.pentadact.com/2014-02-06-here-i-am-being-interviewed-by-steve-gaynor-for-tone-control/", "published_at": "2014-02-06T16:10:58+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb19574c01", "title": "Heat Signature: A Game About Sneaking Aboard Randomly Generated Spaceships", "url": "https://www.pentadact.com/2014-02-03-heat-signature-a-game-about-sneaking-aboard-randomly-generated-spaceships/", "published_at": "2014-02-03T17:53:35+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1a27368e", "title": "Werewolf And The Logic Of Lies", "url": "https://www.pentadact.com/2014-02-02-werewolf-and-the-logic-of-lies/", "published_at": "2014-02-02T03:03:13+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1b0ed4f4", "title": "Game Design: The Non-Stick Plan", "url": "https://www.pentadact.com/2014-01-25-game-design-the-non-stick-plan/", "published_at": "2014-01-25T15:16:11+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1ba7bcb1", "title": "The Grappling Hook Game, Dev Log 6: The Accomplice", "url": "https://www.pentadact.com/2014-01-17-the-grappling-hook-game-dev-log-6-the-accomplice/", "published_at": "2014-01-17T21:46:16+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1c8402f5", "title": "A Story Of Heroism In Alien Swarm", "url": "https://www.pentadact.com/2014-01-07-a-story-of-heroism-in-alien-swarm/", "published_at": "2014-01-07T11:50:11+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1d507d97", "title": "2013", "url": "https://www.pentadact.com/2013-12-31-2013/", "published_at": "2013-12-31T18:11:58+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1dfbdfb4", "title": "The Grappling Hook Game, Dev Log 5: Wrapping And Slacking", "url": "https://www.pentadact.com/2013-12-23-the-grappling-hook-game-dev-log-5-wrapping-and-slacking/", "published_at": "2013-12-23T08:21:10+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1eb28b96", "title": "One Desperate Battle In FTL", "url": "https://www.pentadact.com/2013-12-21-one-desperate-battle-in-ftl/", "published_at": "2013-12-21T11:58:20+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1f250d44", "title": "Heat Signature, A Stealth Space Game About Temperature", "url": "https://www.pentadact.com/2013-12-03-heat-signature-a-stealth-space-game-about-temperature/", "published_at": "2013-12-03T22:03:09+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1f48aa65", "title": "Risk Of Rain: The Huntress Dies A Subtle Death", "url": "https://www.pentadact.com/2013-12-03-risk-of-rain-the-huntress-dies-a-subtle-death/", "published_at": "2013-12-03T20:47:29+00:00" }, { "id": "01a0bdd2-745b-7189-a9c5-1dcb1fa9c321", "title": "Assassin’s Creed 4: Treasure Island", "url": "https://www.pentadact.com/2013-11-30-assassins-creed-4-treasure-island/", "published_at": "2013-11-30T16:47:24+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f00de205", "title": "Assassin’s Creed 4: Pirates Without Boarders", "url": "https://www.pentadact.com/2013-11-28-assassins-creed-4-pirates-without-boarders/", "published_at": "2013-11-28T19:30:25+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f07cfe1a", "title": "Risk Of Rain: Acrid And The Mystery Boss", "url": "https://www.pentadact.com/2013-11-27-risk-of-rain-acrid-and-the-mystery-boss/", "published_at": "2013-11-27T19:34:27+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f0fa7739", "title": "Playing Assassin’s Creed 4: You Can’t Sword Fire, Man", "url": "https://www.pentadact.com/2013-11-24-playing-assassins-creed-4-you-cant-sword-fire-man/", "published_at": "2013-11-24T23:20:58+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f1ee5cde", "title": "Playing Risk Of Rain: The Engineer And The Shitty Lantern", "url": "https://www.pentadact.com/2013-11-24-playing-risk-of-rain-the-engineer-and-the-shitty-lantern/", "published_at": "2013-11-24T17:42:18+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f2319176", "title": "Risk Of Rain", "url": "https://www.pentadact.com/2013-11-23-risk-of-rain/", "published_at": "2013-11-23T15:48:43+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f24466bd", "title": "GHGC Dev Log 4: Rules Of Retraction", "url": "https://www.pentadact.com/2013-11-08-ghgc-dev-log-4-rules-of-retraction/", "published_at": "2013-11-08T08:57:54+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f32f334f", "title": "To Hell And Back In Spelunky", "url": "https://www.pentadact.com/2013-11-04-to-hell-and-back-in-spelunky/", "published_at": "2013-11-04T18:56:28+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f3cebc3d", "title": "Assassin’s Creed 4 Parts 1-5: Boarding School", "url": "https://www.pentadact.com/2013-11-02-assassins-creed-4-part-1-sword-wibble/", "published_at": "2013-11-02T19:05:46+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f450fa3e", "title": "Games Vs Story 2", "url": "https://www.pentadact.com/2013-10-31-games-vs-story-2/", "published_at": "2013-10-31T13:35:45+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f4a16dc8", "title": "GHGC Dev Log 3: Grappling With Hooks", "url": "https://www.pentadact.com/2013-10-24-ghgc-dev-log-3-grappling-with-hooks/", "published_at": "2013-10-24T18:38:16+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f560c85d", "title": "I’ve Started Working On A New Game: GHGC", "url": "https://www.pentadact.com/2013-10-23-ive-started-working-on-a-new-game-ghgc/", "published_at": "2013-10-23T20:29:27+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f5d72bff", "title": "Exploring Eldritch, Parts 1 & 2", "url": "https://www.pentadact.com/2013-10-22-exploring-eldritch-part-1/", "published_at": "2013-10-22T18:49:56+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f5d8dff4", "title": "Gunpoint Development Breakdown", "url": "https://www.pentadact.com/2013-10-15-gunpoint-development-breakdown/", "published_at": "2013-10-15T11:05:41+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f6a545fd", "title": "Clack: A Very Short Story Inspired By An Amazon Review", "url": "https://www.pentadact.com/2013-09-28-clack-a-very-short-story-inspired-by-an-amazon-review/", "published_at": "2013-09-28T21:53:58+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f6ffc693", "title": "Niece Vs iPhone", "url": "https://www.pentadact.com/2013-09-27-niece-vs-iphone/", "published_at": "2013-09-26T23:48:03+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f738e060", "title": "I Made A Physical Version Of Word Game Letterpress", "url": "https://www.pentadact.com/2013-09-25-i-made-a-physical-version-of-word-game-letterpress/", "published_at": "2013-09-25T21:20:30+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f74e05c4", "title": "Failing Fast In GTA V, Parts 1-10", "url": "https://www.pentadact.com/2013-09-21-failing-fast-in-gta-v/", "published_at": "2013-09-21T16:43:23+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f82361d9", "title": "Spelunky Strategy Guide: Finding And Defeating Anubis", "url": "https://www.pentadact.com/2013-09-21-spelunky-strategy-guide-finding-and-defeating-anubis/", "published_at": "2013-09-21T14:07:25+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f8a71882", "title": "Gunpoint Half-Price Sale, Edition Upgrades, And Trading Cards", "url": "https://www.pentadact.com/2013-09-17-gunpoint-half-price-sale-edition-upgrades-and-trading-cards/", "published_at": "2013-09-17T16:00:41+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f8d76449", "title": "GDC Talk: How Reviewing Games For Nine Years Helped In Designing Gunpoint", "url": "https://www.pentadact.com/2013-09-15-gdc-talk-how-reviewing-games-for-nine-years-helped-in-designing-gunpoint/", "published_at": "2013-09-15T16:21:30+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f8e2ae67", "title": "Tom And Nika Vs The Necromancers Of Monaco, Parts 1-5", "url": "https://www.pentadact.com/2013-09-14-tom-and-nika-vs-the-necromancers-of-monaco/", "published_at": "2013-09-14T22:04:39+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f93938ed", "title": "Spelunky Explorers’ Club", "url": "https://www.pentadact.com/2013-08-11-spelunky-explorers-club/", "published_at": "2013-08-11T16:27:30+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f97ea95a", "title": "Comparing Notes In Spelunky’s Unique Daily Adventures", "url": "https://www.pentadact.com/2013-08-10-comparing-notes-in-spelunkys-unique-daily-adventures/", "published_at": "2013-08-10T20:14:04+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f9a8c065", "title": "Gunpoint: What I’m Working On", "url": "https://www.pentadact.com/2013-08-04-gunpoint-what-im-working-on/", "published_at": "2013-08-04T09:55:53+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0f9e8acca", "title": "Learning Unity", "url": "https://www.pentadact.com/2013-07-29-learning-unity/", "published_at": "2013-07-29T18:51:26+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fa74ae01", "title": "Round Up Of Contemporary Television Dramas About Two Women Who Switch Identities", "url": "https://www.pentadact.com/2013-07-21-round-up-of-contemporary-television-dramas-about-two-women-who-switch-identities/", "published_at": "2013-07-21T22:46:49+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fb3666d0", "title": "Taking The World With Tourism, A Civilization V Story", "url": "https://www.pentadact.com/2013-07-20-taking-the-world-with-tourism-a-civilization-v-story/", "published_at": "2013-07-20T20:55:05+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fb5fc59b", "title": "Half-Life 2 Speedrun Is Beautiful, Ugly", "url": "https://www.pentadact.com/2013-07-07-half-life-2-speedrun-is-beautiful-ugly/", "published_at": "2013-07-07T10:39:01+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fbe4df12", "title": "Five Things I Learned About Game Criticism In Nine Years At PC Gamer", "url": "https://www.pentadact.com/2013-07-01-five-things-i-learned-about-game-criticism-in-nine-years-at-pc-gamer/", "published_at": "2013-07-01T17:07:21+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fcc6031a", "title": "Leaving PC Gamer", "url": "https://www.pentadact.com/2013-07-01-leaving-pc-gamer/", "published_at": "2013-07-01T17:04:02+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fd1b5f25", "title": "Ending, An Interesting Roguelite Puzzle Game With Extraordinary Sound Design", "url": "https://www.pentadact.com/2013-06-30-ending-an-interesting-roguelite-puzzle-game-with-extraordinary-sound-design/", "published_at": "2013-06-30T14:56:20+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fd83061b", "title": "First Time Using An iPhone", "url": "https://www.pentadact.com/2013-06-28-first-time-using-an-iphone/", "published_at": "2013-06-28T20:47:05+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fd99ecaf", "title": "Gunpoint Recoups Development Costs In 64 Seconds", "url": "https://www.pentadact.com/2013-06-18-gunpoint-recoups-development-costs-in-64-seconds/", "published_at": "2013-06-18T16:17:27+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fe241780", "title": "Gunpoint Patch 3 Is Live On Steam And Humble Store", "url": "https://www.pentadact.com/2013-06-17-gunpoint-patch-3-is-live-on-steam/", "published_at": "2013-06-17T19:19:58+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0fe65548e", "title": "Gunpoint Patch 2 Now Live On Steam And Humble Store", "url": "https://www.pentadact.com/2013-06-07-gunpoint-patch-2/", "published_at": "2013-06-07T19:59:42+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0ff22dceb", "title": "Gunpoint Patch 1, And Ongoing Support Plans", "url": "https://www.pentadact.com/2013-06-05-gunpoint-patch-1-and-ongoing-support-plans/", "published_at": "2013-06-05T19:46:20+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea0ffa57425", "title": "Gunpoint Is Out!", "url": "https://www.pentadact.com/2013-06-05-gunpoint-is-out-its-9-it-has-a-launch-trailer/", "published_at": "2013-06-05T14:24:36+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea1002c66f3", "title": "The Gunpoint Soundtrack, And Upgrading Editions", "url": "https://www.pentadact.com/2013-06-03-the-gunpoint-soundtrack-and-upgrading-editions/", "published_at": "2013-06-03T08:10:37+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea101213833", "title": "Help Me With Some Final Gunpoint Testing!", "url": "https://www.pentadact.com/2013-06-02-help-me-with-some-final-gunpoint-testing/", "published_at": "2013-06-02T16:19:53+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea101d84f55", "title": "Gunpoint Demo Released! Pre-Orders Open! Release Date Announced!", "url": "https://www.pentadact.com/2013-05-27-gunpoint-demo-released-pre-orders-open-release-date-announced/", "published_at": "2013-05-27T17:00:43+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea102a9ad0c", "title": "Gunpoint’s Release Date’s Release Date", "url": "https://www.pentadact.com/2013-05-26-gunpoints-release-dates-release-date/", "published_at": "2013-05-26T15:00:35+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea103616acc", "title": "Games I Don’t Plan To Make: Relativity Paramedic", "url": "https://www.pentadact.com/2013-05-26-games-i-dont-plan-to-make-relativity-paramedic/", "published_at": "2013-05-26T06:02:40+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea103d98e11", "title": "Gunpoint’s Release Date’s Release Date’s Release Date", "url": "https://www.pentadact.com/2013-05-25-gunpoints-release-dates-release-dates-release-date/", "published_at": "2013-05-25T17:23:32+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea104831017", "title": "Games I Plan To Make #1: The Randomised Strategy Game", "url": "https://www.pentadact.com/2013-05-24-games-i-plan-to-make-1-the-randomised-strategy-game/", "published_at": "2013-05-24T20:05:10+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea10492bef5", "title": "Gunpoint Steam Achievements", "url": "https://www.pentadact.com/2013-05-17-gunpoint-steam-achievements/", "published_at": "2013-05-17T09:01:37+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea104c1af02", "title": "Gunpoint Trailer: Gadgets And Steam", "url": "https://www.pentadact.com/2013-04-22-gunpoint-gadget-trailer/", "published_at": "2013-04-22T16:37:20+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea105ae7c2c", "title": "Thief: Deadly Shadows Development Quotes", "url": "https://www.pentadact.com/2013-04-05-thief-deadly-shadows-development-quotes/", "published_at": "2013-04-05T21:03:27+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea1069e8614", "title": "Gunpoint Video Blog: Story Vs Games", "url": "https://www.pentadact.com/2013-03-08-gunpoint-video-blog-story-vs-games/", "published_at": "2013-03-08T18:21:55+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea106c0d0f4", "title": "My Short Story For The Second Machine Of Death Collection", "url": "https://www.pentadact.com/2013-03-05-my-short-story-for-the-second-machine-of-death-collection/", "published_at": "2013-03-05T20:21:34+00:00" }, { "id": "01a0bdd6-1165-730e-b432-4ea106e97631", "title": "Gunpoint Dev Log: From A Broken Mess To A Working Game", "url": "https://www.pentadact.com/2013-02-26-gunpoint-dev-log-from-a-broken-mess-to-a-working-game/", "published_at": "2013-02-26T21:13:21+00:00" } ] posts Claim your blog
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Tom Francis

pentadact.com

2014

2013

31 Dec 2013