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41554 blogs · [ { "id": "01a0e215-8c33-7269-b03c-49a02cd49859", "title": null, "url": "https://panthavma.com/", "published_at": "2025-07-29T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fbf8ba30", "title": "Godot Con 2024 - Specializing Godot", "url": "https://panthavma.com/talks/godotcon2024/", "published_at": "2024-10-12T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fc85c80b", "title": "2023 Roundup!", "url": "https://panthavma.com/articles/2023-roundup/", "published_at": "2024-01-27T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fd327b03", "title": "Godot Con 2023 - From Watercolor to Mechs", "url": "https://panthavma.com/articles/godot-con-2023/", "published_at": "2023-11-05T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fd8cfe67", "title": "Toon Shading Fundamentals", "url": "https://panthavma.com/articles/shading/toonshading/", "published_at": "2023-09-30T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fe004ef2", "title": "Line Rendering Deep Overview", "url": "https://panthavma.com/articles/lines/deep-overview-extraction/", "published_at": "2023-05-23T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fe8ef174", "title": "UV-Based ID-Mapping", "url": "https://panthavma.com/articles/rendering/uv-based-id-mapping/", "published_at": "2023-02-05T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fe91165c", "title": "Game Boy Color Style Rendering Pipeline in Blender / Malt", "url": "https://panthavma.com/articles/rendering/gbc-rendering/", "published_at": "2023-01-13T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30fef56c70", "title": "Flexible Rendering and Lookdev Pipelines with Malt + Godot", "url": "https://panthavma.com/articles/godot-malt-pipeline-intro/", "published_at": "2022-04-24T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30ff3843d5", "title": "Translating a Shader from Blender to Unity / VSeeFace", "url": "https://panthavma.com/articles/shader-blender-to-unity/", "published_at": "2021-12-19T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd30ffdb3590", "title": "Godot Rendering Pipelines", "url": "https://panthavma.com/articles/godot-rendering-pipelines/", "published_at": "2021-11-29T00:00:00+00:00" }, { "id": "01a087bc-33de-71dc-8357-bd3100bcf460", "title": "Okizeme", "url": "https://panthavma.com/articles/okizeme/", "published_at": "2021-01-13T00:00:00+00:00" }, { "id": "01a0e215-8c33-7269-b03c-49a02c7758df", "title": null, "url": "https://panthavma.com/articles/", "published_at": null }, { "id": "01a0e215-8c33-7269-b03c-49a034db414e", "title": null, "url": "https://panthavma.com/categories/", "published_at": null }, { "id": "01a0e215-8c33-7269-b03c-49a035193cb5", "title": null, "url": "https://panthavma.com/newsletter/", "published_at": null }, { "id": "01a0e215-8c33-7269-b03c-49a0352f2f19", "title": null, "url": "https://panthavma.com/pages/", "published_at": null }, { "id": "01a0e215-8c33-7269-b03c-49a0361a5850", "title": null, "url": "https://panthavma.com/tags/", "published_at": null } ] posts
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panthavma.com
panthavma.com
2025
https://panthavma.com/
original ↗
29 Jul 2025
2024
Godot Con 2024 - Specializing Godot
original ↗
12 Oct 2024
2023 Roundup!
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27 Jan 2024
2023
Godot Con 2023 - From Watercolor to Mechs
original ↗
5 Nov 2023
Toon Shading Fundamentals
original ↗
30 Sept 2023
Line Rendering Deep Overview
original ↗
23 May 2023
UV-Based ID-Mapping
original ↗
5 Feb 2023
Game Boy Color Style Rendering Pipeline in Blender / Malt
original ↗
13 Jan 2023
2022
Flexible Rendering and Lookdev Pipelines with Malt + Godot
original ↗
24 Apr 2022
2021
Translating a Shader from Blender to Unity / VSeeFace
original ↗
19 Dec 2021
Godot Rendering Pipelines
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29 Nov 2021
Okizeme
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13 Jan 2021
Undated
https://panthavma.com/articles/
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https://panthavma.com/categories/
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https://panthavma.com/newsletter/
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https://panthavma.com/pages/
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https://panthavma.com/tags/
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