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41554 blogs · [ { "id": "01a0bdc7-d31e-7148-994c-184bee496e5f", "title": "Driving Unreal with CMake", "url": "https://nukethebees.com/driving-unreal-with-cmake/", "published_at": "2026-09-16T07:45:00+00:00" }, { "id": "01a087b3-c8cf-70ee-a353-12570608b1e0", "title": "Fixing extremely slow Git commands on Windows on a corporate network", "url": "https://nukethebees.com/fixing-terrible-git-performance-windows/", "published_at": "2026-07-07T09:20:00+00:00" }, { "id": "01a087b3-c8cf-70ee-a353-125706c5693a", "title": "UE5: Speeding up ISMC instance removal by 6200× with SetRemoveSwap()", "url": "https://nukethebees.com/unreal-ismc-remove-at-swap-flag/", "published_at": "2026-06-29T22:20:00+00:00" }, { "id": "01a087b3-c8cf-70ee-a353-125707805703", "title": "Comparing an Integer Division Optimisation in Clang, MSVC, and GCC", "url": "https://nukethebees.com/int-division-modulo-optimisation-differences-clang-gcc-msvc/", "published_at": "2026-06-29T19:30:00+00:00" }, { "id": "01a087b3-c8cf-70ee-a353-1257081b41cf", "title": "Annotated assembly of an AVX-512 byte summing loop", "url": "https://nukethebees.com/avx512-byte-sum-loop-clang-asm/", "published_at": "2026-05-21T21:27:00+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6cc51b2dd", "title": "Reverse Dependency Ordering for C++ Includes", "url": "https://nukethebees.com/cpp-include-order/", "published_at": "2026-05-14T12:20:00+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6cc987d77", "title": "UE5: Understanding Slate widget construction and writing factory functions", "url": "https://nukethebees.com/how-slate-snew-works/", "published_at": "2026-04-26T14:38:00+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6cd85767f", "title": "Fixing disabled iPhone 17 Pro roaming in the UK on Three Ireland", "url": "https://nukethebees.com/fix-three-roaming-uk/", "published_at": "2026-04-22T20:00:00+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6ce275d73", "title": "Fixing the paralysis warp softlock bug in Oblivion Remastered", "url": "https://nukethebees.com/oblivion-paralyze-fix/", "published_at": "2026-04-11T22:20:38+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6cefcc691", "title": "Blender: Fixing meshes disappearing when zooming out", "url": "https://nukethebees.com/blender-clipping-fix/", "published_at": "2026-04-02T19:00:00+00:00" }, { "id": "01a087b3-c8d0-727e-878f-4ce6cf067664", "title": "Orientating Blender sockets for exporting to Unreal Engine", "url": "https://nukethebees.com/unreal-blender-socket-orientation/", "published_at": "2026-04-01T20:00:00+00:00" } ] posts
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2026
Driving Unreal with CMake
original ↗
16 Sept 2026
Fixing extremely slow Git commands on Windows on a corporate network
original ↗
7 Jul 2026
UE5: Speeding up ISMC instance removal by 6200× with SetRemoveSwap()
original ↗
29 Jun 2026
Comparing an Integer Division Optimisation in Clang, MSVC, and GCC
original ↗
29 Jun 2026
Annotated assembly of an AVX-512 byte summing loop
original ↗
21 May 2026
Reverse Dependency Ordering for C++ Includes
original ↗
14 May 2026
UE5: Understanding Slate widget construction and writing factory functions
original ↗
26 Apr 2026
Fixing disabled iPhone 17 Pro roaming in the UK on Three Ireland
original ↗
22 Apr 2026
Fixing the paralysis warp softlock bug in Oblivion Remastered
original ↗
11 Apr 2026
Blender: Fixing meshes disappearing when zooming out
original ↗
2 Apr 2026
Orientating Blender sockets for exporting to Unreal Engine
original ↗
1 Apr 2026