Blog · corpus.blog/blogs/nowhereman999.wordpress.com/posts
nowhereman999.wordpress.com
nowhereman999.wordpress.com
2026
8 Aug 2026
30 Jun 2026
2025
20 Sept 2025
2024
27 Jul 2024
2023
15 Aug 2023
11 May 2023
2022
2 Nov 2022
4 May 2022
2021
19 Dec 2021
6809 Assembly – Thoughts on how to optimize drawing a Vertical line on a 320×225, 16 Colour CoCo 3 screenoriginal ↗
6 Nov 2021
10 Oct 2021
25 Sept 2021
3 Sept 2021
2020
23 Nov 2020
22 Nov 2020
2019
10 Sept 2019
2018
Defender Conversion for the CoCo 3 – Part 6 – Three out of Three attract Screens are convertedoriginal ↗
8 Feb 2018
28 Jan 2018
Defender Conversion for the CoCo 3 – Part 4 – Two out of Three Attract Screens are convertedoriginal ↗
25 Jan 2018
15 Jan 2018
2017
15 Dec 2017
How to setup and use IRQs on the TRS-80 Color Computer – Part 5 – Advanced interrupt settings and using CoCo 3 specific interruptsoriginal ↗
17 Nov 2017
How to setup and use IRQs on the TRS-80 Color Computer – Part 4 – Simpler ways to use interrupts on the CoCooriginal ↗
17 Nov 2017
How to setup and use IRQs on the TRS-80 Color Computer – Part 3 – Can the IRQ run without effecting BASIC?original ↗
17 Nov 2017
How to setup and use IRQs on the TRS-80 Color Computer – Part 2 – Overview with an example programoriginal ↗
17 Nov 2017
How to setup and use IRQs on the TRS-80 Color Computer – Part 1 – What is an IRQ and when would I use it?original ↗
17 Nov 2017
16 Sept 2017
16 Sept 2017
14 Sept 2017
Zilog z80 to Motorola 6809 Transcode – Part 024 – PAC MAN is finally complete, if you have a CoCo 3 with 512k give it a try…original ↗
1 Jul 2017
Zilog z80 to Motorola 6809 Transcode – Part 023 – Optimized sprite rendering, combining Compiled sprites with Stack Blastingoriginal ↗
24 May 2017
Zilog z80 to Motorola 6809 Transcode – Part 022 – Quick and dirty Speed Test – Five Sprites and 2 audio samples at the same timeoriginal ↗
19 May 2017
Zilog z80 to Motorola 6809 Transcode – Part 021 – Compiled Sprites are faster then Stack blasting!original ↗
13 Apr 2017
Zilog z80 to Motorola 6809 Transcode – Part 018 – Transcode is complete and a look at level 256original ↗
27 Feb 2017
16 Feb 2017
3 Feb 2017
Zilog z80 to Motorola 6809 Transcode – Part 012 – Pacman is in the building and handling the z80 RLCA instructionoriginal ↗
24 Jan 2017
Zilog z80 to Motorola 6809 Transcode – Part 010 – Fixed IRQ interfering with character renderingoriginal ↗
17 Jan 2017
Zilog z80 to Motorola 6809 Transcode – Part 009 – Ghosts on screen and some z80 transcode tipsoriginal ↗
16 Jan 2017
Zilog z80 to Motorola 6809 Transcode – Part 008 – Character generator fixes and has Colour supportoriginal ↗
14 Jan 2017
8 Jan 2017
Zilog z80 to Motorola 6809 Transcode – Part 005 – Characters and Sprites now have the correct Colouroriginal ↗
6 Jan 2017
5 Jan 2017
2016
Space Invaders – CPU Translated from Intel 8080 to Motorola 6809 for the TRS-80 Color Computer 3original ↗
26 Dec 2016
Compiling C programs for the old Radio Shack TRS-80 Color Computer running under RSDOS using MacOS or Linuxoriginal ↗
8 Nov 2016
2015
2011
12 Sept 2011
2010
21 Apr 2010
21 Apr 2010
2009
25 Sept 2009
20 Sept 2009
5 Aug 2009
5 Jul 2009
17 Mar 2009
26 Feb 2009
26 Feb 2009
24 Feb 2009