41554 blogs · [ { "id": "01a087ac-eeea-70c0-b38e-8f7fcb123f40", "title": "The brilliance of Morrowind’s game design", "url": "https://ndotl.wordpress.com/2026/05/10/the-brilliance-of-morrowinds-game-design/", "published_at": "2026-05-10T21:28:58+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcb9d6052", "title": "Post-Russia", "url": "https://ndotl.wordpress.com/2022/03/12/post-russia/", "published_at": "2022-03-12T12:49:00+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcc0cd1be", "title": "Reflections on game design after playing RDR2", "url": "https://ndotl.wordpress.com/2020/01/23/reflections-on-game-design-after-playing-rdr2/", "published_at": "2020-01-23T18:32:25+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcc5df1ff", "title": "Baking artifact-free lightmaps on the GPU", "url": "https://ndotl.wordpress.com/2018/08/29/baking-artifact-free-lightmaps/", "published_at": "2018-08-29T11:22:56+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcd2337b4", "title": "After the Flood", "url": "https://ndotl.wordpress.com/2017/01/27/after-the-flood/", "published_at": "2017-01-27T10:38:09+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcdf234bb", "title": "Why games", "url": "https://ndotl.wordpress.com/2016/08/24/why-games/", "published_at": "2016-08-24T14:26:15+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcea061de", "title": "Rendering painted world in JG", "url": "https://ndotl.wordpress.com/2016/02/02/rendering-painted-world-in-jg/", "published_at": "2016-02-02T23:31:34+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcf3333ac", "title": "Рендер нарисованного мира в JG", "url": "https://ndotl.wordpress.com/2016/02/01/%d1%80%d0%b5%d0%bd%d0%b4%d0%b5%d1%80-%d0%bd%d0%b0%d1%80%d0%b8%d1%81%d0%be%d0%b2%d0%b0%d0%bd%d0%bd%d0%be%d0%b3%d0%be-%d0%bc%d0%b8%d1%80%d0%b0-%d0%b2-jg/", "published_at": "2016-02-01T00:23:57+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcfb80ed7", "title": "JG", "url": "https://ndotl.wordpress.com/2016/01/15/jg/", "published_at": "2016-01-15T07:46:59+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fcfcf7f2e", "title": "GPU cubemap filtering", "url": "https://ndotl.wordpress.com/2015/03/07/pbr-cubemap-filtering/", "published_at": "2015-03-07T10:36:40+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd0437e70", "title": "Notes on shadow bias", "url": "https://ndotl.wordpress.com/2014/12/19/notes-on-shadow-bias/", "published_at": "2014-12-19T19:02:36+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd13d6e68", "title": "PlayCanvas goes PBR", "url": "https://ndotl.wordpress.com/2014/12/10/playcanvas-goes-pbr/", "published_at": "2014-12-10T16:51:10+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd1582007", "title": "Chamfer normals trick", "url": "https://ndotl.wordpress.com/2014/11/25/chamfer-normals-trick/", "published_at": "2014-11-25T19:00:33+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd18cf8da", "title": "Third person camera", "url": "https://ndotl.wordpress.com/2014/10/18/third-person-camera/", "published_at": "2014-10-18T20:44:25+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd1b2cfbb", "title": "Designing an Ubershader system", "url": "https://ndotl.wordpress.com/2014/10/17/designing-an-ubershader-system/", "published_at": "2014-10-17T08:52:28+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd1c72eae", "title": "On @femfreq and violence in games", "url": "https://ndotl.wordpress.com/2014/09/06/on-femfreq-and-violence-in-games/", "published_at": "2014-09-06T18:41:40+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd2052422", "title": "Faded [игра мечты] [ранний прототип]", "url": "https://ndotl.wordpress.com/2014/08/23/faded-%d0%b8%d0%b3%d1%80%d0%b0-%d0%bc%d0%b5%d1%87%d1%82%d1%8b-%d1%80%d0%b0%d0%bd%d0%bd%d0%b8%d0%b9-%d0%bf%d1%80%d0%be%d1%82%d0%be%d1%82%d0%b8%d0%bf/", "published_at": "2014-08-23T13:44:39+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd2ead120", "title": "Tiled deferred shading tricks", "url": "https://ndotl.wordpress.com/2014/05/18/tiled-deferred-shading-tricks/", "published_at": "2014-05-18T12:35:03+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd3538edf", "title": "Фоточки", "url": "https://ndotl.wordpress.com/2014/03/23/%d1%84%d0%be%d1%82%d0%be%d1%87%d0%ba%d0%b8/", "published_at": "2014-03-23T10:42:53+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd4127927", "title": "geom.io [beta]", "url": "https://ndotl.wordpress.com/2013/10/17/geom-io-beta/", "published_at": "2013-10-17T07:55:34+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd49ffd21", "title": "Ещё про мой диплом: затухание света и спекуляр", "url": "https://ndotl.wordpress.com/2013/09/07/morediplom/", "published_at": "2013-09-07T10:53:41+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd570c40d", "title": "Penumbra shadows", "url": "https://ndotl.wordpress.com/2013/09/05/penumbra-shadows/", "published_at": "2013-09-05T08:57:27+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd6399533", "title": "Арт", "url": "https://ndotl.wordpress.com/2013/09/05/%d0%b0%d1%80%d1%82/", "published_at": "2013-09-05T06:37:32+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd701b671", "title": "Hello world", "url": "https://ndotl.wordpress.com/2013/09/04/hello-world/", "published_at": "2013-09-04T20:50:11+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd7762b95", "title": "Тест", "url": "https://ndotl.wordpress.com/2013/09/04/%d1%82%d0%b5%d1%81%d1%82/", "published_at": "2013-09-04T13:25:54+00:00" }, { "id": "01a087ac-eeea-70c0-b38e-8f7fd7829ed0", "title": "Test", "url": "https://ndotl.wordpress.com/2013/09/04/test/", "published_at": "2013-09-04T13:25:32+00:00" } ] posts Claim your blog
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