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41554 blogs · [ { "id": "01a087a8-abe7-70ce-bd25-6039d74826a6", "title": "Stop Making Threads", "url": "https://moonside.games/posts/stop-making-threads/", "published_at": "2025-06-03T00:00:00+00:00" }, { "id": "01a087a8-abe7-70ce-bd25-6039d778691c", "title": "SDL GPU API Concepts: Sprite Batcher", "url": "https://moonside.games/posts/sdl-gpu-sprite-batcher/", "published_at": "2025-01-23T00:00:00+00:00" }, { "id": "01a087a8-abe8-7368-817a-cff7c688d8cc", "title": "Introducing: SDL_shadercross", "url": "https://moonside.games/posts/introducing-sdl-shadercross/", "published_at": "2024-11-07T00:00:00+00:00" }, { "id": "01a087a8-abe8-7368-817a-cff7c75eff34", "title": "SDL GPU API Concepts: Data Transfer and Cycling", "url": "https://moonside.games/posts/sdl-gpu-concepts-cycling/", "published_at": "2024-08-28T00:00:00+00:00" }, { "id": "01a087a8-abe8-7368-817a-cff7c7cabb53", "title": "Layers All The Way Down: The Untold Story of Shader Compilation", "url": "https://moonside.games/posts/layers-all-the-way-down/", "published_at": "2024-07-01T00:00:00+00:00" }, { "id": "01a087a8-abe8-7368-817a-cff7c8a937f9", "title": "Archetypal ECS Considered Harmful?", "url": "https://moonside.games/posts/archetypal-ecs-considered-harmful/", "published_at": "2023-11-06T00:00:00+00:00" } ] posts
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2025
Stop Making Threads
original ↗
3 Jun 2025
SDL GPU API Concepts: Sprite Batcher
original ↗
23 Jan 2025
2024
Introducing: SDL_shadercross
original ↗
7 Nov 2024
SDL GPU API Concepts: Data Transfer and Cycling
original ↗
28 Aug 2024
Layers All The Way Down: The Untold Story of Shader Compilation
original ↗
1 Jul 2024
2023
Archetypal ECS Considered Harmful?
original ↗
6 Nov 2023