41554 blogs · [ { "id": "01a0d9cc-dc37-7230-a756-f2c044714e4c", "title": "There Is No Speedup for Shared Understanding", "url": "https://masters3d.com/blog/no-speedup-for-shared-understanding/", "published_at": "2026-09-23T00:00:00+00:00" }, { "id": "01a0d9cc-dc37-7230-a756-f2c0449c0e51", "title": "I Am Often Wrong: The Six-Step System Hiding a Quest Engine", "url": "https://masters3d.com/blog/i-am-often-wrong-and-the-quest-engine/", "published_at": "2026-09-20T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56433b1495", "title": "2026: iPad Pro, Vision Pro, and a Device Mostly in My Drawer", "url": "https://masters3d.com/blog/2026-ten-years-later-ipad-pro-in-the-drawer/", "published_at": "2026-07-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5643f9b771", "title": "From Apple Silicon to NVIDIA AI Factories", "url": "https://masters3d.com/blog/apple-silicon-nvidia-ai-factories/", "published_at": "2026-07-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5644273f81", "title": "gen:LOCK Season 1 by Rooster Teeth", "url": "https://masters3d.com/blog/genlock-season-1-rooster-teeth/", "published_at": "2026-07-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564455521c", "title": "Swift's Safety Checks: Why a Crash Can Be Safe", "url": "https://masters3d.com/blog/swifts-safety-checks/", "published_at": "2026-07-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5645549539", "title": "The Media Consumption Arc: From Video Games to Shows to AI", "url": "https://masters3d.com/blog/the-media-consumption-arc/", "published_at": "2026-07-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5645587adb", "title": "The GUI Is Becoming an Output", "url": "https://masters3d.com/blog/gui-as-output-voice-as-input/", "published_at": "2026-07-24T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564626a992", "title": "Demystifying Spirituality", "url": "https://masters3d.com/blog/where-is-spiritual/", 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"01a087a1-517c-721a-97de-7c5647fee8d9", "title": "Proof-Carrying Work: Demonstrating Human Mastery in an AI-Assisted World", "url": "https://masters3d.com/blog/proof-carrying-work/", "published_at": "2026-07-20T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5648cafa2e", "title": "One Core, Many Languages: Three Ways to Share Code on the Same Machine", "url": "https://masters3d.com/blog/sharing-one-core-across-languages/", "published_at": "2026-07-19T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564985e533", "title": "Swift's Actor Model vs Rust's Ownership: Why Rust Doesn't Need Actors", "url": "https://masters3d.com/blog/swift-actor-model-vs-rust-ownership/", "published_at": "2026-07-19T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5649ca2ea5", "title": "Burnout Is a Control Problem, Not an Hours Problem", "url": "https://masters3d.com/blog/burnout-is-a-control-problem/", "published_at": "2026-07-13T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564a68c716", "title": "The Background Brain: Why Boredom Makes Ideas", "url": "https://masters3d.com/blog/the-background-brain-boredom-makes-ideas/", "published_at": "2026-07-13T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564a85eae8", "title": "Shift Left Until the PR Is Just a Confirmation", "url": "https://masters3d.com/blog/shift-left-synthetic-environments/", "published_at": "2026-07-10T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564b2e43a7", "title": "Independent Fire", "url": "https://masters3d.com/blog/independent-fire/", "published_at": "2026-07-08T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564bd24be9", "title": "World Cup 2026: Star Players, Team Strategy, and the Single Point of Failure", "url": "https://masters3d.com/blog/world-cup-2026-star-players-and-team-strategy/", "published_at": "2026-07-07T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564c63aae9", "title": "Resourcefulness Is Its Own Quest Engine", "url": "https://masters3d.com/blog/resourcefulness-is-its-own-quest-engine/", "published_at": "2026-07-05T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564d523b84", "title": "My Swift Journey: Why I Love It but Can't Use It at Work", "url": "https://masters3d.com/blog/swift-journey-why-not-professional/", "published_at": "2026-07-05T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564e0f8689", "title": "The Four Capabilities and the Human Singularity of the Quest Engine", "url": "https://masters3d.com/blog/four-capabilities-and-the-human-singularity-of-the-quest-engine/", "published_at": "2026-07-04T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564eefe9d5", "title": "25 Years of Operating Systems: Windows, macOS, and Back Again", "url": "https://masters3d.com/blog/twenty-five-years-of-operating-systems/", "published_at": "2026-07-04T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564f09282b", "title": "The Bicycle of the Mind: Fast, Slow, and Automatic Thinking About Agents", "url": "https://masters3d.com/blog/bicycle-of-the-mind-fast-slow-agents/", "published_at": "2026-07-03T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c564fac1eb7", "title": "Blameless Engineering: No Heroes, Just Systems", "url": "https://masters3d.com/blog/blameless-engineering-debugging-systems-not-people/", "published_at": "2026-07-03T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565010609b", "title": "A Case Against Using the Word 'Bad' in Engineering", "url": "https://masters3d.com/blog/a-case-against-using-the-word-bad-in-engineering/", "published_at": "2026-07-02T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5650b66bf7", "title": "Fearless Engineering", "url": "https://masters3d.com/blog/fearless-engineering/", "published_at": "2026-07-02T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5650e1c7eb", "title": "9 Years of Copious Notes", "url": "https://masters3d.com/blog/nine-years-of-copious-notes/", "published_at": "2026-06-29T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5650e67fd6", "title": "The Word \"Impact\" Considered Harmful at Work", "url": "https://masters3d.com/blog/word-impact-at-work/", "published_at": "2026-06-28T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5651c89eb1", "title": "Orthogonal, Not Opposite", "url": "https://masters3d.com/blog/orthogonal-not-opposite/", "published_at": "2026-06-27T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5652939cc7", "title": "10,000 Hours Was Never Enough", "url": "https://masters3d.com/blog/ten-thousand-hours-was-never-enough/", "published_at": "2026-06-27T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56537ed68c", "title": "Find Your Why: Mastery, Autonomy, and Purpose", "url": "https://masters3d.com/blog/find-your-why-intrinsic-motivation/", "published_at": "2026-06-07T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5653c10021", "title": "Why Search Maps to Mastery, Not Autonomy", "url": 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Guts. Stamina.", "url": "https://masters3d.com/blog/faith-guts-stamina/", "published_at": "2026-05-16T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56567bcf3c", "title": "Context Hunting vs Context Gathering", "url": "https://masters3d.com/blog/context-hunting-vs-context-gathering/", "published_at": "2026-05-05T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5656b92713", "title": "Determined. Driven. Consistent.", "url": "https://masters3d.com/blog/determined-driven-consistent/", "published_at": "2026-05-05T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56570653ee", "title": "Set. Action. Reload.", "url": "https://masters3d.com/blog/set-action-reload/", "published_at": "2026-05-01T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56574cb853", "title": "The Hero's Journey and the Quest Engine", "url": "https://masters3d.com/blog/heros-journey-and-quest-engine/", "published_at": "2026-04-29T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5657b227e3", "title": "Knowing, Walking, Returning: Completing the Path Triad", "url": "https://masters3d.com/blog/knowing-walking-returning/", "published_at": "2026-04-29T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56580a61b2", "title": "Quest Engine: Timing, Momentum, and Resonance", "url": "https://masters3d.com/blog/quest-engine-timing-momentum-resonance/", "published_at": "2026-04-28T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5658aa316a", "title": "Leverage and the Stairs You Build", "url": "https://masters3d.com/blog/leverage-and-the-stairs-you-build/", "published_at": "2026-04-26T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56596cd747", "title": "Discovery, Play, Joy — A Secular Meaning of Life", "url": "https://masters3d.com/blog/secular-meaning-of-life/", "published_at": "2026-04-26T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565a637699", "title": "Craftsmanship, Judgment, and Taste: What Humans Bring to Agent Collaboration", "url": "https://masters3d.com/blog/quest-engine-building-high-agency-teams/", "published_at": "2026-04-19T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565b05ade4", "title": "Stay Hungry. Stay Foolish. — The Mindset Behind the Quest", "url": "https://masters3d.com/blog/stay-hungry-stay-foolish/", "published_at": "2026-04-12T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565b43b432", "title": "Quest Engine: The Why Behind the How", "url": "https://masters3d.com/blog/quest-engine-the-why/", "published_at": "2026-04-11T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565b86f3ed", "title": "Quest Engine: A Framework for Agent-Human Collaboration", "url": "https://masters3d.com/blog/quest-engine-introduction/", "published_at": "2026-04-08T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565bf05312", "title": "Stop Conflating Effort Tracking with Work Tracking", "url": "https://masters3d.com/blog/effort-tracking-vs-task-tracking/", "published_at": "2026-04-01T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565cb3a902", "title": "Why I Switched to Worklogs (and You Should Too)", "url": "https://masters3d.com/blog/why-i-love-worklogs/", "published_at": "2026-03-28T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565d34aac5", "title": "My AI Tools Journey Since Claude Opus 4.5: Rust, Scripting Languages, and the Evolution of Agent-Driven Development", "url": "https://masters3d.com/blog/ai-tools-journey-opus-4-5/", "published_at": "2026-02-07T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565ddcbe8c", "title": "The Evolution of Keyboard Layout Config Mapper: When Agents Are Better Than Automation", "url": "https://masters3d.com/blog/keyboard-layout-mapper-evolution/", "published_at": "2025-12-11T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565e099390", "title": "Building This Blog: A Meta Journey with AI Agents", "url": "https://masters3d.com/blog/welcome-meta-blog/", "published_at": "2025-09-13T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565e90c5ad", "title": "Longest Path into Learning Data Structures and Algorithms for the Tech Interview", "url": "https://masters3d.com/blog/longest-path-learning-data-structures-algorithms-tech-interview/", "published_at": "2020-06-27T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565eb32b6f", "title": "Apple Chips == AR Glasses", "url": "https://masters3d.com/blog/apple-chips-ar-glasses/", "published_at": "2020-06-21T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c565f344a96", "title": "2016: One Year of iPad Pro 12.9\"", "url": "https://masters3d.com/blog/2016-one-year-of-ipad-pro-12-9/", "published_at": "2016-11-14T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56602b9317", "title": "From Creative Tools to Software Engineering", "url": "https://masters3d.com/blog/from-creative-tools-to-software-engineering/", "published_at": "2016-10-25T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5660dfa1a3", "title": "Media Projects & Digital Production Portfolio", "url": "https://masters3d.com/blog/media-projects-portfolio/", "published_at": "2015-06-15T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56616421e9", "title": "Technical Projects & Development Portfolio", "url": "https://masters3d.com/blog/technical-projects-portfolio/", "published_at": "2015-03-20T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c56625346c9", "title": "What Apple Swift Means to Apple and the Future of Apps Everywhere (A Prediction)", "url": "https://masters3d.com/blog/apple-swift-apps-everywhere-prediction/", "published_at": "2014-06-08T00:00:00+00:00" }, { "id": "01a087a1-517c-721a-97de-7c5662cb7843", "title": "A Decade of Mobile Computing: From PDAs to Pocket Internet (1999-2009)", "url": "https://masters3d.com/blog/palm-sony-android-iphone-blackberry/", "published_at": "2009-05-01T00:00:00+00:00" } ] posts Claim your blog
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