41554 blogs · [ { "id": "01a0bb7b-9734-70f3-92e8-a785aa69b49b", "title": "Richard Terrell on Smash Bros and more", "url": "https://keithburgun.net/richard-terrell-on-smash-bros-and-more/", "published_at": "2020-04-03T00:11:13+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785aad8d0ab", "title": "The KBGames 1-Player Strategy Jam", "url": "https://keithburgun.net/the-kbgames-1-player-strategy-jam/", "published_at": "2020-03-17T18:24:20+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ab3d5411", "title": "The Clockwork Gamedev Show", "url": "https://keithburgun.net/the-clockwork-gamedev-show/", "published_at": "2020-03-08T23:40:34+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ab7d2098", "title": "Gem Wizards Tactics Version 0.05 Patch Notes", "url": "https://keithburgun.net/gem-wizards-tactics-version-0-04-patch-notes/", "published_at": "2020-03-06T23:07:20+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ac3ef8c5", "title": "A conversation with Arnold Rauers of TiNYTOUCHTALES", "url": "https://keithburgun.net/a-conversation-with-arnold-rauers-of-tinytouchtales/", "published_at": "2020-03-05T15:22:57+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ac706543", "title": "Gem Wizards Tactics: The Garg-oil and the Bulldozer", "url": "https://keithburgun.net/gem-wizards-tactics-the-garg-oil-and-the-bulldozer/", "published_at": "2020-02-25T02:30:58+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ac8e430b", "title": "Achieving playfulness in strategy game design", "url": "https://keithburgun.net/achieving-playfulness-in-strategy-game-design/", "published_at": "2020-02-22T02:07:13+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785acb04439", "title": "CGD Podcast Episode #70: Actor removal, and thoughts on score systems", "url": "https://keithburgun.net/cgd-podcast-episode-70-actor-removal-and-thoughts-on-score-systems/", "published_at": "2020-02-06T18:56:54+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ad03273a", "title": "Gem Wizards Comic: “Daydreaming” by Peter Siecienski", "url": "https://keithburgun.net/gem-wizards-comic-derby-pocket/", "published_at": "2020-01-26T14:46:00+00:00" }, { "id": "01a0bb7b-9734-70f3-92e8-a785ad14e088", "title": "“Easy” Games, with Brett Lowey", "url": "https://keithburgun.net/easy-games-with-brett-lowey/", "published_at": "2020-01-23T19:32:09+00:00" }, { "id": "01a0bb7f-9052-70ab-9f26-8aa785df1bd7", "title": "CGD Podcast Episode 66 – Dev journal, recent games, and asymmetry", "url": "https://keithburgun.net/cgd-podcast-episode-66-dev-journal-recent-games-and-asymmetry/", "published_at": "2020-01-13T21:31:55+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738eed8a63e", "title": "How to do Fog of War properly (or, RESPECTING the Information Horizon)", "url": "https://keithburgun.net/how-to-do-fog-of-war-properly-or-respecting-the-information-horizon/", "published_at": "2019-12-18T15:32:32+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738ef5ca3f9", "title": "New video series: Game Design Theory + Practice", "url": "https://keithburgun.net/new-video-series-game-design-theory-practice/", "published_at": "2019-12-17T03:07:51+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f03a0874", "title": "Prospects for Indie Devs, with Jeremiah Reid", "url": "https://keithburgun.net/prospects-for-indie-devs-with-jeremiah-reid/", "published_at": "2019-12-12T16:15:30+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f0b1ccf4", "title": "Solving some major problems in turn-based tactical wargames", "url": "https://keithburgun.net/solving-some-major-problems-in-turn-based-tactical-wargames/", "published_at": "2019-12-10T00:52:06+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f0e1ee14", "title": "A conversation with Elizabeth Hargrave", "url": "https://keithburgun.net/a-conversation-with-elizabeth-hargrave/", "published_at": "2019-11-26T21:35:07+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f19f1fc6", "title": "How to not-hate marketing, Kickstarter tips, and my next big game", "url": "https://keithburgun.net/how-to-not-hate-marketing-kickstarter-tips-and-my-next-big-game/", "published_at": "2019-10-19T18:16:21+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f27ea313", "title": "Improving readability in Dragon Bridge", "url": "https://keithburgun.net/improving-readability-in-dragon-bridge/", "published_at": "2019-10-06T01:57:36+00:00" }, { "id": "01a0bb7f-9053-73c8-b3ee-4738f309b35e", "title": "Stretch Goal UNLOCKED! 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Robot Boy and May Danaris", "url": "https://keithburgun.net/new-comic-robot-boy-and-may-danaris/", "published_at": "2019-09-23T19:00:28+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0a867e13e", "title": "Why it’s important that we push back on Auto Chess being a “genre”", "url": "https://keithburgun.net/why-its-important-that-we-push-back-on-auto-chess-being-a-genre/", "published_at": "2019-09-22T18:11:34+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0a8ed0f3c", "title": "“A Bridge-Hacking Expansion”, in detail!", "url": "https://keithburgun.net/a-bridge-hacking-expansion-in-detail/", "published_at": "2019-09-16T20:53:56+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0a9c31585", "title": "A peek at the BRIDGE HACKING EXPANSION", "url": "https://keithburgun.net/a-peek-at-the-bridge-hacking-expansion/", "published_at": "2019-09-11T20:24:07+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0aa67b11d", "title": "The Dragon Bridge Kickstarter!", "url": "https://keithburgun.net/the-dragon-bridge-kickstarter/", "published_at": "2019-09-10T14:44:04+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ab299773", "title": "ONE! DAY! LEFT!", "url": "https://keithburgun.net/one-day-left/", "published_at": "2019-09-09T17:52:15+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ab7519df", "title": "TWO DAYS LEFT!", "url": "https://keithburgun.net/two-days-left/", "published_at": "2019-09-08T17:26:55+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ac6257cb", "title": "THREE DAYS LEFT", "url": "https://keithburgun.net/three-days-left/", "published_at": "2019-09-07T16:46:01+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ad26846a", "title": "FOUR DAYS LEFT!", "url": "https://keithburgun.net/four-days-left/", "published_at": "2019-09-07T00:16:46+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ad63365a", "title": "FIVE DAYS LEFT!", "url": "https://keithburgun.net/five-days-left/", "published_at": "2019-09-06T07:02:44+00:00" }, { "id": "01a0bb8c-f66a-7158-8cc6-98d0ae44973f", "title": "BONUS: Humane Storytelling with Jenny Bee", "url": "https://keithburgun.net/bonus-ethical-storytelling-with-jenny-bee/", "published_at": "2019-08-31T18:56:45+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e6fbe01ea", "title": "The five starting Dragon Bridge characters!", "url": "https://keithburgun.net/the-five-starting-dragon-bridge-characters/", "published_at": "2019-08-25T02:32:34+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e6ff6ad4a", "title": "Five cool things about the design of Dragon Bridge", "url": "https://keithburgun.net/five-cool-things-about-the-design-of-dragon-bridge/", "published_at": "2019-08-22T16:36:44+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e7083f2f4", "title": "The Gem Wizards: Part 1 – A Universe!", "url": "https://keithburgun.net/the-gem-wizards-part-1-a-universe/", "published_at": "2019-08-14T20:10:43+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e70a80605", "title": "Introducing Dragon Bridge!", "url": "https://keithburgun.net/introducing-dragon-bridge/", "published_at": "2019-08-07T16:07:14+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e713769ab", "title": "Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk", "url": "https://keithburgun.net/binary-goals-with-hopenager-and-kickstarting-an-18-card-game-with-adam-wilk/", "published_at": "2019-08-02T18:24:17+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e71843f82", "title": "The first KBGames Jam – #18CardStrategyJam", "url": "https://keithburgun.net/18-card-strategy-jam-results/", "published_at": "2019-07-31T19:42:34+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e71f383be", "title": "Rob Daviau", "url": "https://keithburgun.net/rob-daviau/", "published_at": "2019-07-21T16:11:15+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e72088045", "title": "Episode 60 – Eric Zimmerman on game design theory (also, randomness with Brett Lowey)", "url": "https://keithburgun.net/episode-60-eric-zimmerman-on-game-design-theory-also-randomness-with-brett-lowey/", "published_at": "2019-07-16T18:54:03+00:00" }, { "id": "01a0bb90-3091-72ca-9e62-642e72adbead", "title": "Building Blocks of Tabletop Game Design – 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"https://keithburgun.net/daniel-moore-on-music-theory-formalism-and-difficulty/", "published_at": "2019-04-18T01:56:55+00:00" }, { "id": "01a0bb9c-ef0d-72d9-b86e-a840f532b0ca", "title": "Chess Mix is just about ready for launch!", "url": "https://keithburgun.net/chess-mix-is-just-about-ready-for-launch/", "published_at": "2019-04-13T21:19:34+00:00" }, { "id": "01a0bb9c-ef0d-72d9-b86e-a840f564e1cf", "title": "Difficulty in Videogames", "url": "https://keithburgun.net/difficulty-in-videogames/", "published_at": "2019-04-11T23:25:41+00:00" }, { "id": "01a0bb9c-ef0d-72d9-b86e-a840f63c9c5a", "title": "CGD Podcast: Updates, League of Legends, and being a solo coder/designer", "url": "https://keithburgun.net/cgd-podcast-updates-league-of-legends-and-being-a-solo-coder-programmer/", "published_at": "2019-03-19T00:23:20+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575b42955e", "title": "3 Minute Game Design SEASON 2 has begun!", "url": "https://keithburgun.net/3-minute-game-design-season-2-has-begun/", "published_at": "2019-02-23T14:15:29+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575c1afd30", "title": "“Decisions”, XCom’s “creeping problem”, and paper prototyping", "url": "https://keithburgun.net/decisions-xcoms-creeping-problem-and-paper-prototyping/", "published_at": "2019-02-08T19:57:33+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575c387f88", "title": "Patreon Update!", "url": "https://keithburgun.net/patreon-update/", "published_at": "2019-01-27T18:38:05+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575d1bcdac", "title": "CGD Podcast Episode #52 – Start of Season 2!", "url": "https://keithburgun.net/cgd-podcast-episode-52-start-of-season-2/", "published_at": "2019-01-25T22:00:06+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575e0a5fbb", "title": "New game: Advance Plants", "url": "https://keithburgun.net/new-game-advance-plants/", "published_at": "2019-01-20T21:54:57+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575e3b9b1c", "title": "Escaping the Omnochronom!, and “moonshot game design”", "url": "https://keithburgun.net/escaping-the-omnochronom-and-moonshot-game-design/", "published_at": "2019-01-17T02:15:34+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575e9dd1d7", "title": "Violence in media and power", "url": "https://keithburgun.net/violence-in-media-and-power/", "published_at": "2019-01-09T16:26:33+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575ecbbecb", "title": "Will Partin on Artifact and Platform Capitalism", "url": "https://keithburgun.net/will-partin-on-artifact-and-platform-capitalism/", "published_at": "2019-01-06T02:19:58+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575f4826a4", "title": "Artifact and the Game-Complexity Overton Window", "url": "https://keithburgun.net/artifact-and-the-game-complexity-overton-window/", "published_at": "2018-12-04T20:07:50+00:00" }, { "id": "01a0bba2-d2fd-7181-938d-62575f82732d", "title": "Four design lessons which were really obvious to everyone but me", "url": "https://keithburgun.net/four-things-really-obvious/", "published_at": "2018-11-30T04:21:51+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f18283384", "title": "Escape the Omnochronom! 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Version 0.9 Patch Notes", "url": "https://keithburgun.net/escape-the-omnochronom-version-0-9-patch-notes/", "published_at": "2018-10-28T14:05:06+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1999c565", "title": "Playing videogames: a rambling essay about hating what you love", "url": "https://keithburgun.net/playing-videogames-a-rambling-essay-about-hating-what-you-love/", "published_at": "2018-10-24T19:47:38+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1a16717c", "title": "Escape the Omnochronom! Version 0.8 Patch Notes", "url": "https://keithburgun.net/escape-the-omnochronom-version-0-8-patch-notes/", "published_at": "2018-09-30T03:23:11+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1ae44c72", "title": "Escape the Omnochronom! Version 0.7 Patch Notes", "url": "https://keithburgun.net/escape-the-omnochronom-version-0-7-patch-notes/", "published_at": "2018-09-20T20:12:21+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1bbcde77", "title": "CGD LIVE! Everything wrong with a 2012 Gamasutra article of mine", "url": "https://keithburgun.net/cgd-live-everything-wrong-with-a-2012-gamasutra-article-of-mine/", "published_at": "2018-09-19T03:26:18+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1ca94769", "title": "Rounded and Pointed Game Design", "url": "https://keithburgun.net/rounded-and-pointed-game-design/", "published_at": "2018-09-13T23:39:12+00:00" }, { "id": "01a0bba8-4237-70e3-b9aa-652f1d5c147c", "title": "ESCAPE THE OMNOCHRONOM! Version 0.6 Patch Notes", "url": "https://keithburgun.net/version-0-6-patch-notes/", "published_at": "2018-09-11T01:39:12+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e298ec80e4", "title": "Escape the Omnochronom! Version 0.5 Patch Notes", "url": "https://keithburgun.net/escape-the-omnochronom-version-0-5-patch-notes/", "published_at": "2018-09-03T20:03:33+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e298f074cd", "title": "The future and present of Escape the Omnochronom!", "url": "https://keithburgun.net/the-future-and-present-of-escape-the-omnochronom/", "published_at": "2018-09-01T14:49:41+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e299b75b33", "title": "Escape the Omnochronom! now available on itch.io!", "url": "https://keithburgun.net/escape-the-omnochronom-now-available-on-itch-io/", "published_at": "2018-08-09T02:29:26+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29a972989", "title": "Introducing the Escape the Omnochronom Comics!", "url": "https://keithburgun.net/introducing-the-escape-the-omnochronom-comics/", "published_at": "2018-07-12T02:12:30+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29b7851ca", "title": "Escape the Omnochronom! at Play NYC!", "url": "https://keithburgun.net/escape-the-omnochronom-at-play-nyc/", "published_at": "2018-07-09T01:27:54+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29b8453c3", "title": "CGD Podcast Episode 46 – Against Management (and Decisions?)", "url": "https://keithburgun.net/cgd-podcast-episode-46-against-management-and-decisions/", "published_at": "2018-07-03T15:48:46+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29c245e2d", "title": "Naomi Clark on systems thinking and social responsibility", "url": "https://keithburgun.net/naomi-clark-on-systems-thinking-and-social-responsibility/", "published_at": "2018-05-12T14:07:20+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29c320206", "title": "Against Tactics and the Connect-Four CCG", "url": "https://keithburgun.net/against-tactics-and-the-connect-four-ccg/", "published_at": "2018-04-02T13:56:23+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29c556d85", "title": "Jon Shafer on pushing the 4X genre forward", "url": "https://keithburgun.net/jon-shafer-on-pushing-the-4x-genre-forward/", "published_at": "2018-03-07T18:44:10+00:00" }, { "id": "01a0bbad-4a44-7215-87dd-f9e29d526db8", "title": "Designing Strategy: Rushdown, Economy, and Defense", "url": "https://keithburgun.net/designing-strategy-rushdown-economy-and-defense/", "published_at": "2018-02-06T17:39:25+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07b3a1e5a", "title": "Push the Lane: Loot in a Strategy Game?", "url": "https://keithburgun.net/push-the-lane-loot-in-a-strategy-game/", "published_at": "2018-01-07T21:54:21+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07bbc040b", "title": "How “hype”, for me, changed forever after the 3DO", "url": "https://keithburgun.net/the-3do/", "published_at": "2017-12-16T21:04:21+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07bded830", "title": "Art is People Too", "url": "https://keithburgun.net/art-is-people-too/", "published_at": "2017-11-25T20:46:01+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07c7bb0c6", "title": "Single Player Competition: Strategy Games You Can Live In (my Indiecade ’17 Talk)", "url": "https://keithburgun.net/single-player-competition-strategy-games-you-can-live-in-my-indiecade-17-talk/", "published_at": "2017-10-28T17:57:04+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07d6fc277", "title": "CGD Podcast Ep. 41 – This summer, being anti-social, and Push the Lane", "url": "https://keithburgun.net/cgd-podcast-ep-41-this-summer-being-anti-social-and-push-the-lane/", "published_at": "2017-09-06T22:37:40+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07da26224", "title": "This summer, Push the Lane, and “Management”", "url": "https://keithburgun.net/this-summer-push-the-lane-and-management/", "published_at": "2017-08-21T21:23:49+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07e777e35", "title": "Interview with Greg Street, Lead Designer at Riot Games", "url": "https://keithburgun.net/interview-with-greg-street-lead-designer-at-riot-games/", "published_at": "2017-07-11T00:49:21+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07f3ce062", "title": "Interview with James Lantz, designer of Invisible, Inc.", "url": "https://keithburgun.net/interview-with-james-lantz-designer-of-invisible-inc/", "published_at": "2017-06-22T20:24:19+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c07f942409", "title": "League of Legends vs. Heroes of the Storm", "url": "https://keithburgun.net/league-of-legends-vs-heroes-of-the-storm/", "published_at": "2017-06-01T03:53:24+00:00" }, { "id": "01a0bbb2-4c61-734d-ab44-05c08011a2d2", "title": "Incremental Complexity", "url": "https://keithburgun.net/incremental-complexity/", "published_at": "2017-05-26T00:02:54+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eae17f71f", "title": "Interview with Tadhg Kelly", "url": "https://keithburgun.net/interview-with-tadhg-kelly/", "published_at": "2017-05-10T21:01:06+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eaea709ff", "title": "Against score systems (and for success and failure)", "url": "https://keithburgun.net/against-score-systems-and-for-success-and-failure/", "published_at": "2017-05-10T04:16:26+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eaed1e14d", "title": "PTL Fan Art Contest – Vote!", "url": "https://keithburgun.net/ptl-fan-art-contest-vote/", "published_at": "2017-05-02T13:05:39+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eaf51a3f2", "title": "Fog of War in Push the Lane (and strategy games, generally)", "url": "https://keithburgun.net/fog-of-war-in-push-the-lane-and-strategy-games-generally/", "published_at": "2017-04-27T22:15:59+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eafcc79dc", "title": "Push The Lane! Fan Art Contest!", "url": "https://keithburgun.net/push-the-lane-fan-art-contest/", "published_at": "2017-04-26T16:55:25+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eb0505d08", "title": "Push the Lane Kickstarter is HERE!", "url": "https://keithburgun.net/push-the-lane-kickstarter-is-here/", "published_at": "2017-04-24T18:21:22+00:00" }, { "id": "01a0bbb7-d5ba-7330-bda1-075eb13ae9a4", "title": "Push the Lane Kickstarter launches Monday!", "url": "https://keithburgun.net/push-the-lane-kickstarter-launches-monday/", "published_at": "2017-04-21T04:44:19+00:00" }, { "id": "01a0bbb7-d5bb-7268-8fca-8ecd9121c539", "title": "Meet Push the Lane’s Tennor", "url": "https://keithburgun.net/meet-push-the-lanes-tennor/", "published_at": "2017-04-19T20:23:20+00:00" }, { "id": "01a0bbb7-d5bb-7268-8fca-8ecd917c4f7e", "title": "Push the Lane now on Greenlight!", "url": "https://keithburgun.net/push-the-lane-now-on-greenlight/", "published_at": "2017-04-14T21:43:39+00:00" }, { "id": "01a0bbb7-d5bb-7268-8fca-8ecd91ed1951", "title": "Game Grammar and Game Design Theory – Interview with Raph Koster", "url": "https://keithburgun.net/game-grammar-and-game-design-theory-interview-with-raph-koster/", "published_at": "2017-04-12T22:48:28+00:00" } ] posts Claim your blog
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