41554 blogs · [ { "id": "01a08789-854a-70ad-b835-d6097a3394ab", "title": "Overcoming Writer’s Block in Games", "url": "https://jackpritz.com/blog/overcoming-writers-block-in-games", "published_at": "2026-09-08T16:56:34+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097af004fe", "title": "How I Fixed Movement in Adrift by Changing the Character Sprite", "url": "https://jackpritz.com/blog/how-i-fixed-movement-in-adrift-by-changing-the-character-sprite", "published_at": "2026-09-03T17:55:54+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097bec79d7", "title": "Philosophy for Developing “Adrift”", "url": "https://jackpritz.com/blog/philosophy-for-developing-adrift", "published_at": "2026-07-29T18:00:15+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097c924a62", "title": "What are LLMs and Generative AI Good At?", "url": "https://jackpritz.com/blog/what-are-llms-and-generative-ai-good-at", "published_at": "2026-05-09T05:22:41+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097d84bca4", "title": "Updating Gun Rocket through 10 years of Unity Engine", "url": "https://jackpritz.com/blog/updating-gun-rocket-through-10-years-of-unity-engine", "published_at": "2026-04-03T21:17:29+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097df20fd2", "title": "Shelving a Prototype (Labyrinth)", "url": "https://jackpritz.com/blog/shelving-a-prototype-labyrinth", "published_at": "2026-04-02T03:30:55+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097e64f6b0", "title": "Personal Project Updates", "url": "https://jackpritz.com/blog/personal-project-updates", "published_at": "2025-10-16T21:26:54+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097efdabe4", "title": "Wind and Waves Prototype", "url": "https://jackpritz.com/blog/wind-and-waves-prototype", "published_at": "2025-09-09T20:06:31+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097f246474", "title": "Dead by Daylight’s Engagement Cycle", "url": "https://jackpritz.com/blog/blog-post-title-one-4p4mj", "published_at": "2020-06-12T17:15:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097f595c03", "title": "I made a Half-Life: Alyx map", "url": "https://jackpritz.com/blog/blog-post-title-two-6agfl", "published_at": "2020-05-28T17:07:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d6097f6195bb", "title": "Level Design: The Linear Labyrinth", "url": "https://jackpritz.com/blog/blog-post-title-three-tx3tp", "published_at": "2020-03-03T18:05:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d6098033b27e", "title": "UnityXRGrabAndClimb", "url": "https://jackpritz.com/blog/blog-post-title-four-6hpxb", "published_at": "2019-01-15T18:04:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d60980f0e942", "title": "Unity Collider/Rigidbody Setups in XR", "url": "https://jackpritz.com/blog/fmijjfhognb43xoxuqhdrvzhwjx2kb", "published_at": "2018-12-10T20:20:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d60981e2fd3c", "title": "Shelving a Prototype (Starskipper)", "url": "https://jackpritz.com/blog/shelving-a-prototype-starskipper", "published_at": "2018-09-28T19:28:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d60982acc204", "title": "Duck Season: All About Imagination", "url": "https://jackpritz.com/blog/duck-season-all-about-imagination", "published_at": "2017-11-06T20:31:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d6098301902e", "title": "Temple Raid launches Oct 26!", "url": "https://jackpritz.com/blog/temple-raid-launches-oct-26", "published_at": "2017-10-17T19:35:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d60983c46c5f", "title": "The Making of Poseidon Vs Aliens", "url": "https://jackpritz.com/blog/the-making-of-poseidon-vs-aliens", "published_at": "2016-10-11T19:36:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d60983d615fa", "title": "Erusal: Now Available on Steam", "url": "https://jackpritz.com/blog/erusal-now-available-on-steam", "published_at": "2016-09-12T19:41:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d609844888f7", "title": "Dead by Daylight vs Evolve", "url": "https://jackpritz.com/blog/dead-by-daylight-vs-evolve", "published_at": "2016-06-26T19:45:00+00:00" }, { "id": "01a08789-854a-70ad-b835-d609852e7034", "title": "Erusal Remake: Level Design Process", "url": "https://jackpritz.com/blog/erusal-remake-level-design-process", "published_at": "2016-04-02T19:48:00+00:00" } ] posts Claim your blog
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