56,966 blogs · [ { "id": "01a08786-f7c3-7019-acac-0f435d753893", "title": "Kitchen Clash is Available!", "url": "https://indiedevstories.com/2026/07/03/kitchen-clash-is-available/", "published_at": "2026-07-03T12:19:26+00:00" }, { "id": "01a08786-f7c3-7019-acac-0f435e0b5b18", "title": "Why Heroes Charge’s Combat System is so engaging", "url": "https://indiedevstories.com/2016/01/30/why-heroes-charge-combat-system-is-so-engaging/", "published_at": "2016-01-30T00:16:07+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc216dc7f5ad", "title": "Muster my Monsters receives award in the AppCircus contest", "url": "https://indiedevstories.com/2013/11/30/muster-monsters-receives-award-king-com-appcircus-app-contest/", "published_at": "2013-11-30T13:49:49+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc216ebe5448", "title": "Muster my Monsters now available on the App Store!", "url": "https://indiedevstories.com/2013/05/28/muster-my-monsters-now-available-on-the-app-store/", "published_at": "2013-05-28T11:51:19+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc216efa248e", "title": "Muster my Monsters Gameplay video", "url": "https://indiedevstories.com/2013/05/10/muster-my-monsters-gameplay-video/", "published_at": "2013-05-10T06:57:02+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc216f806236", "title": "Guest post: Pocket Lists sales: $29K in 15 months", "url": "https://indiedevstories.com/2013/03/05/guest-post-pocket-lists-sales-29k-in-15-months/", "published_at": "2013-03-05T13:16:31+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc216ff5fd19", "title": "Porting New Sokoban to Unity3D", "url": "https://indiedevstories.com/2013/02/12/porting-new-sokoban-to-unity3d/", "published_at": "2013-02-12T15:37:19+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc2170c9c181", "title": "I’m loving Unity", "url": "https://indiedevstories.com/2013/02/10/im-loving-unity/", "published_at": "2013-02-10T16:51:27+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc2171b16997", "title": "First contact with Unity3D", "url": "https://indiedevstories.com/2013/02/03/first-contact-with-unity3d/", "published_at": "2013-02-03T16:42:15+00:00" }, { "id": "01a08786-f7c4-71bb-96c2-bc2172312eb8", "title": "Muster my Monsters characters: “CHUCK”", "url": "https://indiedevstories.com/2013/01/30/muster-my-monsters-characters-chuck/", "published_at": "2013-01-30T01:08:39+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6a351d41", "title": "Muster my Monsters characters: SMASHMALLOW MAN", "url": "https://indiedevstories.com/2013/01/23/muster-my-monsters-characters-smashmallow-man/", "published_at": "2013-01-23T09:41:56+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6b060e80", "title": "Guest post: Making Objecty an app for 2D game developers: The short story version", "url": "https://indiedevstories.com/2012/11/21/guest-post-making-objecty-an-app-for-2d-game-developers-the-short-story-version/", "published_at": "2012-11-21T08:19:18+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6bffe781", "title": "Muster my Monsters: Procedural Animations Model", "url": "https://indiedevstories.com/2012/10/23/muster-my-monsters-procedural-animation-engine/", "published_at": "2012-10-23T10:24:22+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6c6c6284", "title": "Facebook Developers World Hack Barcelona – My first Hack", "url": "https://indiedevstories.com/2012/09/19/facebook-developers-world-hack-barcelona-my-first-hack/", "published_at": "2012-09-19T15:26:28+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6ceca593", "title": "Guest post: Sonic like game demo made in Moscrif SDK", "url": "https://indiedevstories.com/2012/09/13/guest-post-sonic-like-game-demo-made-in-moscrif-sdk/", "published_at": "2012-09-13T07:24:20+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6cfa171f", "title": "Custom cocos2d Action for rotating a sprite around an arbitrary point", "url": "https://indiedevstories.com/2012/08/14/custom-cocos2d-action-rotating-sprite-around-arbitrary-point/", "published_at": "2012-08-14T15:45:59+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6da91615", "title": "Sprite sheets. Managing them easily on Cocos2d", "url": "https://indiedevstories.com/2012/07/31/sprite-sheets-managing-easily-cocos2d/", "published_at": "2012-07-31T12:03:44+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6dc50ccc", "title": "Exporting Flash Animations to Cocos2d Actions", "url": "https://indiedevstories.com/2012/07/18/exporting-flash-animations-to-cocos2d-actions/", "published_at": "2012-07-18T16:43:21+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6e62593a", "title": "Gamelab 2012. Bigger and better", "url": "https://indiedevstories.com/2012/07/05/gamelab-2012-bigger-and-better/", "published_at": "2012-07-04T22:29:04+00:00" }, { "id": "01a0d8e6-e2ad-72b4-8040-bf3f6ef02a16", "title": "AppCircus Dev Day Barcelona 2012", "url": "https://indiedevstories.com/2012/07/05/appcircus-dev-day-barcelona-2012/", "published_at": "2012-07-04T22:27:33+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659c7a670cc", "title": "Guest post: Miso Strobe Tuner: The Lessons We Learned When Marketing", "url": "https://indiedevstories.com/2012/06/06/guest-post-miso-strobe-tuner-the-lessons-we-learned-when-marketing/", "published_at": "2012-06-06T16:59:30+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659c7e2c6ed", "title": "Talking about the indie life with “Beginning iOS Development”", "url": "https://indiedevstories.com/2012/05/23/talking-about-the-indie-life-with-beginning-ios-development/", "published_at": "2012-05-23T15:31:04+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659c8df9610", "title": "Making a cross-platform game in two weeks", "url": "https://indiedevstories.com/2012/05/09/making-a-cross-platform-game-in-two-weeks/", "published_at": "2012-05-09T08:23:10+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659c9b8dbea", "title": "App prototyping with Keynote", "url": "https://indiedevstories.com/2012/04/24/app-prototyping-with-keynote/", "published_at": "2012-04-24T19:37:35+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659ca49a382", "title": "FacebookScorer – Post highscores to user’s Facebook Wall", "url": "https://indiedevstories.com/2012/04/11/facebookscorer-post-highscores-to-users-facebook-wall/", "published_at": "2012-04-11T19:20:15+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659cb391e50", "title": "Guest post: Pocket Lists iPhone app sales: $13500 in first 3 months", "url": "https://indiedevstories.com/2012/03/27/guest-post-pocket-lists-iphone-app-sales-13500-in-first-3-months/", "published_at": "2012-03-27T19:03:25+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659cba1bb90", "title": "The mobile cross-platform development headache", "url": "https://indiedevstories.com/2012/03/14/the-mobile-cross-platform-development-headache/", "published_at": "2012-03-14T18:00:08+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659cc833ee8", "title": "Time distribution. One year later", "url": "https://indiedevstories.com/2012/02/29/time-distribution-one-year-later/", "published_at": "2012-02-29T23:33:33+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659cd7fb3df", "title": "Guest post: The Making of Pigeons Attack with Cell SDK", "url": "https://indiedevstories.com/2012/02/15/guest-post-the-making-of-pigeons-attack-with-cell-sdk/", "published_at": "2012-02-15T12:33:43+00:00" }, { "id": "01a0d8e8-e8d0-733a-bb7f-7659cdc544c0", "title": "In-App web browser control for iOS apps", "url": "https://indiedevstories.com/2012/01/18/in-app-web-browser-control-for-iphone-apps/", "published_at": "2012-01-18T16:23:24+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852a5d9004", "title": "Game Theory Applied: the puzzle of designing a puzzle game", "url": "https://indiedevstories.com/2012/01/04/game-theory-applied-the-puzzle-of-designing-a-puzzle-game/", "published_at": "2012-01-04T12:16:03+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852b07f25e", "title": "A Twitter reusable class. iOS 5.0 ready with iOS 4.x retrocompatibility", "url": "https://indiedevstories.com/2011/12/21/a-twitter-reusable-class-ios-5-0-ready-with-ios-4-x-retrocompatibility/", "published_at": "2011-12-21T18:01:53+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852bf55af1", "title": "Guest post: Creating Opuss", "url": "https://indiedevstories.com/2011/12/06/guest-post-creating-opuss/", "published_at": "2011-12-06T20:07:19+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852c53616b", "title": "The pressure of money", "url": "https://indiedevstories.com/2011/11/23/the-pressure-of-money/", "published_at": "2011-11-23T11:26:06+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852d1dea79", "title": "A reusable localization manager class for iOS", "url": "https://indiedevstories.com/2011/11/08/a-reusable-localization-manager-class-for-ios/", "published_at": "2011-11-08T18:07:45+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852d316354", "title": "An update management handy class", "url": "https://indiedevstories.com/2011/10/25/an-update-management-handy-class/", "published_at": "2011-10-25T18:15:13+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852d961f3e", "title": "Game Theory Applied: Endogenous Value", "url": "https://indiedevstories.com/2011/10/11/game-theory-applied-endogenous-value/", "published_at": "2011-10-11T19:06:34+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852e50bb42", "title": "Game Theory Applied: A Layered Game Rewards System", "url": "https://indiedevstories.com/2011/09/27/game-theory-applied-rewards/", "published_at": "2011-09-27T17:25:58+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852ef1e295", "title": "Developing tools for creating a game", "url": "https://indiedevstories.com/2011/09/13/developing-tools-for-creating-a-game/", "published_at": "2011-09-13T19:41:53+00:00" }, { "id": "01a0d8e9-5b35-72ec-8b90-76852f27ba7a", "title": "A Facebook reusable class", "url": "https://indiedevstories.com/2011/08/30/a-facebook-reusable-class/", "published_at": "2011-08-29T22:12:39+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57186b61245", "title": "Game Theory Applied: The Flow Channel", "url": "https://indiedevstories.com/2011/08/10/game-theory-applied-the-flow-channel/", "published_at": "2011-08-10T18:39:42+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57186d6bc9e", "title": "From lone wolf to pack member", "url": "https://indiedevstories.com/2011/07/27/from-lone-wolf-to-pack-member/", "published_at": "2011-07-27T18:48:41+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57187937793", "title": "18 months on the App Store", "url": "https://indiedevstories.com/2011/07/13/18-months-on-the-app-store/", "published_at": "2011-07-13T15:59:24+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b5718839b873", "title": "Gamelab 2011. Trying to avoid the unavoidable", "url": "https://indiedevstories.com/2011/07/02/gamelab-2011-trying-to-avoid-the-unavoidable/", "published_at": "2011-07-02T09:45:01+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57188527152", "title": "Modal view controllers in cocos2d", "url": "https://indiedevstories.com/2011/06/25/modal-view-controllers-in-cocos2d/", "published_at": "2011-06-25T08:29:27+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57189382076", "title": "Trucoteca app development. Games cheats on iOS", "url": "https://indiedevstories.com/2011/06/17/trucoteca-app-development-games-cheats-on-ios/", "published_at": "2011-06-17T06:47:52+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b57189b42496", "title": "New Sokoban postmortem", "url": "https://indiedevstories.com/2011/06/04/new-sokoban-postmortem/", "published_at": "2011-06-04T08:31:46+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b5718a937036", "title": "Synthesize: first iOS dev event in Málaga, Spain – My conclusion", "url": "https://indiedevstories.com/2011/05/22/synthesize-first-ios-dev-event-in-malaga-spain-my-conclusion/", "published_at": "2011-05-22T10:58:18+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b5718b2ec963", "title": "New Sokoban official launch", "url": "https://indiedevstories.com/2011/04/30/new-sokoban-official-launch/", "published_at": "2011-04-30T08:34:34+00:00" }, { "id": "01a0d8e9-d03c-7370-9845-b5718bd8848d", "title": "Time distribution on game development", "url": "https://indiedevstories.com/2011/04/23/time-distribution-on-game-development/", "published_at": "2011-04-23T12:02:01+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221ccaca49a", "title": "Using sprite sheets in Cocos2d and Tiled (part 2)", "url": "https://indiedevstories.com/2011/04/16/using-sprite-sheets-in-cocos2d-and-tiled-part-2/", "published_at": "2011-04-16T08:49:04+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cd1ff063", "title": "Using sprite sheets in Cocos2d and Tiled (part 1)", "url": "https://indiedevstories.com/2011/04/10/using-sprite-sheets-in-cocos2d-and-tiled-part-1/", "published_at": "2011-04-10T11:28:06+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cd93462b", "title": "Game Center integration – leaderboards and achievements", "url": "https://indiedevstories.com/2011/04/03/game-center-integration-leaderboards-and-achievements/", "published_at": "2011-04-03T05:55:23+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cdbd8bab", "title": "Game content creation – New Sokoban puzzles", "url": "https://indiedevstories.com/2011/03/26/game-content-creation-new-sokoban-puzzles/", "published_at": "2011-03-26T11:10:29+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221ce776afa", "title": "devUp11 – First iOS congress in Spain", "url": "https://indiedevstories.com/2011/03/22/devup11-first-ios-conference-in-spain/", "published_at": "2011-03-22T08:37:36+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cf1eab43", "title": "Target audience considerations (part 2)", "url": "https://indiedevstories.com/2011/03/12/target-audience-considerations-part-2/", "published_at": "2011-03-12T10:11:26+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cf2b750a", "title": "Target audience considerations (part 1)", "url": "https://indiedevstories.com/2011/03/05/target-audience-considerations-part-1/", "published_at": "2011-03-05T08:46:47+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cf6d8354", "title": "Tools for creating a game", "url": "https://indiedevstories.com/2011/02/26/tools-for-creating-a-game/", "published_at": "2011-02-26T09:05:18+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221cfb9fddf", "title": "New Sokoban – The art of making art", "url": "https://indiedevstories.com/2011/02/19/new-sokoban-the-art-of-making-art/", "published_at": "2011-02-19T11:39:02+00:00" }, { "id": "01a0d8ea-3bb2-7269-b771-d221d0609212", "title": "“Creatinology”", "url": "https://indiedevstories.com/2011/02/12/creatinology/", "published_at": "2011-02-12T10:47:32+00:00" }, { "id": "01a0d8ea-91a5-7336-ad21-1672bb9349a4", "title": "Designing New Sokoban", "url": "https://indiedevstories.com/2011/02/05/designing-new-sokoban/", "published_at": "2011-02-05T10:20:33+00:00" }, { "id": "01a0d8ea-91a5-7336-ad21-1672bc5616d6", "title": "My first iOS game – New Sokoban", "url": "https://indiedevstories.com/2011/01/31/my-first-ios-game-new-sokoban/", "published_at": "2011-01-31T08:03:56+00:00" }, { "id": "01a0d8ea-91a5-7336-ad21-1672bc823220", "title": "Welcome!", "url": "https://indiedevstories.com/2011/01/29/welcome/", "published_at": "2011-01-29T10:58:33+00:00" } ] posts Claim your blog
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