Blog · corpus.blog/blogs/ghost.codenamejimmy.com/posts
ghost.codenamejimmy.com
ghost.codenamejimmy.com
2026
2 Apr 2026
2025
22 May 2025
2024
High-Performance Matrix Multiplication for Machine Learning, Ray Tracing, and Beyond: The Five Procedures to Multiply Matricesoriginal ↗
7 Nov 2024
23 Oct 2024
HaRQ: How can I model the growth of a planet's worth of simplistic trees (so \(10^{12}\) trees) fast enough to be useful on a game server?original ↗
10 Apr 2024
HaRQ: Can I squeeze a ray marching shader with refraction and reflection off of a shallow water modeled pond into a ShaderToy shader ?original ↗
10 Apr 2024
17 Mar 2024