41554 blogs ยท [ { "id": "01a0877b-726d-73e1-a6a1-a7888b0afecd", "title": "โฐ Fix Your Input Latency", "url": "https://gamesbymason.com/blog/2026/fix-your-input-latency/", "published_at": "2026-04-26T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888bbda474", "title": "๐Ÿงฎ How To Write Fast Game Engine Math", "url": "https://gamesbymason.com/blog/2026/math/", "published_at": "2026-03-22T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888c19ff37", "title": "๐Ÿ‘€ It's Not About the API - Fast, Flexible, and Simple Rendering in Vulkan", "url": "https://gamesbymason.com/blog/2026/vulkan/", "published_at": "2026-02-07T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888cbcc9d5", "title": "๐ŸชŸ Prediction: Microsoft Is Going To Do The Funniest Thing Imaginable", "url": "https://gamesbymason.com/blog/2026/microsoft/", "published_at": "2026-01-18T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888db8c178", "title": "๐Ÿ”‰ Statically Linking PipeWire", "url": "https://gamesbymason.com/blog/2025/statically-linking-pipewire/", "published_at": "2025-12-31T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888e224bcd", "title": "๐Ÿ–ผ๏ธ Stop Shipping PNGs In Your Games", "url": "https://gamesbymason.com/blog/2025/stop-shipping-pngs/", "published_at": "2025-09-04T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888ed1e645", "title": "๐ŸŒด What I Learned from Staying Inside", "url": "https://gamesbymason.com/blog/2025/staying-inside/", "published_at": "2025-05-06T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7888fba8208", "title": "ZCS โ€” An Entity Component System in Zig", "url": "https://gamesbymason.com/blog/2025/zcs/", "published_at": "2025-04-11T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788909cf4bb", "title": "Tweening in Zig", "url": "https://gamesbymason.com/blog/2025/tweening-in-zig/", "published_at": "2025-02-26T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788916bddf3", "title": "Powered by Z[ig|ine]", "url": "https://gamesbymason.com/blog/2025/zine/", "published_at": "2025-02-13T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788926691fb", "title": "Highlights from \"I spent 6 years developing a game in Rust and it just shipped, AMA\"", "url": "https://gamesbymason.com/blog/2024/6-years-in-rust-ama/", "published_at": "2024-06-01T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889290af91", "title": "Thank you, & the Cerebral Puzzle Showcase", "url": "https://gamesbymason.com/blog/2024/wor-thank-you/", "published_at": "2024-05-22T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78893455f56", "title": "Way of Rhea Out Now!", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-0-days/", "published_at": "2024-05-20T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788937fdf5a", "title": "Way of Rhea releases tomorrow! - The End Game", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-1-day-end-game/", "published_at": "2024-05-19T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788938b96b7", "title": "Way of Rhea releases in 2 days! - The Professor's Biome", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-2-days-professors-biome/", "published_at": "2024-05-18T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78893bd5589", "title": "Way of Rhea releases in 3 days! - Rhea's Biome", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-3-days-rheas-biome/", "published_at": "2024-05-17T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78894b82b98", "title": "Way of Rhea releases in 4 days! - The Overworld", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-4-days-overworld/", "published_at": "2024-05-16T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78895369fad", "title": "Way of Rhea releases in 5 days! - Snow Crab's Biome", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-5-days-snow-crabs-biome/", "published_at": "2024-05-15T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78895ef5d61", "title": "Way of Rhea releases in 6 days! - Shrew's Biome", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-6-days-shrews-biome/", "published_at": "2024-05-14T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889633c608", "title": "Way of Rhea releases in 7 days!", "url": "https://gamesbymason.com/blog/2024/wor-releases-in-7-days/", "published_at": "2024-05-13T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788968b671b", "title": "Way of Rhea - Release Date Announcement", "url": "https://gamesbymason.com/blog/2024/wor-release-date/", "published_at": "2024-04-22T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889701a487", "title": "Announcing the Way of Rhea Closed Beta!", "url": "https://gamesbymason.com/blog/2024/wor-closed-beta/", "published_at": "2024-02-19T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788975a2f6c", "title": "Generating unique values for IMGUI IDs", "url": "https://gamesbymason.com/blog/2023/uniques/", "published_at": "2023-11-03T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78897ddb776", "title": "Replying to YouTube Comments on my SYCL Talk", "url": "https://gamesbymason.com/blog/2023/art-tools-comments/", "published_at": "2023-09-23T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78898520b33", "title": "LUCID Kickstarter Goes Live!", "url": "https://gamesbymason.com/blog/2023/lucid-kickstarter/", "published_at": "2023-09-18T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78898f3a52d", "title": "It's Not About the Technology - Game Engines are Art Tools", "url": "https://gamesbymason.com/blog/2023/game-engines-are-art-tools/", "published_at": "2023-09-18T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788998d76d2", "title": "Make Your Own Game Engine", "url": "https://gamesbymason.com/blog/2023/make-your-own-game-engine/", "published_at": "2023-09-13T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a78899a8080c", "title": "Way of Rhea - Linux and Steamdeck Support!", "url": "https://gamesbymason.com/blog/2023/way-of-rhea-linux/", "published_at": "2023-08-21T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889a4316e3", "title": "Thoughts from GDC '23", "url": "https://gamesbymason.com/blog/2023/thoughts-from-gdc-23/", "published_at": "2023-05-01T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889a5cc776", "title": "It's Not Survivorship Bias (Talk)", "url": "https://gamesbymason.com/blog/2022/survivorship-bias/", "published_at": "2022-12-23T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889a94f807", "title": "Making Your Game Go Fast by Asking Windows Nicely", "url": "https://gamesbymason.com/blog/2022/asking-windows-nicely/", "published_at": "2022-01-13T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889aaf2c69", "title": "When To Rewrite", "url": "https://gamesbymason.com/blog/2021/when-to-rewrite/", "published_at": "2021-06-25T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889b274a4d", "title": "Merge Conflicts: Avoiding Them, Making Them Less Painful", "url": "https://gamesbymason.com/blog/2021/merge-conflicts/", "published_at": "2021-03-05T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889bbb16c5", "title": "How To Write a Crash Reporter", "url": "https://gamesbymason.com/blog/2021/how-to-write-a-crash-reporter/", "published_at": "2021-03-05T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889c7bdbf6", "title": "Fullscreen Exclusive Is A Lie (...sort of)", "url": "https://gamesbymason.com/blog/2021/fullscreen-exclusive-is-a-lie/", "published_at": "2021-02-20T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889d7a82e2", "title": "Setting a Rust Executable's Icon in Windows", "url": "https://gamesbymason.com/blog/2021/setting-a-rust-windows-exe-icon/", "published_at": "2021-01-05T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889e79fbef", "title": "Notes from the Q&A Sessions with Steam", "url": "https://gamesbymason.com/blog/2020/qa-sessions-with-steam/", "published_at": "2020-10-04T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889edb527a", "title": "Symmetric Matrices & Triangle Numbers", "url": "https://gamesbymason.com/blog/2020/symmetric-matrices/", "published_at": "2020-03-30T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889f043fc2", "title": "Way of Rhea's Entity System", "url": "https://gamesbymason.com/blog/2019/entity-systems/", "published_at": "2019-06-05T00:00:00+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a7889f926ab1", "title": "Artists' Alley #2: Inspiration and Learning from Others", "url": "https://gamesbymason.com/blog/2018/artists-alley-2/", "published_at": "2018-06-30T00:00:02+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788a00ee547", "title": "Scripting Language APIs", "url": "https://gamesbymason.com/blog/2018/scripting-language-apis/", "published_at": "2018-06-30T00:00:01+00:00" }, { "id": "01a0877b-726d-73e1-a6a1-a788a0556a14", "title": "Artists' Alley #1: Abstract Palettes and Environment", "url": "https://gamesbymason.com/blog/2018/artists-alley-1/", "published_at": "2018-06-30T00:00:00+00:00" } ] posts Claim your blog
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