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41554 blogs · [ { "id": "01a08778-fc6c-704e-8b6a-0db713c3408a", "title": "Arduino <-> PCSX2 communication", "url": "https://fobes.dev/pcsx2/pcsx2-to-arduino-communication", "published_at": "2025-08-14T20:25:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7148ad635", "title": "MSX2", "url": "https://fobes.dev/pcsx2/MSX2", "published_at": "2025-08-13T18:42:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7150dbb3b", "title": "Porting Patches / Cheats Between Regions and Versions", "url": "https://fobes.dev/pcsx2/porting-patches-between-regions-and-versions", "published_at": "2025-03-07T17:24:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7154eff36", "title": "PlayStation 2 Data Cache Mapping", "url": "https://fobes.dev/ps2/ps2-cache-mapping", "published_at": "2024-12-09T13:25:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7161121d6", "title": "Detecting a PS2 Emulator: Remapping ScratchpadRam", "url": "https://fobes.dev/ps2/detecting-emu-spr-mapping", "published_at": "2024-06-24T19:26:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db71619316e", "title": "Detecting a PS2 Emulator: GS Backpressure", "url": "https://fobes.dev/ps2/detecting-emu-gs-backpressure", "published_at": "2024-06-18T00:53:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7169b6931", "title": "Detecting a PS2 Emulator: When 1*X does not equal X", "url": "https://fobes.dev/ps2/detecting-emu-vu-floats", "published_at": "2024-06-07T23:29:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db716bfd2e8", "title": "Detecting a PS2 Emulator: The VU0 Pipeline", "url": "https://fobes.dev/ps2/detecting-emu-vu0-pipeline", "published_at": "2024-06-05T20:11:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7173552cd", "title": "Fragmenting memory with the CT24 Format", "url": "https://fobes.dev/ps2/fragmenting-memory-with-the-ct24-format", "published_at": "2024-06-01T22:50:00+00:00" }, { "id": "01a08778-fc6c-704e-8b6a-0db7174beda6", "title": "Inline Assembly Dangers", "url": "https://fobes.dev/general/2024/02/29/inline-assembly-dangers.html", "published_at": "2024-02-29T18:28:00+00:00" } ] posts
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2025
Arduino <-> PCSX2 communication
original ↗
14 Aug 2025
MSX2
original ↗
13 Aug 2025
Porting Patches / Cheats Between Regions and Versions
original ↗
7 Mar 2025
2024
PlayStation 2 Data Cache Mapping
original ↗
9 Dec 2024
Detecting a PS2 Emulator: Remapping ScratchpadRam
original ↗
24 Jun 2024
Detecting a PS2 Emulator: GS Backpressure
original ↗
18 Jun 2024
Detecting a PS2 Emulator: When 1*X does not equal X
original ↗
7 Jun 2024
Detecting a PS2 Emulator: The VU0 Pipeline
original ↗
5 Jun 2024
Fragmenting memory with the CT24 Format
original ↗
1 Jun 2024
Inline Assembly Dangers
original ↗
29 Feb 2024