Blog · corpus.blog/blogs/erkaman.github.io/posts
erkaman.github.io
erkaman.github.io
Undated
How to ray-intersect a transformed geometry, without actually transforming it: a geometric illustrationoriginal ↗
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TL;DR of the paper 'Revisiting The Vertex Cache: Understanding and Optimizing Vertex Processing on the modern GPU'original ↗
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TL;DR of the paper 'Collision-Aware and Online Compression of Rigid Body Simulations via Integrated Error Minimization'original ↗
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Interviewing for your First Job as a Graphics Programmer: a
Checklist of Common Interview Questionsoriginal ↗
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