Blog · corpus.blog/blogs/emanueleferonato.com
emanueleferonato.com
emanueleferonato.com · Personal developer blogs · English
- Posts on record
- 180
- First published
- 20 December 2020
- Last published
- 14 September 2026
- Feed
- emanueleferonato.com/feed/
- Language
- English
- Category
- Personal developer blogs
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Recent posts
Understanding raycasting in 2D games, and using it with a free commented open source JavaScript libraryoriginal ↗
14 Sept 2026
Build a game like mobile smash hit Meowdoku in vanilla JavaScript in just a few lines of codeoriginal ↗
8 Sept 2026
Build a HTML5 game like Geometry Dash using Phaser 4 and TypeScript, with a simple custom physics engineoriginal ↗
21 Jul 2026
HTML5 game Spears N’ Coins with Phaser 4.1 and TypeScript: a tiny endless runner like Dashy Pandaoriginal ↗
20 May 2026
Getting Started with Phaser 4: Vite + TypeScript Setup, using the official Create Game Apporiginal ↗
17 Apr 2026
Build a highly customizable mobile friendly HTML5 level selection screen controllable by tap, swipe and mouse wheel, written in TypeScript and powered by Phaseroriginal ↗
25 Feb 2026
Simulating rotating gravity and perimeter based movement like in “Be Brave, Barb” game with Phaser, without any physics engineoriginal ↗
16 Feb 2026
From Dense Grids to Clean Perimeters: Extracting Shapes with Greedy Geometry – Tiled and JavaScript exampleoriginal ↗
5 Feb 2026
28 Jan 2026
HTML5 prototype of a planet gravity platform using Phaser 4 and Arcade physics, written in TypeScriptoriginal ↗
21 Jan 2026
8 Jan 2026
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