Blog · corpus.blog/blogs/davrous.com/posts
davrous.com
davrous.com
2025
11 Jan 2025
2023
2022
From 0 to hero, connecting your web app to Microsoft Teams using Azure Communication Servicesoriginal ↗
6 Apr 2022
2020
20 Mar 2020
2019
2018
2017
22 Dec 2017
2016
7 Dec 2016
21 Jul 2016
Tutorial: creating a small 8-bit responsive drum machine using Web Audio, SVG & multi-touchesoriginal ↗
27 May 2016
Discovering Sponza by Babylon.js and sharing tips on how to build a cross-platforms WebGL gameoriginal ↗
5 Feb 2016
2015
13 Nov 2015
Guide du speaker intergalactique (ou comment augmenter ses chances d’être retenu en tant que speaker en conférences au sein de l’univers)original ↗
11 Sept 2015
Testing & debugging your WebGL & HTML5 experiences on Android & Windows Phone thanks to the Visual Studio free emulatorsoriginal ↗
22 Jul 2015
2014
Réalisation d’une configuration PC haut de gamme pour jouer 4K : ce qu’il faut savoir et mes choixoriginal ↗
21 Nov 2014
18 Nov 2014
Enhance your JavaScript debugging life using IE11, Chrome, Opera & Firefox source map supportoriginal ↗
22 Aug 2014
How to remotely debug and profile the performance of your HTML5 websites & apps on Windows Phoneoriginal ↗
21 Jul 2014
20 Jun 2014
Creating a HTML5 phone, tablet & PC game using the Universal Apps project for Windows Storesoriginal ↗
12 May 2014
19 Feb 2014
2013
21 Oct 2013
24 Sept 2013
Tutorial part 6: learning how to write a 3D software engine in C#, TS or JS – Texture mapping, back-face culling & WebGLoriginal ↗
18 Jul 2013
Tutorial part 5: learning how to write a 3D software engine in C#, TS or JS – Flat & Gouraud Shadingoriginal ↗
3 Jul 2013
Tutorial part 4 – bonus: learning how to write a 3D software engine in C#, TS or JS – Optimizing & Parallelismoriginal ↗
25 Jun 2013
Tutorial part 4: learning how to write a 3D software engine in C#, TS or JS – Rasterization & Z-Bufferingoriginal ↗
21 Jun 2013
Tutorial part 3: learning how to write a 3D soft engine in C#, TS or JS – loading meshes exported from Blenderoriginal ↗
17 Jun 2013
Tutorial part 2: learning how to write a 3D soft engine from scratch in C#, TS or JS – drawing lines & trianglesoriginal ↗
14 Jun 2013
Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScriptoriginal ↗
13 Jun 2013
26 Apr 2013
25 Feb 2013
Creating an universal virtual touch joystick working for all Touch models thanks to Hand.JSoriginal ↗
22 Feb 2013
2012
2 Nov 2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (4/4)original ↗
2 Oct 2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (3/4)original ↗
11 Sept 2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (2/4)original ↗
7 Sept 2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (1/4)original ↗
5 Sept 2012
21 Aug 2012
21 Aug 2012
Using the Windows 8 Simulator & VS 2012 to debug the IE10 touch events & your responsive designoriginal ↗
10 Jul 2012
Windows 8 HTML5 Metro Style App: RSS reader in 30min – building your WordPress or Community Server versionoriginal ↗
6 Jul 2012
Composing the music for the World Monger Windows 8 game using the Renoise tracker & East West VST Plug-insoriginal ↗
20 Jun 2012
17 Apr 2012
2011
2010
How to open a WCF RIA Services application to other type of clients: the JSON endpoint (4/5)original ↗
14 Dec 2010
How to open a WCF RIA Services application to other type of clients: the SOAP endpoint (3/5)original ↗
3 Dec 2010
How to open a WCF RIA Services application to other type of clients: the OData endpoint (2/5)original ↗
19 Nov 2010
How to open a WCF RIA Services application to other type of clients: review of the initial application (1/5)original ↗
10 Nov 2010
2009
18 Dec 2009