Blog · corpus.blog/blogs/cybereality.com/posts
cybereality.com
cybereality.com
2017
2016
4 Oct 2016
15 Jul 2016
Review: Game Programming Algorithms and Techniques: A Platform-Agnostic Approach by Sanjay Madhavoriginal ↗
13 Mar 2016
16 Feb 2016
2015
Review: How to Become a Video Game Artist: The Insider’s Guide to Landing a Job in the Gaming World by Sam R. Kennedyoriginal ↗
12 Mar 2015
Review: Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design by Chris Solarskioriginal ↗
7 Mar 2015
Review: Getting Started in 3D with Maya: Create a Project from Start to Finish – Model, Texture, Rig, Animate, and Render in Maya by Adam Watkinsoriginal ↗
1 Mar 2015
23 Feb 2015
Review: 3ds Max Modeling for Games: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I by Andrew Gahanoriginal ↗
11 Feb 2015
2014
Review: Physics for Game Developers: Science, math, and code for realistic effects by David M Bourg & Bryan Bywalecoriginal ↗
7 Jul 2014
Review: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game by Ian Millingtonoriginal ↗
23 Jun 2014
Review: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics by David H. Eberlyoriginal ↗
6 Jun 2014
28 Apr 2014
27 Apr 2014