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41554 blogs · [ { "id": "01a0c657-5356-7297-8a0d-273974e3b537", "title": null, "url": "https://crussel.net/", "published_at": "2026-09-13T00:00:00+00:00" }, { "id": "01a0c657-5357-72ea-8e3c-d737cf3f4a93", "title": "Attack of the Space Cats", "url": "https://crussel.net/retro/playspacecats/", "published_at": "2026-09-13T00:00:00+00:00" }, { "id": "01a0c657-5357-72ea-8e3c-d737cf5c0648", "title": "Spacecats new", "url": "https://crussel.net/retro/spacecats-new/", "published_at": "2026-09-13T00:00:00+00:00" }, { "id": "01a0c657-5357-72ea-8e3c-d737cf603a34", "title": "Attack of the Space Cats (Jam version)", "url": "https://crussel.net/retro/spacecats/", "published_at": "2026-09-13T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439e89424c4", "title": "Uncategorised Notes", "url": "https://crussel.net/unreal/notes/", "published_at": "2025-07-18T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439e98ff3b0", "title": "ShapeShift", "url": "https://crussel.net/web/shapeshift/", "published_at": "2024-11-10T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439ea588c9e", "title": "Small team workflow for a source build of Unreal, aka “homemade UGS”", "url": "https://crussel.net/unreal/smallteamworkflow/", "published_at": "2024-10-12T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439ea8d5ba0", "title": "Dealing with heat on iOS + Unreal", "url": "https://crussel.net/unreal/iosunrealperf2/", "published_at": "2024-02-23T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439eb0d48d3", "title": "Staying Within Your Frame Budget Isn’t Enough on Mobile", "url": "https://crussel.net/unreal/iosunrealperf1/", "published_at": "2023-10-29T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439ebab2a38", "title": "Mac Unreal 5.2 Quixel Bridge Issues", "url": "https://crussel.net/unreal/quixelbridge/", "published_at": "2023-07-06T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439ec287df9", "title": "Say Ha-Lua To My Little Friend", "url": "https://crussel.net/lua/integration1/", "published_at": "2022-03-08T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439ecff5bdd", "title": "Builtin A* Pathfinding in Unreal Engine 4.25", "url": "https://crussel.net/unreal/astar2/", "published_at": "2020-08-16T00:00:00+00:00" }, { "id": "01a08765-0d6a-7116-9db8-d439edcd699d", "title": "Neatly replacing NavMesh with A* in UE4", "url": "https://crussel.net/unreal/astar1/", "published_at": "2016-06-05T00:00:00+00:00" } ] posts
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crussel.net
crussel.net
2026
https://crussel.net/
original ↗
13 Sept 2026
Attack of the Space Cats
original ↗
13 Sept 2026
Spacecats new
original ↗
13 Sept 2026
Attack of the Space Cats (Jam version)
original ↗
13 Sept 2026
2025
Uncategorised Notes
original ↗
18 Jul 2025
2024
ShapeShift
original ↗
10 Nov 2024
Small team workflow for a source build of Unreal, aka “homemade UGS”
original ↗
12 Oct 2024
Dealing with heat on iOS + Unreal
original ↗
23 Feb 2024
2023
Staying Within Your Frame Budget Isn’t Enough on Mobile
original ↗
29 Oct 2023
Mac Unreal 5.2 Quixel Bridge Issues
original ↗
6 Jul 2023
2022
Say Ha-Lua To My Little Friend
original ↗
8 Mar 2022
2020
Builtin A* Pathfinding in Unreal Engine 4.25
original ↗
16 Aug 2020
2016
Neatly replacing NavMesh with A* in UE4
original ↗
5 Jun 2016