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56,966 blogs · [ { "id": "01a08761-f18f-7152-ab2f-aa109be45023", "title": "Nim usage on GitHub", "url": "https://code.tc/nim-stats-august-2025/", "published_at": "2025-08-04T22:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9e16f9d0", "title": "Love2D 12 compute shaders 101: Hashing Drawables", "url": "https://code.tc/love2d-12-compute-shaders-content-hashing/", "published_at": "2025-05-09T04:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9ea6806f", "title": "Love2D 12 compute shaders 101: Finding True Content Bounds", "url": "https://code.tc/how-to-love2d-12-compute-shaders-finding-true-content-bounds/", "published_at": "2025-05-03T04:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9f288a3d", "title": "Fixing Energy Loss in IIR-Blurred UI Shadows: Why Renormalisation Matters", "url": "https://code.tc/kernel-energy-loss-artifacts-in-gaussian-iir-blurs/", "published_at": "2025-04-27T22:38:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9f8e4696", "title": "Love2D 12 compute shaders 101: Practical Primer", "url": "https://code.tc/compute-shaders-in-love-12-practical-primer/", "published_at": "2025-04-27T08:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9f9d16c6", "title": "Basic Nim bindings for the Clay layout library", "url": "https://code.tc/basic-nim-bindings-for-the-clay-layout-library/", "published_at": "2025-04-25T22:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91f9fbab39c", "title": "A minimal variable font viewer using HarfBuzz", "url": "https://code.tc/a-minimal-variable-font-viewer-using-harfbuzz/", "published_at": "2025-04-25T08:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91fa057ac09", "title": "Recreating Serato's spectral waveforms in C", "url": "https://code.tc/recreating-seratos-spectral-waveforms-in-c/", "published_at": "2025-04-12T08:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91fa154dacd", "title": "Paper Highlight: Microsoft TRELLIS - pretrained image & text to 3D model generative AI", "url": "https://code.tc/paper-highlight-microsoft-trellis-pretrained-image-text-to-3d-model-generative-ai/", "published_at": "2025-03-24T23:00:00+00:00" }, { "id": "01a08761-f190-718a-a818-c91fa1d07f44", "title": "Paper Highlight: Advances in AI-Powered Code Security (LLMSA)", "url": "https://code.tc/paper-highlight-advances-in-ai-powered-code-security-llmsa/", "published_at": "2025-01-24T23:00:00+00:00" } ] posts
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code.tc
2025
Nim usage on GitHub
original ↗
4 Aug 2025
Love2D 12 compute shaders 101: Hashing Drawables
original ↗
9 May 2025
Love2D 12 compute shaders 101: Finding True Content Bounds
original ↗
3 May 2025
Fixing Energy Loss in IIR-Blurred UI Shadows: Why Renormalisation Matters
original ↗
27 Apr 2025
Love2D 12 compute shaders 101: Practical Primer
original ↗
27 Apr 2025
Basic Nim bindings for the Clay layout library
original ↗
25 Apr 2025
A minimal variable font viewer using HarfBuzz
original ↗
25 Apr 2025
Recreating Serato's spectral waveforms in C
original ↗
12 Apr 2025
Paper Highlight: Microsoft TRELLIS - pretrained image & text to 3D model generative AI
original ↗
24 Mar 2025
Paper Highlight: Advances in AI-Powered Code Security (LLMSA)
original ↗
24 Jan 2025