41554 blogs · [ { "id": "01a0e6b5-7b95-70fa-a85c-da9de545e113", "title": "Digital Audio on the ZX Spectrum’s 1-Bit Beeper", "url": "https://bumbershootsoft.wordpress.com/2026/09/26/digital-audio-on-the-zx-spectrums-1-bit-beeper/", "published_at": "2026-09-26T19:30:00+00:00" }, { "id": "01a0d770-39ad-7332-9f06-66acff0bbea3", "title": "Unfinished Business with 1-Bit Audio Chords", "url": "https://bumbershootsoft.wordpress.com/2026/09/19/unfinished-business-with-1-bit-audio-chords/", "published_at": "2026-09-19T19:30:00+00:00" }, { "id": "01a09753-006a-71f9-b6be-a6b6990538ed", "title": "Designing Cycle-Exact Delays on Several 8-Bit CPUs", "url": "https://bumbershootsoft.wordpress.com/2026/09/12/designing-cycle-exact-delays-on-several-8-bit-cpus/", "published_at": "2026-09-12T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c52b2bfc", "title": "ZX Spectrum: Experimenting With 1-Bit Sound", "url": "https://bumbershootsoft.wordpress.com/2026/09/05/zx-spectrum-experimenting-with-1-bit-sound/", "published_at": "2026-09-05T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c5a5a201", "title": "Spectrum Shooting Gallery: Taking Back What We’ve Learned", "url": "https://bumbershootsoft.wordpress.com/2026/08/29/spectrum-shooting-gallery-taking-back-what-weve-learned/", "published_at": "2026-08-29T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c6907c0b", "title": "Vintage Computer Fair West 2026", "url": "https://bumbershootsoft.wordpress.com/2026/08/22/vintage-computer-fair-west-2026/", "published_at": "2026-08-22T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c78378cf", "title": "ZX Spectrum System Tour: Memory Mapping", "url": "https://bumbershootsoft.wordpress.com/2026/08/15/zx-spectrum-system-tour-memory-mapping/", "published_at": "2026-08-15T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c876aa50", "title": "ZX Spectrum: Comparing Notes With an Old Hand", "url": "https://bumbershootsoft.wordpress.com/2026/08/08/zx-spectrum-comparing-notes-with-an-old-hand/", "published_at": "2026-08-08T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c8f81a4c", "title": "ZX Spectrum System Tour: Sound", "url": "https://bumbershootsoft.wordpress.com/2026/08/01/zx-spectrum-system-tour-sound/", "published_at": "2026-08-01T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c93d118b", "title": "Finishing the ZX Spectrum Shooting Gallery", "url": "https://bumbershootsoft.wordpress.com/2026/07/25/finishing-the-zx-spectrum-shooting-gallery/", "published_at": "2026-07-25T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286c994cde4", "title": "Starting the ZX Spectrum Shooting Gallery In Earnest", "url": "https://bumbershootsoft.wordpress.com/2026/07/18/starting-the-zx-spectrum-shooting-gallery-in-earnest/", "published_at": "2026-07-18T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286ca7c85b5", "title": "Spritework on the ZX Spectrum: Rendering Without Flickering", "url": "https://bumbershootsoft.wordpress.com/2026/07/11/spritework-on-the-zx-spectrum-rendering-without-flickering/", "published_at": "2026-07-11T19:30:00+00:00" }, { "id": "01a0875a-9ea2-71c9-9781-7286cb0b0401", "title": "Spritework on the ZX Spectrum: Rendering", "url": "https://bumbershootsoft.wordpress.com/2026/07/04/spritework-on-the-zx-spectrum-rendering/", "published_at": "2026-07-04T19:30:00+00:00" } ] posts Claim your blog
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