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41554 blogs · [ { "id": "01a08737-5c91-72a4-abcd-37a9cf1abd65", "title": "Event Audio for Godot", "url": "https://bbbscarter.wordpress.com/2024/10/01/event-audio-for-godot/", "published_at": "2024-10-01T14:56:11+00:00" }, { "id": "01a08737-5c91-72a4-abcd-37a9cf2015fc", "title": "Godot Runtime Debug Tools Update", "url": "https://bbbscarter.wordpress.com/2024/08/20/godot-runtime-debug-tools-update/", "published_at": "2024-08-20T14:31:18+00:00" }, { "id": "01a08737-5c91-72a4-abcd-37a9cf3389b5", "title": "Runtime Debug Tools: Optimising For the Idiot Iteration Loop in Godot", "url": "https://bbbscarter.wordpress.com/2024/07/19/runtime-debug-tools-optimising-for-the-idiot-iteration-loop-in-godot/", "published_at": "2024-07-19T20:00:54+00:00" }, { "id": "01a08737-5c91-72a4-abcd-37a9cf9bb463", "title": "UberLogger – Redux", "url": "https://bbbscarter.wordpress.com/2016/09/30/uberlogger-redux/", "published_at": "2016-09-30T22:29:37+00:00" }, { "id": "01a08737-5c91-72a4-abcd-37a9cfe051e7", "title": "UberAudio – an improved audio workflow for Unity", "url": "https://bbbscarter.wordpress.com/2015/10/11/uberaudio-an-improved-audio-workflow-for-unity/", "published_at": "2015-10-11T08:55:36+00:00" }, { "id": "01a08737-5c91-72a4-abcd-37a9d040ab5e", "title": "UberLogger – a replacement Unity console and logging framework", "url": "https://bbbscarter.wordpress.com/2015/08/22/uberlogger-a-replacement-unity-console-and-logging-framework/", "published_at": "2015-08-22T12:04:23+00:00" }, { "id": "01a08737-5c92-7201-8618-0e263bf9771f", "title": "Compiling Unity projects from within Emacs", "url": "https://bbbscarter.wordpress.com/2014/04/21/compiling-unity-projects-from-within-emacs/", "published_at": "2014-04-21T14:47:30+00:00" }, { "id": "01a08737-5c92-7201-8618-0e263c2794ba", "title": "‘var’, ELDoc and Omnisharp", "url": "https://bbbscarter.wordpress.com/2013/12/21/var-eldoc-and-omnisharp/", "published_at": "2013-12-21T19:40:32+00:00" }, { "id": "01a08737-5c92-7201-8618-0e263c862bed", "title": "My new +3 helm of swooping", "url": "https://bbbscarter.wordpress.com/2013/12/02/my-new-3-helm-of-swooping/", "published_at": "2013-12-02T21:57:09+00:00" }, { "id": "01a08737-5c92-7201-8618-0e263d6df227", "title": "C# autocompletion in Emacs", "url": "https://bbbscarter.wordpress.com/2013/08/17/c-autocompletion-in-emacs/", "published_at": "2013-08-17T13:53:22+00:00" } ] posts
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2024
Event Audio for Godot
original ↗
1 Oct 2024
Godot Runtime Debug Tools Update
original ↗
20 Aug 2024
Runtime Debug Tools: Optimising For the Idiot Iteration Loop in Godot
original ↗
19 Jul 2024
2016
UberLogger – Redux
original ↗
30 Sept 2016
2015
UberAudio – an improved audio workflow for Unity
original ↗
11 Oct 2015
UberLogger – a replacement Unity console and logging framework
original ↗
22 Aug 2015
2014
Compiling Unity projects from within Emacs
original ↗
21 Apr 2014
2013
‘var’, ELDoc and Omnisharp
original ↗
21 Dec 2013
My new +3 helm of swooping
original ↗
2 Dec 2013
C# autocompletion in Emacs
original ↗
17 Aug 2013