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56,966 blogs · [ { "id": "01a08729-1388-7250-afd6-659dec81d933", "title": "Repairing the Washing Machine", "url": "https://andri.yngvason.is/repairing-the-washing-machine.html", "published_at": "2025-01-19T16:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659decfbf65c", "title": "Making a Wayland Screen Capturing Protocol", "url": "https://andri.yngvason.is/making-a-wayland-screen-capturing-protocol.html", "published_at": "2024-08-10T23:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659dedf7194a", "title": "Measuring Latencies", "url": "https://andri.yngvason.is/measuring-latencies.html", "published_at": "2023-04-09T21:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659dee710a49", "title": "Managing Object Lifetimes in C", "url": "https://andri.yngvason.is/managing-object-lifetimes-in-c.html", "published_at": "2022-11-06T12:50:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659def2cd129", "title": "Making a Shader Thing", "url": "https://andri.yngvason.is/making-a-shader-thing.html", "published_at": "2022-09-17T15:15:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659def4ec96e", "title": "Knolling", "url": "https://andri.yngvason.is/knolling.html", "published_at": "2020-10-04T11:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659def56ca09", "title": "Checking Frame Damage on the GPU", "url": "https://andri.yngvason.is/checking-frame-damage.html", "published_at": "2020-03-29T22:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659df014cdde", "title": "Writing a VNC Server for Wayland", "url": "https://andri.yngvason.is/writing-a-vnc-server.html", "published_at": "2020-02-24T21:00:00+00:00" }, { "id": "01a08729-1388-7250-afd6-659df0f495fe", "title": "Monitoring Processes", "url": "https://andri.yngvason.is/monitoring-processes.html", "published_at": "2018-12-26T17:16:49+00:00" } ] posts
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andri.yngvason.is
andri.yngvason.is
2025
Repairing the Washing Machine
original ↗
19 Jan 2025
2024
Making a Wayland Screen Capturing Protocol
original ↗
10 Aug 2024
2023
Measuring Latencies
original ↗
9 Apr 2023
2022
Managing Object Lifetimes in C
original ↗
6 Nov 2022
Making a Shader Thing
original ↗
17 Sept 2022
2020
Knolling
original ↗
4 Oct 2020
Checking Frame Damage on the GPU
original ↗
29 Mar 2020
Writing a VNC Server for Wayland
original ↗
24 Feb 2020
2018
Monitoring Processes
original ↗
26 Dec 2018