41554 blogs · [ { "id": "01a08728-4aa9-70a4-80b4-52cfab21bfc6", "title": "There’s no fire without Smoke Tests", "url": "https://andrewfray.wordpress.com/2025/09/03/theres-no-fire-without-smoke-tests/", "published_at": "2025-09-03T14:19:50+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfaba1cabe", "title": "This Graph Doesn’t Exist: The Ghost of The Delayed Issue Effect", "url": "https://andrewfray.wordpress.com/2025/08/21/this-graph-doesnt-exist-the-ghost-of-the-delayed-issue-effect/", "published_at": "2025-08-21T13:45:30+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfac6ca02b", "title": "Exploding barrels, and why your first test should be an Asset Test", "url": "https://andrewfray.wordpress.com/2025/05/26/exploding-barrels-and-why-your-first-test-should-be-an-asset-test/", "published_at": "2025-05-26T16:19:44+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfacec2ab0", "title": "The Topography of Unreal Test Automation in 2025", "url": "https://andrewfray.wordpress.com/2025/04/09/the-topography-of-unreal-test-automation-in-2025/", "published_at": "2025-04-09T15:09:56+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfad6d9753", "title": "Setting up a Windows cloud machine to run unity with graphics, so Jenkins can run automated tests", "url": "https://andrewfray.wordpress.com/2021/06/12/getting-jenkins-to-run-full-unity-physics-and-animation-tests-on-a-windows-cloud-machine/", "published_at": "2021-06-12T20:52:09+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfadeed166", "title": "Building Unity using Jenkins Pipelines", "url": "https://andrewfray.wordpress.com/2020/12/28/building-unity-using-jenkins-pipelines/", "published_at": "2020-12-28T22:25:23+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfae114306", "title": "Running unity tests on a build server", "url": "https://andrewfray.wordpress.com/2020/09/27/running-unity-tests-on-a-build-server/", "published_at": "2020-09-27T09:05:46+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfae9a6513", "title": "Smoke-testing scenes, using Jenkins and Unity Test Framework", "url": "https://andrewfray.wordpress.com/2020/09/12/smoke-testing-scenes-using-jenkins-and-unity-test-framework/", "published_at": "2020-09-12T17:04:51+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfaf63fd51", "title": "Adding a custom movement mode to Unreal’s CharacterMovementComponent via blueprints", "url": "https://andrewfray.wordpress.com/2018/11/08/adding-a-custom-movement-mode-to-unreals-charactermovementcomponent-via-blueprints/", "published_at": "2018-11-08T10:30:35+00:00" }, { "id": "01a08728-4aa9-70a4-80b4-52cfb003e383", "title": "Game AI Pro chapter on Context Steering", "url": "https://andrewfray.wordpress.com/2018/09/10/game-ai-pro-chapter-on-context-steering/", "published_at": "2018-09-10T09:38:50+00:00" } ] posts Claim your blog
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