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41554 blogs · [ { "id": "01a0871e-f3c9-7253-ac75-ad175a68f4a6", "title": "Adventures in Open-Source: the lit profraw race", "url": "https://abm-77.dev/adventures-in-open-source-the-lit-profraw-race/", "published_at": "2026-06-21T19:32:16+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175a8fb71d", "title": "How I Got a Job in Compilers", "url": "https://abm-77.dev/how-i-got-a-job-in-compilers/", "published_at": "2026-06-15T02:47:00+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175b189586", "title": "ariadne: a CI/CD Optimizing Compiler", "url": "https://abm-77.dev/ariadne-a-cicd-optimizing-compiler/", "published_at": "2026-06-08T00:35:00+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175b1f84b5", "title": "A Computer for Compilers", "url": "https://abm-77.dev/a-computer-for-compilers/", "published_at": "2026-04-21T05:03:00+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175bdb9cd2", "title": "Graphics Debugging with an LLM", "url": "https://abm-77.dev/graphics-debugging-with-an-llm/", "published_at": "2026-04-13T21:41:00+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175c1ec10c", "title": "Rendering à la Umbral's Shader DSL", "url": "https://abm-77.dev/graphics-programming-a-la-umbrals-shader-dsl/", "published_at": "2026-04-07T17:55:00+00:00" }, { "id": "01a0871e-f3c9-7253-ac75-ad175c5d05c8", "title": "umbral: a language + runtime for games", "url": "https://abm-77.dev/umbral-a-language-runtime-for-games/", "published_at": "2026-04-04T02:23:00+00:00" } ] posts
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2026
Adventures in Open-Source: the lit profraw race
original ↗
21 Jun 2026
How I Got a Job in Compilers
original ↗
15 Jun 2026
ariadne: a CI/CD Optimizing Compiler
original ↗
8 Jun 2026
A Computer for Compilers
original ↗
21 Apr 2026
Graphics Debugging with an LLM
original ↗
13 Apr 2026
Rendering à la Umbral's Shader DSL
original ↗
7 Apr 2026
umbral: a language + runtime for games
original ↗
4 Apr 2026